Ernis456 Posted January 17, 2011 Posted January 17, 2011 Does that editor suport utf8 language ? Does it support letters : ąčęėįšųū ?
Timic Posted January 17, 2011 Posted January 17, 2011 Does that editor suport utf8 language ? Does it support letters : ąčęėįšųū ? I think: No.
Hulkkiller Posted February 12, 2011 Posted February 12, 2011 good work, please release a new version, have minibugs
12p Posted February 12, 2011 Posted February 12, 2011 This is a uncontinued project, you should know it...
#Paper Posted June 5, 2011 Posted June 5, 2011 This is a uncontinued project, you should know it... uncontinued?? rly? T_T
Nonameman Posted July 6, 2011 Posted July 6, 2011 I can't save settings in the editor's "Customize..." and "Options..." menus. Only 'Check for updates on startup' setting gets saved. How can I solve it?
Nonameman Posted July 6, 2011 Posted July 6, 2011 This is an uncontinued project. I know, but it worked in the earlier versions. I just wanted to use auto-completion.
50p Posted August 30, 2011 Author Posted August 30, 2011 Omg, now we can't use it whit MTA 1.1 D: Why? I just installed MTA 1.1 over the old one and it works fine. Explain what problems you have, please. I'm sorry everybody but I haven't been able to work on anything related to MTA. I haven't got much time nowadays, working overtime almost every week. I'm trying to get back to SE and scripting but real life is more complicated than ever. I hope everyone is fine and keeps making scripts for the best GTA:SA multiplayer mod ever!
#Paper Posted August 30, 2011 Posted August 30, 2011 MTA 1.1 Resources Management use the folders like: "[gamemodes]" etc etc, the script editor can't see the resources into that folders
MTA Team jhxp Posted August 30, 2011 MTA Team Posted August 30, 2011 Cool, hope we see some updates for MTA:SE in the future then.
50p Posted August 30, 2011 Author Posted August 30, 2011 MTA 1.1 Resources Management use the folders like: "[gamemodes]" etc etc, the script editor can't see the resources into that folders Ahh, right. I'll do my best and try to get a quick fix for that.
Tren Posted August 30, 2011 Posted August 30, 2011 Waiting for updates Also add to SE new functions : like dxCreateScreenSource
50p Posted August 30, 2011 Author Posted August 30, 2011 Waiting for updates Also add to SE new functions : like dxCreateScreenSource You can do it yourself. This is the reason I used .xml files to store functions in. There are loads of new functions in MTA 1.1 and the other functions which I haven't added after 0.2.9.3 release. I'd appreciate it if there is anybody willing to do it and share with community.
#Paper Posted August 30, 2011 Posted August 30, 2011 MTA 1.1 Resources Management use the folders like: "[gamemodes]" etc etc, the script editor can't see the resources into that folders Ahh, right. I'll do my best and try to get a quick fix for that. Thanks <3
50p Posted August 31, 2011 Author Posted August 31, 2011 MTA 1.1 Resources Management use the folders like: "[gamemodes]" etc etc, the script editor can't see the resources into that folders Ahh, right. I'll do my best and try to get a quick fix for that. Thanks <3 This should now be fixed. Use "Help->Check for updates" in the Script Editor to update. I'm off to work now, I hope it will work as it should. Thanks for patience.
#Paper Posted August 31, 2011 Posted August 31, 2011 This should now be fixed. Use "Help->Check for updates" in the Script Editor to update. I'm off to work now, I hope it will work as it should. Thanks for patience. Thanks, it works fine! ^^ P.S: Can you fix the option "Associate .lua files whit MTA Script Editor? Just this, i need it
50p Posted September 1, 2011 Author Posted September 1, 2011 This should now be fixed. Use "Help->Check for updates" in the Script Editor to update. I'm off to work now, I hope it will work as it should. Thanks for patience. Thanks, it works fine! ^^ P.S: Can you fix the option "Associate .lua files whit MTA Script Editor? Just this, i need it The thing is, I've tried many ways to open files but all of them failed. What I was also concerned about was the way I start MTA:SE and load all resources. There is another quick update since the previous one kind of failed (you might have noticed it already).
rsskiller1 Posted September 1, 2011 Posted September 1, 2011 hmm is crashing on me, anyone has 2.9.3 version of it ?
50p Posted September 1, 2011 Author Posted September 1, 2011 hmm is crashing on me, anyone has 2.9.3 version of it ? http://scripteditor.beta.mtasa.com/file ... .2.9.3.zip How is it crashing? On start up? Explain your problem please
#Paper Posted September 1, 2011 Posted September 1, 2011 This should now be fixed. Use "Help->Check for updates" in the Script Editor to update. I'm off to work now, I hope it will work as it should. Thanks for patience. Thanks, it works fine! ^^ P.S: Can you fix the option "Associate .lua files whit MTA Script Editor? Just this, i need it The thing is, I've tried many ways to open files but all of them failed. What I was also concerned about was the way I start MTA:SE and load all resources. There is another quick update since the previous one kind of failed (you might have noticed it already). Yes i saw that i could not load any files and i was writing a post for it, and u made the update: But keep doesn't work for me, when i select a res i don't see any file in list and if i click on the button for make a script like Untitled 1.lua SE crashes But, what's the problem for associate the files to SE? P.S: Another fix pls: In the functions list can you add the events too?
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