=FAS=Shigawire Posted October 13, 2008 Share Posted October 13, 2008 Hello, I converted around 30 maps now.. And i each one finsihed with 249 objects. I could swear, there would have been more objects. Is it possible that the Race map Editor does only support up to 250 objects? Or is it an issue of the delux map converter? Link to comment
Scarface Posted October 19, 2008 Share Posted October 19, 2008 =FAS=Shigawire said: Hello,I converted around 30 maps now.. And i each one finsihed with 249 objects. I could swear, there would have been more objects. Is it possible that the Race map Editor does only support up to 250 objects? Or is it an issue of the delux map converter? could be delux, have you tried using the IRC converter? Link to comment
[M]deLUX Posted April 2, 2009 Share Posted April 2, 2009 it should work fine with > 10000 objects Link to comment
Slothman Posted April 3, 2009 Share Posted April 3, 2009 map object limits have always been related to how many are streamed in at any given time, if you put all the objects in one very tight space, then youll get issues. spread the objects out so their not in a viewable distance all at once, youll find everything working much more stable. (btw, streaming operates on x/y axis, so object height has nothing to do with it) Link to comment
Phat Looser Posted May 25, 2009 Share Posted May 25, 2009 Slothman said: map object limits have always been related to how many are streamed in at any given time, if you put all the objects in one very tight space, then youll get issues. spread the objects out so their not in a viewable distance all at once, youll find everything working much more stable. (btw, streaming operates on x/y axis, so object height has nothing to do with it) But object size, as far as I know. I've never been mapping, but I had the impression that small objects fade out first. Link to comment
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