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"Laggy" MTA


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I remember many players being confused about MTA DM to be such "laggy".

I have tried to find out how to speed up things and I found out, when you have enough RAM (you need at least 2 Gigabyte on Vista and 1.5 Gigabyte on XP), just deactivate the pagefile completely.

Since I did, I never experienced any issues any more.

I suppose the problem were the Objects which were all stored inside the pagefile, and now are stored in my RAM directly.

(It also speeds up your computer if you disenable this freaking Windows Aero stuff, including half of the services running in the backgrounds.

But thats going too far.)

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  • 2 weeks later...
Ah, what do you mean about the page file?

Set it to 0 MB.

Especially in Vista, the pagefile eats up very much of your hard drive speed.

Computer->Properties->Advanced->Settings(Visual effects, processor scheduling, memory usage, and virtual memory)->advanced->change(virtual memory)->no paging file, then press OK and restart.

It may crash MTA after three to ten hours, since MTA is requesting more and more memory while its running.

But it runs even faster then before, no matter how fast it was.

Additionally, you can use ReadyBoost in Vista.

And, of course, deactivate that SearchIndexer - but only when you really know what you are doing.

If you don't want to deactivate the SearchIndexer, open the TaskManager and set its priority to "below normal".

That helps a lot.

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It is not recommended to turn your page file off, your windows could crash (blue screen or saying not enough memory avaible).

In that case, Vista just shuts down MTA.

It happened quite often on my computer, so I can be sure about that.

Also, Vista still seems to have a "spare page file" of 200 MB or more, which is used when the memory is overflowing.

I don't know what XP does, though.

Of course, Windows can crash when you deactivate the pagefile. But after running several tests on different computers, I'm sure it won't happen that often when you have 2 Gig RAM or more (it never happened to me).

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  • 3 weeks later...

Heres a little test i did.

I have My PC: AMD Athlon 4800+, Ati X1950XTX 512MB GDDR4, 2GB DDRII ram, 300GB SATAII 3gbps

and my old PC: AMD Sempron 2000+, Ati 9550 256MB, 512MB DDR Ram, 8GB ATA100 5400RPM

I ran a Race map on Race 1.1.1 on the Old Slow PC. and got a Stable 25FPS

Then, i ran the same map on the Far Suporier PC, on DM 2.1, Most of the time it was at 47, but two main points thru the track, it dropped below 15FPS, these lag points didnt exist on the far slower Computer in the older Version of MTA Race.

So, FPS Lag is deffinatley an issue with MTA:DM and i hope its fixed in DP3.

Also, i dare not turn off my Pagefile, As MTA OFTEN uses over 1GB of ram and about 1GB of Pagefile as it is., if all that is pushed into the ram, then that leaves no space for anything else. and i can smell the Bluescreens waiting to happen.

SinglePlayer on my Fast PC runs at almost 200FPS. Race Driver 3 runs at almost 400FPS with Max graphics settings. The fact that my PC cant hold 47FPS is Deffinatley a DM issue.

My pagefile is under verry little inbound / outbound usage when playing DM, only the initial load that takes abour 3 seconds makes it work hard. I would almost count Pagefile out as a cause of DM being laggy.

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  • 1 month later...
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