Jani Posted January 10, 2008 Share Posted January 10, 2008 Still get DE9 with DP2. Upon joining, resource files are created in the clients local resources folder, but no data is put in to the files and they all stay at 0kb. mtaserver.conf: <config> <!-- This parameter specifies the name of the server, visible in the ingame server browser or in ASE. It's a required parameter. --> <servername>24/7 Teamwars</servername> <!-- This parameter specifies the IP address on which the server. It's useful for servers which have multiple IP addresses attached to them. If left blank, it will default to server's standard local IP. --> <serverip></serverip> <!-- This parameter specifies the Maximum Transmission Unit or maximum packet size that the server will use. This will depend on the nature of your clients, as well as the network medium your server is connected to. --> <mtusize>1264</mtusize> <!-- This parameter specifies the UDP port on which the server will be accepting incoming player connections; default value: 22003. It's a required parameter. --> <serverport>22004</serverport> <!-- This parameter specifies the number of maximum player slots available on the server; default value: 32. It's a required parameter. --> <maxplayers>128</maxplayers> <!-- This parameter specifies whether the builtin http server is going to be used. Values: 0 - disabled , 1 - enabled ; default value: 1. Optional parameter. --> <httpserver>1</httpserver> <!-- This parameter specifies the TCP port on which the server will be accepting incoming http connections. It can be set to the same value as <serverport>. It's a required parameter if <httpserver> is set to 1. --> <httpport>22125</httpport> <!-- This parameter specifies whether connecting players will be able to download needed resources for them from an external site rather than from the server. 0 - disabled , 1 - enabled; default value: 0. --> <httpdownload>1</httpdownload> <!-- If set, this parameter specifies the external URL from which clients will be able to download needed resources ingame. Required parameter if <httpdownload> is set to 1. --> <httpdownloadurl>http://dedicated.janipewter.net/mtasadm/resources</httpdownloadurl> <!-- This parameter can be used to make the server report to ASE master servers, allowing it to be visible in the ingame server browser. An additional UDP port needs to be available for this to work (value from <serverport> + 123 , so on a default <serverport> value 22003 the right port will be 22126 ). Available values: 0 - disabled , 1 - enabled. Optional parameter, defaults to 0. --> <ase>1</ase> <!-- If set, players will have to provide a password specified below, before they can connect to the server. If left blank, server doesn't require a password from them. --> <password></password> <!-- Specifies a location and name of the main server log file. If left blank, server won't be saving this file. --> <logfile>logs/server.log</logfile> <!-- This parameter specifies a location and name of the Access Control List settings file. If left blank, server will use acl.xml file. --> <acl>acl.xml</acl> <!-- Specifies a location and name of the debugscript log file. If left blank, server won't be saving this file. --> <scriptdebuglogfile>logs/scripts.log</scriptdebuglogfile> <!-- Specifies a level of the debugscript log file. Available values: 0, 1, 2, 3. When not set, defaults to 0. --> <scriptdebugloglevel>0</scriptdebugloglevel> <!-- Specifies a level of the html debug. Available values: 0, 1, 2, 3. When not set, defaults to 0. --> <htmldebuglevel>0</htmldebuglevel> <!-- Specifies the module(s) which are loaded with the server. To load several modules, add more <module> parameter(s). Optional parameter. --> <!-- <module>sample_win32.dll</module> --> <!-- <module>sample_linux.so</module> --> <!-- Specifies resources that are loaded when the server starts and/or which are protected from being stopped. To specify several resources, add more <resource> parameter(s). --> <resource src="admin" startup="1" protected="1"/> <resource src="helpmanager" startup="1" protected="0"/> <resource src="mapcycler" startup="1" protected="0"/> <resource src="mapmanager" startup="1" protected="0"/> <resource src="resourcebrowser" startup="1" protected="1" default="true"/> <resource src="resourcemanager" startup="1" protected="1"/> <resource src="scoreboard" startup="1" protected="0"/> <resource src="spawnmanager" startup="1" protected="0"/> <resource src="votemanager" startup="1" protected="0"/> <resource src="webadmin" startup="1" protected="0"/> </config> HTTP resources directory: http://dedicated.janipewter.net/mtasadm/resources Server OS: Debian 3.1 Server used: Debian 3.1 (duh) Screenshot: Someone please tell me where I'm going wrong. Link to comment
Jani Posted January 10, 2008 Author Share Posted January 10, 2008 It now appears that this is caused by the MTA software itself, and is not due to a configuration error. This is a snippet of chat from IRC: (20:11:38) (&Jax) its trying a bad url Jani(20:11:57) (&Jax) .../resources/admin/client%5Cimages%5Cwarning.png (20:11:58) (&Jax) instead of (20:11:59) (&Jax) .../resources/admin/client/images/warning.png ~ (20:15:31) (+Jani) %5C is backslash (20:15:35) (+Jani) not forwardslash (20:16:20) (+Jani) surely it would only use backslash if it was looking for resources in a system folder rather than at a url? (20:16:46) (&Jax) yeah (20:16:49) (&Jax) thats obviously the problem Link to comment
Cyber Posted January 11, 2008 Share Posted January 11, 2008 # # 1 I think this must be set to 0 if your using external http server! Link to comment
Bazim Posted January 11, 2008 Share Posted January 11, 2008 # # 1 I think this must be set to 0 if your using external http server! No way. Link to comment
SanZoR Posted January 11, 2008 Share Posted January 11, 2008 i got exacly same problem, before everything worked just fine, but now in this dp2 it doesnt download the files at all. Just says error, and im sure i did everything right. I upped all new resources to my www server, and done everything what is necessary... And still errors =( is the problem in dp2 or what? I would like to get my server running Link to comment
Bazim Posted January 11, 2008 Share Posted January 11, 2008 I have the same problem. I have everything in all right and all time I have just errors. But i have this problem in dp 1 too. Link to comment
SanZoR Posted January 11, 2008 Share Posted January 11, 2008 I have the same problem. I have everything in all right and all time I have just errors. But i have this problem in dp 1 too. if you had it also in dp1, its your mistake... You need to unpack all files to www server and use the link... But in dp2 it doesnt work =l Link to comment
SanZoR Posted January 13, 2008 Share Posted January 13, 2008 pff, this is a problem, so it should be fixed? c'mon developers, tell us what to do! Link to comment
Jani Posted January 13, 2008 Author Share Posted January 13, 2008 pff, this is a problem, so it should be fixed? c'mon developers, tell us what to do! Don't use httpmirror Link to comment
TmM_Automan Posted February 8, 2008 Share Posted February 8, 2008 we are gettting this problem on our server too, not using external download mirror now , but players are still having trouble downloading the resources, either very slow download or none at all, some people get a hanging crash and are unable to get back to desktop. each time you rejoin a little more of the files needed have been downloaded untill after 4-7 times u can finally join but obviously only regualars are that persistant, losing lots of players here, whats going on please ? ps. some people who have not joined b4 get absolutely no problem what so ever, very strange ! any idears mta team ? Link to comment
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