MavisBey4807 Posted September 15 Share Posted September 15 (edited) https://ibb.co/zTcM4sYM in game https://ibb.co/B2JPrLxr in ZModeler2 I use same texture. There is something i dont know i guess. Edited September 16 by MavisBey4807 Link to comment
βurak Posted September 17 Share Posted September 17 (edited) You can use the vertex painting method to adjust the brightness of the object. You can find information about this in the forum Edited September 17 by βurak Link to comment
Human Resources Staff Vinyard Posted September 17 Human Resources Staff Share Posted September 17 1 hour ago, βurak said: objenin oyundaki parlaklığı için vertex painting yöntemiyle yüzeyleri boyaman lazım bunun zmodellerda nasıl yapıldığı bilmiyorum ama foruma bi bak araştır istersen Please use English when posting outside language-specific sections. Thanks! Link to comment
MavisBey4807 Posted September 17 Author Share Posted September 17 solved thanks. I used surface>painting>prelit color like this video. Link to comment
Administrators Tut Posted Wednesday at 12:05 Administrators Share Posted Wednesday at 12:05 There's more info on prelight here But as you found a solution to the problem I'll go ahead and close this thread Link to comment
Recommended Posts