MavisBey4807 Posted September 15, 2025 Posted September 15, 2025 (edited) https://ibb.co/zTcM4sYM in game https://ibb.co/B2JPrLxr in ZModeler2 I use same texture. There is something i dont know i guess. Edited September 16, 2025 by MavisBey4807
βurak Posted September 17, 2025 Posted September 17, 2025 (edited) You can use the vertex painting method to adjust the brightness of the object. You can find information about this in the forum Edited September 17, 2025 by βurak
Human Resources Staff Vinyard Posted September 17, 2025 Human Resources Staff Posted September 17, 2025 1 hour ago, βurak said: objenin oyundaki parlaklığı için vertex painting yöntemiyle yüzeyleri boyaman lazım bunun zmodellerda nasıl yapıldığı bilmiyorum ama foruma bi bak araştır istersen Please use English when posting outside language-specific sections. Thanks!
MavisBey4807 Posted September 17, 2025 Author Posted September 17, 2025 solved thanks. I used surface>painting>prelit color like this video.
Moderators Tut Posted September 17, 2025 Moderators Posted September 17, 2025 There's more info on prelight here But as you found a solution to the problem I'll go ahead and close this thread
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