lil Toady Posted October 25, 2006 Share Posted October 25, 2006 but im sure that most servers will use maps where players dont go far from each other, if so it's gonna lag bad Link to comment
MaX_668 Posted October 25, 2006 Share Posted October 25, 2006 Way would you want so many people in the first place? I think 50 people its good. When you got 100 people the server it’s full of lagers but correct me if im wrong Link to comment
Mnightmare Posted October 25, 2006 Share Posted October 25, 2006 @ lil Tody: I only compared Wow to SA because that other guy who was talkin about 1000 players said: But eh, only if Rockstar makes GTA 4 with multiplayer, then maybe we could play with 1000 players on, see?.. and @ max_668: u can set up the server to kick players with high pings.. that way there will be a lot less lag.. and all the players with high pings can play on a server made only for high ping users.. lol.. @error: yeah.. that's what I've been saying too.. but people aren't getting it.. hehe.. Link to comment
zerb Posted October 26, 2006 Share Posted October 26, 2006 Way would you want so many people in the first place? I think 50 people its good. When you got 100 people the server it’s full of lagers but correct me if im wrong Agreed. The advantage of having more players on the server obviously gives everyone a wider variety of people to kill from, that will always be the benefit if such a feature was produced in the future. If anything is developed for the future, i hope its not something too unreasonable. Link to comment
MadKilla Posted November 10, 2006 Share Posted November 10, 2006 San andreas is really big, let's just hope in GTA IV, they will do like wow and they could support millions of players just like wow! Of course it will be another map. Plus, most of the players on GTA IV will have better computers and probably a better connection since GTA IV will litteraly require a really good computer. Link to comment
zerb Posted November 11, 2006 Share Posted November 11, 2006 let's just hope in GTA IV, they will do like wow and they could support millions of players just like wow! Please, no. Link to comment
Sodisna Posted November 11, 2006 Share Posted November 11, 2006 100 is way too much. 32 is just fine. That many players will just cause problem. Can you imaging the cheaters? In SA-MP, there's like 20+ cheaters, especially, the "PartyServer". Link to comment
MadKilla Posted November 11, 2006 Share Posted November 11, 2006 There's a difference between Official and Third Party mod. Rockstar will probably make a game with no cheaters. Link to comment
orappa Posted November 11, 2006 Share Posted November 11, 2006 They'd be the first company ever to do that... Link to comment
MadKilla Posted November 11, 2006 Share Posted November 11, 2006 Rumours going on that GTA IV will have Multiplayer. Link to comment
Gamefreek Posted November 11, 2006 Share Posted November 11, 2006 Those rumors are based off of the Xbox Live support, but so far they have only announced that you can download extra storylines with it. If GTA IV will have multiplayer it wont be cheater free, even Valve has a hard time with cheaters with VAC2 Link to comment
MadKilla Posted November 11, 2006 Share Posted November 11, 2006 True, but there are less cheaters. You maybe find one cheater through 100 servers (if you are lucky) Here in MTA , 1 cheater = 1 server Also could you point me to that extra storyline thing? Link to comment
erorr404 Posted November 11, 2006 Share Posted November 11, 2006 That's because MTA:Race's cheat protection has been negelected, hopefully the same won't happen with MTA:DM. Link to comment
MadKilla Posted November 11, 2006 Share Posted November 11, 2006 Any Third Party mod will never be like Official.. (Oh and I found that interview with E3 for GTA IV) Link to comment
erorr404 Posted November 11, 2006 Share Posted November 11, 2006 Any Third Party mod will never be like Official..(Oh and I found that interview with E3 for GTA IV) I never said it would.. I was pointing out that just because race has a lot of cheaters doesn't mean DM will. Link to comment
paul527 Posted November 12, 2006 Share Posted November 12, 2006 If 100 players can be put on a server, then sure, make it happen. But whether 100 players should be on a server, thats alittle different... when I play on those 100 people servers, it gets annoying, because every time I driveby someone in LV, they chase me all the way across San Andreas... maybe thats just SA-MP players.. anyways, sometimes 100 players is not good for DeathMatch, do I really need to explain the problems? Link to comment
Guest Posted November 12, 2006 Share Posted November 12, 2006 Joint operations supports 200 players on one servers, so you are wrong. There is a game made by professional studios... Link to comment
MadKilla Posted November 13, 2006 Share Posted November 13, 2006 Even BF2142 now supports 64 players, maybe 100 soon? Link to comment
Robix Posted November 13, 2006 Share Posted November 13, 2006 BF2 was maked by EA games.Ea games created the game and they alsoe created a MP for it.It's much better if you know source code for the game.I'm sure if MTA DM devs would know some they would be able to make somethink more interesting!Like coop... Link to comment
gooch Posted November 13, 2006 Share Posted November 13, 2006 we dont even know if GTA IV will be on PC... I really hope it is because i dont think im going to get a PS3 or Xbox360 Link to comment
zerb Posted November 14, 2006 Share Posted November 14, 2006 You would expect to see the francise expand their console releases onto the PC format due to the popularity of the interest and to upgrade their finance status from their releases, in other words i mean total fund received worldwide. I cannot speak for the truth, i could be totally wrong from my message however. Link to comment
Mnightmare Posted November 15, 2006 Share Posted November 15, 2006 I agree with Z3rbian.. R* would never pass up the chance to release it on pc.. too much money involved.. but ofcourse if Microsoft or Sony pays them enough to keep the game console exclusive, then that's another story.. but anyway, think about it.. maybe 100 is too much, or maybe it's just enough, I dunno.. the thing I really want to avoid is beeing shot the instance u spawn..for example, in BF2, I get shot after 2 seconds.. which really sux the fun out of the game.. but I think the players-map ratio in MTA:VC was nice.. Link to comment
DerKeks Posted November 15, 2006 Share Posted November 15, 2006 There must be a plyer Limit within the gammodes. Like RPG=100Players Cops n Robbers=100Players DM, CtF =max50players If the Programmers integrate this, the mappers can build maps for it. .....its only a Idea...... Link to comment
El_Conde_Mafias Posted November 18, 2006 Share Posted November 18, 2006 I think it must depend on the server, littlewhitey can support almost 100 players on a Freeroam map, in SAMP. Link to comment
Robix Posted November 18, 2006 Share Posted November 18, 2006 No better one: Server 100players and it's full-----players are in box-----box is 100x100 m. ----each player have minigun----- Link to comment
Recommended Posts