Guest Posted July 8, 2006 Share Posted July 8, 2006 I just upgrade my video card to GeForce 5500 FX AGP 256mb and is still lagging. and this time is more lagger than before. Help me Link to comment
erorr404 Posted July 8, 2006 Share Posted July 8, 2006 What was your last video card? Turn down the resolution, quality, AA, etc. Link to comment
=BDC=Kenny Posted July 8, 2006 Share Posted July 8, 2006 I suggest you turn down draw distance.. or you can close programs in your windows background. Link to comment
Mr.hankeyeye Posted July 8, 2006 Share Posted July 8, 2006 yeah if you have low RAM then you shouldnt run other programms, becuase then it just keps on going laggy and that is not great. and else it maybe the rest of your processor. or your new video card has a bad driver. and else just follow the advise from error404 turn everything down and the advise of BDC KENNY. Link to comment
NapsK Posted July 8, 2006 Share Posted July 8, 2006 Maybe its also handy to post ur other hardware configuration to know which quality is to low for the game. Link to comment
Guest Posted July 8, 2006 Share Posted July 8, 2006 ---------------- Diagnostic Tool ---------------- Version : 1.0 Compiled on : Jul 4 2005 14:59:50 ------------------ System Information ------------------ Time of this report : 08/07/2006, 21:10:46 Operating System : Microsoft Windows XP Professional Service Pack 2 (Build 2600) Screen Size : 1024 x 768 Ram Found : 1023 MB Ram Free : 713 MB Virtual Ram Free : 1978 MB Raw Cpu Clock Speed : ~1.68 GHZ OEM ID : 0 Number of processors : 1 Page size : 4096 Processor type : 586 Processor Architecture : 0 Processor Level : 15 Processor Revision : 259 Allocation Granularity : 65536 3D-Now : Unavailable FP operations : Not Emulated FP precision error : Does not occur MMX : Available Physical Address Extension : Unavailable RDTSC instruction : Available SSE instruction : Available SSE2 instruction : Available ------------ Test Results ------------ CPU Speed : ~1.69 GHZ : Passed System Memory : 1023 MB : Passed Hard Drive Space: 43.95 GB Free : Passed OpenGL : Version 2.0 : Passed DirectX : Version 9.0c or later : Passed Desktop Mode : 32 bit colors : Passed Card Type : GeForce FX 5500/AGP/SSE2 : Passed Video Driver's Age : Less than 1 month : Passed AGP Memory : 245MB Free : Passed Video Memory : 256MB : Passed Stencil Buffer : 8 Bits : Passed Multi-Texturing : 8 Textures : Passed Texture Compression DXT : Passed Texture Combiners : Passed Vertex Shaders : Version 2.0 : Passed Pixel Shaders : Version 2.0 : Passed Bump Mapping : Passed Spherical Environment Mapping : Passed Cubic Environment Mapping : Passed Vertex Buffers : Passed ------------------------------- Extra Details Return from Tests ------------------------------- CPU Speed : ~1.69 GHZ : CPU Speed : ~1.69 GHZ System Memory : 1023 MB : System Memory : 1023MB (722MB free) Hard Drive Space: 43.95 GB Free : Drive C:\ : Total 29.29 GB Free 22.37 GB Drive D:\ : Total 7.95 GB Free 6.06 GB Drive E:\ : Total 74.53 GB Free 43.95 GB OpenGL : Version 2.0 : OpenGL : Version : 2.0.3 Vendor : NVIDIA Corporation Card : GeForce FX 5500/AGP/SSE2 DirectX : Version 9.0c or later : Driver : nv4_disp.dll Description : NVIDIA GeForce FX 5500 Product : 6 Version : 14 SubVersion : 10 Build : 9131 Driver not WHQL signed Desktop Mode : 32 bit colors : Desktop Mode : 1024x768 with 32 bit colors Video Driver's Age : Less than 1 month : Contact your card manufacturer at http://www.nvidia.com for the latest drivers. Card's driver date is Thu Jun 01 17:22:00 2006 File Version :6.14.10.9131 File Description :NVIDIA Compatible Windows 2000 Display driver, Version 91.31 Product Version :6.14.10.9131 AGP Memory : 245MB Free : Total AGP Mem : 245MB Free AGP Mem : 245MB AGP Enabled = true, AGP Exists = true, AGP Status = Enabled Video Memory : 256MB : Total Video Mem : 256MB Stencil Buffer : 8 Bits : OpenGL stencil bits : 8 DirectX stencil bits : 8 Multi-Texturing : 8 Textures : OpenGL texture count : 16 DirectX texture count : 8 Vertex Shaders : Version 2.0 : OpenGL vertex shader : Version 2.0 DirectX vertex shader : Version 2.0 Pixel Shaders : Version 2.0 : OpenGL pixel shader : Version 2.0 DirectX pixel shader : Version 2.0 Link to comment
Guest Posted July 8, 2006 Share Posted July 8, 2006 And by the way. what is "Anti Aliasing" is? waht does it do? And should i keep this option to be disabled or what? Link to comment
erorr404 Posted July 8, 2006 Share Posted July 8, 2006 Keep it disabled and turn off Anisotropic Filtering as well. And really your system is pretty slow. Link to comment
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