RekZ Posted April 2, 2022 Posted April 2, 2022 I am trying to replace the models of the light wires (Photo ID 13451) that are found on the map to give them a utility and in some of those models I find the problem that the texture is inverted i try to use setElementDoubleSided, engineSetModelVisibleTime, setObjectProperty and others function but nothing work, i really dont known what special property or configuration have these model to invert the texture >:C Admin and Owner of the Pro Chile Community :3
Moderators Tut Posted April 2, 2022 Moderators Posted April 2, 2022 Hi @RekZ It looks like the wires object has an alpha or z-buffer flag defined in its .ide file. I don't have GTA on this PC, but if you head over to GTA directory\data\maps\ and locate 'countrye.ide', CTRL F 'CEwirestown08' and at the end of its line it should have a number. The number represents the object's flag, and objects can have multiple flags combined together. You can use this list (see row: Dec) for reference https://gtamods.com/wiki/Item_Definition#GTA_San_Andreas 1 Give a man a fish and you feed him for a day. Teach him how to fish and you feed him for a lifetime - Lao Tzu
RekZ Posted April 2, 2022 Author Posted April 2, 2022 (edited) Thanks for your respond, for what i can see, the models that give me the problem have this code 2097348 (i will let the info here i dont want to forget it ) MTA have some way to edit the flags for a object ? 2097152 - DISABLE_BACKFACE_CULLING 128 - DONT_RECEIVE_SHADOWS 64 - NO_ZBUFFER_WRITE 4 - DRAW_LAST Edited April 2, 2022 by RekZ Admin and Owner of the Pro Chile Community :3
Moderators Tut Posted April 2, 2022 Moderators Posted April 2, 2022 (edited) Good job figuring that one out. Flag 64 won't work with opaque models (objects that aren't transparent), sadly - you'd have to find a different object There's an open pull request for editing flags in MTA: https://github.com/multitheftauto/mtasa-blue/pull/1714 Edited April 2, 2022 by Tut 1 1 Give a man a fish and you feed him for a day. Teach him how to fish and you feed him for a lifetime - Lao Tzu
RekZ Posted April 2, 2022 Author Posted April 2, 2022 12 minutes ago, Tut said: Good job figuring that one out. Flag 64 won't work with opaque models (objects that aren't transparent), sadly - you'd have to find a different object There's an open pull request for editing flags in MTA: https://github.com/multitheftauto/mtasa-blue/pull/1714 Uuuh that really hurt me i think i will stop my project and wait for that function, i really dont want to change 70 or more IDs Thanks for your time. Admin and Owner of the Pro Chile Community :3
Moderators Tut Posted April 2, 2022 Moderators Posted April 2, 2022 A few things worth considering are replacing casino chip models: https://dev.prineside.com/en/gtasa_samp_model_id/customsearch/?c[]=34&s=id-asc&tg=1&bc=-1&bb=-1&bt=-1&ba=-1 or using Fernando's resource / engineRequestModel Give a man a fish and you feed him for a day. Teach him how to fish and you feed him for a lifetime - Lao Tzu
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now