Jump to content

Great big problem - object limit exceeded.


Recommended Posts

Posted

What to do with this?

I'm recreating Portland in SA from the pieces that are in there. What can I do to bypass the limit? If I use less objects - the map's not going to be any good.

Any help? Please?

  • 2 weeks later...
Posted

i agree

besides the object limit problem and the 'some roads dont get loaded in race' problem , in map editor if you didnt from first object renamed the name to the itemname its quitte hard to identify the problem .. let alone all the objects around it causing the problem in the first place

Posted

dbg_pools 1 = object limit stat

Type dbg_pools 1 into the command menu (press ~)

It will show how many objects are left.

I just found this out today :S

Posted

We can increase the limits to some extent, though we then start hitting other limits too. We've already almost doubled some of GTA's built in limits. We do intend to change to using buildings rather than objects, although this has the downside that buildings are not very flexible to use - they don't really like moving at all, and map makers would have to specify if a model should be a building or an object (objects are dynamic, and are required for things you want to destroy/move like the hay bales etc)...

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...