Destroyer-GT Posted April 28, 2006 Posted April 28, 2006 Map to IPL converter with all.models thing, 2 objects( i dont know if there are more) crash my game and i cant have a look at al the objects cause the objects are early in the list at the beginning and at the end not the first ones some further in the list i need help! can som1 answer my question.... plzzz
Hedning Posted April 30, 2006 Posted April 30, 2006 Cant u build something in the map editor so we can mass copy? And mass move stuff? Like mark 70 object's then we can copy them to 70 others objects. And then can we move them all at the same time.Hope u understand http://www.notepad.org/ Use notepad, yeah right. The i have to open the map and by myself change every number.
Sodisna Posted June 4, 2006 Posted June 4, 2006 I want to use tha Move tool, but I'd like to see what I'm doing-_-
Aeron Posted June 5, 2006 Author Posted June 5, 2006 I want to use tha Move tool, but I'd like to see what I'm doing-_- You can not use it ingame...
fiedore Posted August 5, 2006 Posted August 5, 2006 How about creating car spawns and the mission builder in DM map editor? Then importing them into SP and playing our own custom missions with new .scm file?
Guest Posted February 12, 2007 Posted February 12, 2007 Work for me but only objects (Gas Pump, Furnitures...) and the roads or bridges dont load. And i have a quetion... I make my map out of the Map of GTASA, that is the reason of this?
MISTO Posted March 21, 2007 Posted March 21, 2007 i converted a map to ipl but when i see the map un the game, some parts of the map appears more high or low than it should be...
50p Posted March 21, 2007 Posted March 21, 2007 Also, do those objects have normal angle? I mean, not like this: / but like this: _
MISTO Posted March 22, 2007 Posted March 22, 2007 Also, do those objects have normal angle? I mean, not like this: / but like this: _ Yes
50p Posted March 22, 2007 Posted March 22, 2007 This is typical in Single Player... I have only seen one road which could be rotated (x or y axis)
Guest Posted April 20, 2008 Posted April 20, 2008 Hey very thanks for IPL to MAP but interior ipls don't work. I decmpiled data\maps\interior\gen_int4.ipl but in .map file is: <map mod="race" version="1.0"> </map> And that's all. I want decompile this because in this ipl is SFPD HQ and I wanted do in doors etc in rooms . If someone can decompile it please upload whole file. Thanks for help.
Guest Posted July 8, 2008 Posted July 8, 2008 hello all, i have a litle problem with map2ipl.exe its appears BUT it wont works i have tried with another .ipl file (not my own one) and it worked but i try with this one and nothing, wont work hope someone can help me, **EDIT** click the link for a bigger image http://s227.photobucket.com/albums/dd271/AlbertCS/?action=view¤t=problemamap2ipl.jpg Greetz, Albert
Guest Posted July 8, 2008 Posted July 8, 2008 map2ipl.exe C:\Documents and Settings\Albert\Mis documentos\mods gta sa\MAP 2 IPL - IPL 2 MAP\map2ipl.exe test.map C:\Documents and Settings\Albert\Mis documentos\mods gta sa\MAP 2 IPL - IPL 2 MAP\test.map test.ipl C:\Documents and Settings\Albert\Mis documentos\mods gta sa\MAP 2 IPL - IPL 2 MAP\test.ipl
pliva Posted April 19, 2010 Posted April 19, 2010 is there an update for the latest version? I know it is an old topic,but can anyone upload IPL to .map converter?
codgod66 Posted September 12, 2012 Posted September 12, 2012 I converted the .map to .ipl successfully then i called it ramp.ipl (its grovestreet with a small ramp to test. I followed the whole post and i put the ipl where it belonged to and i added the directory to gta.dat. Game crashes when i hit load game or new game
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