Kie Posted January 25, 2006 Author Share Posted January 25, 2006 k ill try it later, and ill tell ya if it worked Link to comment
alwSmokE Posted January 25, 2006 Share Posted January 25, 2006 That does work but nobody ever connects so i dont think anyone can see it. Link to comment
Kie Posted January 25, 2006 Author Share Posted January 25, 2006 SO CAN ANYONE HALP ME ive tryed everything youve all suggested yet i still cant host an mta server! i got a freind to host one, and he doesent even have sa, so pls can someone or the MTA team (great ppl) help me Link to comment
Guest Posted January 25, 2006 Share Posted January 25, 2006 yes i meant TCP not TCL i mistaked sorry. The problem isn't my ISP, bacause without the router (only with the modem dsl) it works, with the router on it tells me "Connection timed out" Link to comment
Kie Posted January 26, 2006 Author Share Posted January 26, 2006 so mta team do u have any idea whats goin on with myne, and other servers, ive forwarded all ports needed to play, yet still wont work, i can host other servers on different game just not mta? Link to comment
Mr.P.C Posted January 26, 2006 Share Posted January 26, 2006 Copy and past in my config file. Fix your passwords and the server name, then all you have to is foward the ports on your rooter. http://www.portforward.com/ # ServerPort # Required: Yes # Purpose: Defines the port for players to connect on # Format - ServerPort # Notes: # Must be a numerical value ServerPort 22003 # ServerName # Required: Yes # Purpose: Defines the name of the server # Format - ServerName ServerName name your server here # ServerPassword # Required: No (Yes if server should be passworded) # Purpose: Defines the server password # Format - ServerPassword #ServerPassword mypassword # ASE # Required: No # Purpose: Defines whether the server should report to the All Seeing Eye (can be seen in the Server Browser) # Format - ASE # Notes: # Set to 1 to enable, anything else to disable ASE 1 # MaxPlayers # Required: Yes # Purpose: Defines the max players that can connect to the server # Format - MaxPlayers # Notes: # Must be a numerical value and must not go above 32 MaxPlayers 32 # AdminServer # Required: No # Purpose: Defines whether the server should enable Remote Admin # Format - AdminServer <1/0> # Notes: # Set to 1 to enable, anything else to disable AdminServer 1 # AdminPort # Required: Yes (if AdminServer is enabled) # Purpose: Defines the port for Remote Admins to connect on # Format - AdminPort # Notes: # Must be a numerical value AdminPort 44003 # AdminPass # Required: Yes (if AdminServer is enabled) # Purpose: Defines the Remote Admin password # Format - AdminPass AdminPass set your password here # AllowAdminShutdown # Required: No # Purpose: Defines whether the server can be shutdown from Remote Admin # Format - AllowAdminShutdown # Notes: # Set to 1 to enable, anything else to disable AllowAdminShutdown 0 # LogFile # Required: No # Purpose: Defines the file which the server log should be written to # Format - LogFile LogFile mtaserver.log # VoteMapEnabled # Required: No # Purpose: Defines whether map voting is enabled/disabled # Format - VoteMapEnabled VoteMapEnabled 1 # VoteMapPercentage # Required: No # Purpose: Defines the percentage of votes needed for a map vote to pass. # A high value is recommended (over 80%) to prevent voting abuse. # Format - VoteMapPercentage <0-100> VoteMapPercentage 70 # VoteMapTimeDelay # Required: No # Purpose: Defines how long a player must wait before they can vote for a new map # Format - VoteMapTimeDelay # Notes: # This does not take effect if there are 2 or less players in the server VoteMapTimeDelay 90 # Admin # Required: No # Purpose: Defines all the people in-server who can rcon_login to admin # Format - Admin # Notes: # admin-level must not go above 5 # Names and passwords are case sensitive #Admin Default password # RCON # Required: No # Purpose: Defines the admin level for . If this is not specified it is defaulted # Format - RCON # Notes: # must be between 1 and 5. If it is invalid, the level is defaulted RCON kick 4 RCON ban 4 RCON mute 2 RCON unmute 2 # AutoUpdateAntiCheat # Required: No (defaults to 1) # Purpose: Defines whether the server should check Anti-Cheat for updates automatically on server start. # Format - AutoUpdateAntiCheat <1/0> AutoUpdateAntiCheat 1 Link to comment
Kie Posted January 26, 2006 Author Share Posted January 26, 2006 DUDE! that just screwed it up more, it says the port must be of numberical valus, I COPYED EXACTLY AND CHANGES WHAT U SAYED, and anyway, ive forwardded ports and got that set up correctly i think. Link to comment
Mr.P.C Posted January 26, 2006 Share Posted January 26, 2006 Then all i can suggest is that you contact somebody in your area who understands these sort of things to come out and give you a hand Link to comment
Kie Posted January 27, 2006 Author Share Posted January 27, 2006 I got someone elce to host a server with my confic settings and that worked, and ill try to contact the person who helped me with forwarding the halo ports and see if i did something wrong Link to comment
Guest Posted January 30, 2006 Share Posted January 30, 2006 I'm experiencing the same problem with the 1.03 (linux) server. My server has its own external IP, I've opened all the needed ports and I've also tried turning off the firewall, but it just won't show up in the browser (and yes, I can connect to it with by using the external IP ). Link to comment
Guest Posted February 8, 2006 Share Posted February 8, 2006 Ive got the same problem, ive read countless amount of forums and tutorials, my ports are all forwarded correctly, but it just wont show up, its so frustrating. Link to comment
Si|ent Posted February 8, 2006 Share Posted February 8, 2006 Servers localto you wont show in your ASE. (Again, this information needs to be somewhere obvious to stop people too damn lazy to search the forum from posting the problem over and over.) Link to comment
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