Tokio Posted December 1, 2018 Share Posted December 1, 2018 local redcircle = dxCreateTexture("teszt.png") addEventHandler("onClientRender", root, function() dxDrawMaterialLine3D(-1989.73804, 214.91431, 50,-1989.73804, 214.91431,43.1096496582031, redcircle, 6, tocolor(255,255,255),0,5,6) end) I change numbers, but i cannot rotate the image... how to rotate the image? sorry for my bad english.. Link to comment
MIKI785 Posted December 1, 2018 Share Posted December 1, 2018 dxDrawMaterialLine3D has further 4 arguments that you're not using. First one is postGUI (irrelavant) and the other 3 are X, Y and Z coordinates of where the drawn picture will be "facing". Use those to rotate it. Link to comment
Tokio Posted December 1, 2018 Author Share Posted December 1, 2018 10 minutes ago, MIKI785 said: dxDrawMaterialLine3D has further 4 arguments that you're not using. First one is postGUI (irrelavant) and the other 3 are X, Y and Z coordinates of where the drawn picture will be "facing". Use those to rotate it. i tried, but does not working.. Link to comment
MIKI785 Posted December 1, 2018 Share Posted December 1, 2018 I have used this before myself and it did work wihout any problems. What values are you putting in? Link to comment
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