Shilden_72 Posted January 31, 2019 Posted January 31, 2019 By the way, which software is used to mod the games and create such maps? Because I'd like to know what software I should download or buy to do this castle and other Czech Republic or generic West Slavic themed buildings in a small homegrown map.
Captain Cody Posted February 1, 2019 Author Posted February 1, 2019 3Ds max or blender. While 3Ds max is better it costs alot and blender is free.
Ghost156 Posted February 15, 2019 Posted February 15, 2019 @CodyJ(L) I keep getting these errors after updating Objs and my mta server. I keep replacing VC2, but then after refreshing/restarting it will give me these same errors again.
Captain Cody Posted February 15, 2019 Author Posted February 15, 2019 Update your server (Grab the latest nightly build) 1
MyArena Posted February 20, 2019 Posted February 20, 2019 (edited) Hello! Sorry for my bad English, I use Google translator. It does not work on Linux servers, in some cases (CentOS) crashes: WARNING: ObjS/Server/Streamer_S.lua:77: Bad argument @ 'createObject' [Expected number, got NaN] On Linux VDS server does not start if the resources in the folder with the resources https://github.com/CodyJL/JStreamer https://github.com/CodyJL/JGrand-Carmageddon This is all checked on test servers, I can provide access for checks On Windows VDS-KVM there are no errors and everything works Edited February 20, 2019 by MyArena
Warwicc Posted February 28, 2019 Posted February 28, 2019 Hey there! how can i use these maps? i tried putting the alien city map intro resources folder but it doesnt work, or even recognize it
Captain Cody Posted February 28, 2019 Author Posted February 28, 2019 Linux has an issue, I'm still investigating, however I have no test server. As for using the maps you need to ensure you put the right folders in. Either [AC2] or AC2
MyArena Posted March 1, 2019 Posted March 1, 2019 On mta-server64 it works, on a 32-bit server it does not.
Captain Cody Posted March 1, 2019 Author Posted March 1, 2019 It may be over loading the 32 bit server on initial load. However I'm unsure at the moment.
MyArena Posted March 5, 2019 Posted March 5, 2019 On 01/03/2019 at 22:53, CodyJ(L) said: It may be over loading the 32 bit server on initial load. However I'm unsure at the moment. 64 bit version is allocate when you run 22GB of RAM
Captain Cody Posted March 5, 2019 Author Posted March 5, 2019 (edited) Could you try starting the map on the 64 bit version and monitor the memory usage as it starts? Due to the methods used it may overload the memory for a brief amount of time. Edited March 5, 2019 by CodyJ(L)
MyArena Posted March 6, 2019 Posted March 6, 2019 I can, a screenshot that I sent and have with the map on a x64 server
darius567 Posted May 31, 2019 Posted May 31, 2019 how to install this maps.i down know to i8nstall maps.
Tunner Posted July 14, 2019 Posted July 14, 2019 (edited) For anyone having trouble with installation. First, read the "readme" on Jstreamer gihtub. Second, when you want to use the resources, always drop the folder with the "meta" file in them. That means if you want to use the VC map, then you have to open the J-vice-city-master folder, take the VC2, VCLightGen, and VCmini folders and then them into the resources folder. Then start them just like any other resource, make sure you start all 3 of them. Same goes for the Jstreamer itself, always look for the folder with "meta.xml" in it, thats what MTA needs. Edited July 14, 2019 by Tunner
Captain Cody Posted August 18, 2019 Author Posted August 18, 2019 I'll update it as soon as I get a new rig 1
skoozeblood Posted January 18, 2020 Posted January 18, 2020 (edited) On 18/08/2019 at 08:58, Captain Cody said: I'll update it as soon as I get a new rig Any chance we can get a link update? Also what's up with your website? Edited January 18, 2020 by Cinematic
Captain Cody Posted June 28, 2020 Author Posted June 28, 2020 New version coming tomorrow, need to sort out some crashing but pretty much removes loading times from the equation. Also, driver 2 link will be readded tomorrow.
Captain Cody Posted June 28, 2020 Author Posted June 28, 2020 New streaming system released https://github.com/Wolfee-J/MTA-Stream
P.Wiśnia Posted September 27, 2020 Posted September 27, 2020 On 28/06/2020 at 15:41, Captain Cody said: New streaming system released https://github.com/Wolfee-J/MTA-Stream Will the script work on the map generated from the replaced mta models? [custom map made in map editor]
rods Posted March 6, 2021 Posted March 6, 2021 oops, how are you? so i was wondering if there is any more complete tutorial possible, teaching how to convert the 3ds max map to mta?
Captain Cody Posted October 29, 2021 Author Posted October 29, 2021 If you look on my GitHub I have some tools laid out to convert form 3ds max to MTA using MTA-Stream. Unfortunately I haven't really don't anything with MTA in a while and I no longer develop content with it so I can not really give you a precise guide to converting.
SrPeixoto Posted November 16, 2021 Posted November 16, 2021 On 28/10/2021 at 21:34, Captain Cody said: Se você olhar em meu GitHub, tenho algumas ferramentas para converter o 3ds max em MTA usando o MTA-Stream. Infelizmente eu não faço nada com o MTA há algum tempo e não desenvolvo mais conteúdo com ele, então não posso te dar um guia preciso para conversão. I did the conversion, but it doesn't start in the Map Editor... What can it be?
The_GTA Posted November 16, 2021 Posted November 16, 2021 @SrPeixotoTake a look at my steps that I wrote down over here. They are made for a similar tool but should work for you.
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