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MTA - Converted Maps


Captain Cody

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Posted

By the way, which software is used to mod the games and create such maps? Because I'd like to know what software I should download or buy to do this castle and other Czech Republic or generic West Slavic themed buildings in a small homegrown map.

  • 2 weeks later...
Posted

@CodyJ(L)

I keep getting these errors after updating Objs and my mta server. I keep replacing VC2, but then after refreshing/restarting it will give me these same errors again.

6e4406e59d.png

Posted (edited)

Hello! Sorry for my bad English, I use Google translator.
It does not work on Linux servers, in some cases (CentOS) crashes:

WARNING: ObjS/Server/Streamer_S.lua:77: Bad argument @ 'createObject' [Expected number, got NaN]



On Linux VDS server does not start if the resources in the folder with the resources

https://github.com/CodyJL/JStreamer

https://github.com/CodyJL/JGrand-Carmageddon

This is all checked on test servers, I can provide access for checks

On Windows VDS-KVM there are no errors and everything works

Edited by MyArena
Posted
On 01/03/2019 at 22:53, CodyJ(L) said:

It may be over loading the 32 bit server on initial load. However I'm unsure at the moment.

64 bit version is allocate when you run 22GB of RAM

QeTF.png

Posted (edited)

Could you try starting the map on the 64 bit version and monitor the memory usage as it starts? Due to the methods used it may overload the memory for a brief amount of time.

Edited by CodyJ(L)
  • 2 months later...
  • 1 month later...
Posted (edited)

For anyone having trouble with installation. First, read the "readme" on Jstreamer gihtub. Second, when you want to use the resources, always drop the folder with the "meta" file in them. That means if you want to use the VC map, then you have to open the J-vice-city-master folder, take the VC2, VCLightGen, and VCmini folders and then them into the resources folder. Then start them just like any other resource, make sure you start all 3 of them. Same goes for the Jstreamer itself, always look for the folder with "meta.xml" in it, thats what MTA needs.

Edited by Tunner
  • 1 month later...
  • 5 months later...
Posted (edited)
On 18/08/2019 at 08:58, Captain Cody said:

I'll update it as soon as I get a new rig

Any chance we can get a link update? Also what's up with your website?

Edited by Cinematic
  • 5 months later...
  • 2 months later...
  • 5 months later...
Posted

oops, how are you? so i was wondering if there is any more complete tutorial possible, teaching how to convert the 3ds max map to mta?

  • 7 months later...
Posted

If you look on my GitHub I have some tools laid out to convert form 3ds max to MTA using MTA-Stream. Unfortunately I haven't really don't anything with MTA in a while and I no longer develop content with it so I can not really give you a precise guide to converting.

 

  • 3 weeks later...
Posted
On 28/10/2021 at 21:34, Captain Cody said:

Se você olhar em meu GitHub, tenho algumas ferramentas para converter o 3ds max em MTA usando o MTA-Stream. Infelizmente eu não faço nada com o MTA há algum tempo e não desenvolvo mais conteúdo com ele, então não posso te dar um guia preciso para conversão.

 

I did the conversion, but it doesn't start in the Map Editor... What can it be?

 

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