Jump to content

BBD

Members
  • Posts

    8
  • Joined

  • Last visited

Everything posted by BBD

  1. Greetings guys I thinking about game modes without teleporting in interior of buildings; so think about a game mode you walk in LS and all buildings have their own cells (in place); This game mode we think about it have essential challenges & problems to solve: players can't load all of cells and interior objects; so GM needs "lazy loading system"; and we need understand when should load objects? How to load objects? In 3d design and modeling level also need how to compress objects under buildings and if we have transparent window how to lighting them; I start and see how to modeling; i think best architecture for modeling is per building model we need to: change some parts of root model and then make static interior face, next write a script to find ever root model on map and place interior face in it and next need a script to load designing objects like pot, papers, computer, chairs, etc ; and next create events to load it and many challenges for building entries and more utilities like window, doors with locker and etc And this is fun so I want to work on it and in this topic I like to discussion about this idea, architectures and etc So I would be happy if help me
  2. hi I need to download the wiki for offline use Wiki powered by media wiki and this url help me to download wiki links : https://wiki.multitheftauto.com/wiki/Special:Export But I can't download all the wiki content What should I do?
  3. Because MTA is open source, it is possible for people to create their own customized versions. Does the MTA client prevent fraud? If the answer is yes, how? Is there a positive use case? For example, a developer version of the mta client for personal use
  4. Hi everyone, I've encountered a limitation when trying to use model IDs above 32000 in MTA:SA. It seems that I cannot directly assign IDs over 32000 for models, and I also can't freely assign any ID number. I'm wondering if this is a limitation imposed by MTA:SA itself or if it's a restriction from GTA San Andreas. Additionally, is there any mod or workaround available that can remove this limitation and allow me to directly assign any model ID without restrictions? I would appreciate any insights or solutions to this issue. Thank you in advance! - amp Edit: https://github.com/multitheftauto/mtasa-blue/blob/master/Client/mods/deathmatch/logic/CModelNames.h line 15: #define INVALID_MODEL_ID 32000
  5. Hi I want to ensure that certain group of players experience better ping compared to others. I will be happy to tell you your ideas hello I want to ensure that certain group of players experience better ping compared to others. I will be happy to tell me your ideas.
  6. Hi I want to ensure that a specific group of players experience better ping compared to others. I would appreciate any ideas or solutions you have for implementing this system.
×
×
  • Create New...