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dzek (varez)

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Everything posted by dzek (varez)

  1. dzek (varez)

    Linux

    Nobody had removed your topic. Some moderator just moved it to proper section. Check PM - probably you've got information about this. Your topic is here
  2. not true, at least for me, and i believe it SHOULD be not true. test it again mate
  3. This is not port forwarding. This is setting for incoming connections port (you still have to port forward this port!). If you set it right - you will be able to get more peers while downloading some stuff. Nothing more. While I was laughing on this crazy idea, i run uTorrent, followed your tutorial, set port to 80, saved, then tried accessing my current external IP 91.150.166.2 via TCP - with no luck So PLEASE BELIEVE ME - this is not port forwarding. Really. Trust me.
  4. uTorrent is application for warez (mostly) not for port forwarding -.- Something totally different. Not connected with port forwarding at all. You can't play MTA with Ms Paint or Excel, and you can't forward ports with uTorrent.
  5. dzek (varez)

    Linux

    what do you mean? Linux distro? Or Linux MTA server?
  6. how did you forwarded a port, when you can't port forward? o_O
  7. answer = there isn't any, until you write one. prepare 2 *.sh files that will be starting/stopping servers and i'll write you simple "webpage" with 2 buttons for starting/stopping server.
  8. Oz - gta3.img (at least it was working with VC, but they really not changed much things in SA) can contain ANY amount of extra files NOT defined in IDE/IPL.
  9. how torrent client is connected with MTA?
  10. Adding custom ID's would be possible, but GTA have some limits for adding ID's. Adding more than (rounded value, idk exact, in VC it was around 70?) ~100 will cause game not to load (and trying to hack into GTA memory (like MTA) - so after game is loaded - will probably crash MTA). As for vehicles - it's not so easy to add vehicle ID. Probably it's limited (low limit) too.
  11. This won't help in this case, when warping to another seats is not working.
  12. MTA is not SAMP. You don't have to edit gta3.img or anything! Check out this page: https://wiki.multitheftauto.com/wiki/EngineLoadDFF There are examples how to replace both objects and vehicles. You can also use my site to generate car replacement resources: | | | | V
  13. post your mtaserver.conf, and show us your router port forward config.
  14. gas station have different meaning in my gamemode. this is not a rp or something. i just change one value onMarkerHit, and examples for doing one thing onMarkerHit you can find on wiki
  15. GROW UP! Learn how to behave in a community. Learn how to read. THEN come back and post again. But Oz already gave you the link. It's enough. Topic locked. (and btw: account.xml is outdated and no longer used)
  16. i never seen any www panel for starting/stopping server. if you are hosting your server with some game-hoster (like serverffs) - they will provide you their panel if you are hosting on vps/dedi - you need to use linux commands.
  17. disable file check - look through mtaserver.conf - it's described how to do it
  18. you need to save it as *.lua file! more: https://wiki.multitheftauto.com/wiki/Resources
  19. wut? you are playing PIRATED GTA and you are scared to install stuff from M$ site, but you are not scared of random stuff from torrents/whatever?
  20. why 1st and 2nd entry have 192.168.1.2 as target, but 3rd have 192.168.1.4 ?
  21. you can use any port, but you need to forward ports in your router configuration. also you need to leave server working for 24h to make it visible!
  22. read manual next time MTA/server/mods/deathmatch/resources
  23. idk if map editor have it. but you can write simple lua script to do it: elems = getElementsByType("object", getResourceRootElement(getThisResource())) outputChatBox("Objects count: "..#elems) save it, add to meta.xml (to your map resource!), start resource
  24. dzek (varez)

    Status Quo

    Probably this one
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