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Posts
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Everything posted by mehmet
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Hello all. I have a few questions. When you fly by plane or by car. The textures of the roads, mountains are poorly loaded. But when you drive close, the texture quality becomes good. How to fix it? Also loading objects. Maybe the server should increase the distance of drawing objects, buildings, trees. The texture is of poor quality. Although the distance is small Trees bug texture this can still be seen on the ground
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@stPatrick Thank. But there are still problems. With drawing objects. Here is the screenshot. if the distance is increased slightly Even on trees, some kind of texture bug, how to fix it? this can still be seen on the ground
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Hello guys, What file structure is better? modular or standard? I need maximum performance and functionality. Maybe just a balance This standard This modular
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Hello guys, What file structure is better? modular or standard? I need maximum performance and functionality. Maybe just a balance This standard This modular
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Hello guys, I need a shader that would follow the cursor. Where to find ? or how to create?
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@IIYAMA Need to watch memory and cpu?
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just tell me which indicators you should rely on after writing the code. I need to understand the code is good or bad
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Thanks, I know that. I just don't know what values are valid. ipb shows execution timing?
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@IIYAMA "You should be more worried about resources that show ~10%+." - Which show ~10% CPU? "The gamemode `tactics` is a bad example of that." - This is not understood. Please explain
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Hi all, I want to check my code for performance. GetTickCount it shows cpu loading or code reading speed? I do not understand what value is normal. How to understand that my code is good? by performance For example, speedometer takes 2.50% cpu is this normal?
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Thank you all. I did)))))
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@IIYAMA I just can not figure out how to use? https://wiki.multitheftauto.com/wiki/Math.isPointInPolygon okay, I will go on to be my friend)) I wonder why you chose such a nickname? This is such a monitor))
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are there other ways?
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well, I then tried this option. It seems easier to me https://wiki.multitheftauto.com/wiki/Math.isPointInPolygon
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Is this option not easier? using pixel = dxGetTexturePixels(image) to get the pixel and then dxGetPixelColor(pixel) to get the pixel color, and check if the color isnt white ( aka nothing on it )
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Hello dudes, I make a circular menu like in gta 5. For this I use dxDrawImage, the menu is divided into 8 pictures. For effect, I hover to change the picture. But the hover area is big. When an empty place is induced. That changes the picture. How to fix it? (Sorry for my English)
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Привет парни. Я тут наткнулся на такую штуку как dxLib от DGS. Можете объяснить вообще зачем она? https://wiki.multitheftauto.com/wiki/Resource:Dgs Я как понял это инструмент для того чтобы проще создавать панели. Я просто еще думал тут какие то необычные анимации есть для кнопок. Это так?
