Jump to content

VenomOG

Members
  • Posts

    362
  • Joined

  • Last visited

  • Days Won

    3

Everything posted by VenomOG

  1. function saveNewClothing(player) for type=0,17 do local texture, model = getPedClothes(player, type) setAccountData(getPlayerAccount(player),"clothes_".. type,tostring(texture) ..",".. tostring(model)) end end ---- LOGIN function loadClothes(player) skin = getElementModel(player) if tonumber(skin) == 0 then setTimer(function (source) for type=0, 17 do local info = getAccountData(account,"clothes_".. type) if info then local info = split(info, ",") if (info[1] and info[2]) then addPedClothes(source, tostring(info[1]), tostring(info[2]), type) end end end end, 2000, 1, source) end
  2. I already found a way to get all accounts data, thanks for responding
  3. Hey, so im creating a new host but players playtime saved in registry is there a way to get all the accounts? then get the account data, i can move on after that
  4. VenomOG

    interior lag

    This has nothing to do with MTA it self, try checking scripts in that area or get a cpuusage script like here: https://community.multitheftauto.com/index.php?p=resources&s=details&id=12364 Hope this helps.
  5. Try checking your storage usage in your host , or remove some mods.
  6. This months updates summary Monday 14th October 2019 - Added masks for specific skins (Venom) - Fixed inventory using diffrent items (Venom) - Removed Sultan PJ (Venom) - Added Previon custom PJ (Venom) - Now only Army and Terrorists can capture zones in the respected zones turfing dimensions , SWAT and Gangsters may help there teams to defend the zones (Venom) - Added a SWAT team (Venom) - SWAT has returned as a respected group (Venom) - Added a notification to the group members when there clan has gotten the turf paycheck and a total (Venom) - Added fighting styles located inside LS Gym (Venom) - Added turf paycheck to clan banks (Venom) - Removed thugs paycheck - there are plenty activities to do as gangster. (Venom) - You're now able to turf with gangster job (Venom) - Thugs has been removed (Venom) - Made turfs capture more faster , it was to slow (Watchout) - Added intruder custom paintjobs (Watchout) And more i just cannot remember them once you login you will see the latest updates.
  7. Well this is sad, i left MTA so cya. the other owner will continue this project
  8. VenomOG

    Over mods

    Hey, is there any way to set the texture over the car mod, i need to remove the modded car to see the texture, is there a fix?
  9. We are OPENED IP:mtasa://46.105.250.205:26014 Forums: www.saegrpg.com
  10. We added something called "Perks" Perks Allows players to purchase in-game stuff because not a lot of donators are playing so that should not be a reason for the players not to get special stuff so we added perks Link
  11. Shocking news, the official owners has returned so therefore the server has a password we are doing some major server updates we are like 95% done with them , just waiting some works from our mappers and designers. join our discord to stay updated>https://discordapp.com/invite/kCKy4KV<
  12. VenomOG

    HELP ME PLS

    Try checking your storage or swipe out mta and re enter
  13. Still looking for a Designer and Lua Programmer.
  14. VenomOG

    help binding

    I figured it our thanks to , Loki.
  15. VenomOG

    MAPPER

    Good luck froes - Venom
  16. SAEG RPG - MTA Server! Skills needed I need to get interested and trusted people to take this protect forward, including: DX Profesional Programmer (to work with me) Designer (Photoshop) Resources The server should have: Jobs Bank Temporary Vehicles spawner Vehicle Shops Inventory Trade system Used vehicles shop (players can trade vehicles with other players) Jail (Map + Script) Drug delivery and other criminal scripts VIP system Bank Robbery Other scripts... All advanced scripts will be scheduled by the server programmers, only the most basic will be downloaded from the community! All scripts will be based on MySQL to work. This is because all the information is gathered in one place so accessible from anywhere in the world, while SQLite is just a file that can only be "treated" by the game... Conclusion i want SAEG:RPG to be the top of the mta servers ... i know it's hard but not problem if i try Extra Information I can do things alone i just need someone with me because its hard developing and running a server at the same time and still attending school so i'm looking for someone that can help me make some decent systems (MySQL) only , so message me privately or my discord >Mr.Ally<#6666 ,thank you Players Record : 59 Players per day : 25/35
  17. FINALLY We did it , we fully released 5.0 and the server is now up and running , we are waiting you all
  18. ----------------------------------------------- ---------------Script made By;[SioN]----------- ----Don't Try To remove or edit the script----- --------------Script version: 1v--------------- ----------------------------------------------- GUIEditor = { button = {}, label = {} } function weatherpanel() if isElement(wnd) then return end wnd = guiCreateWindow(497, 145, 301, 423, "Tempo É Horario", false) guiWindowSetSizable(wnd, false) guiSetAlpha(wnd, 0.97) guiSetProperty(wnd, "CaptionColour", "FF0988F3") showCursor(true) close = guiCreateButton(9, 22, 24, 23, "X", false, wnd) guiSetAlpha(close, 0.80) guiSetFont(close, "default-bold-small") guiSetProperty(close, "NormalTextColour", "FFFB0000") cloud = guiCreateButton(10, 86, 130, 36, "Nublado É Nebuloso", false, wnd) guiSetAlpha(cloud, 0.80) guiSetFont(cloud, "default-bold-small") guiSetProperty(cloud, "NormalTextColour", "FF243DDA") rain = guiCreateButton(9, 132, 130, 36, "Chuvoso", false, wnd) guiSetAlpha(rain, 0.80) guiSetFont(rain, "default-bold-small") guiSetProperty(rain, "NormalTextColour", "FFEC116E") sun = guiCreateButton(9, 178, 130, 37, "Quente Ensolarado", false, wnd) guiSetAlpha(sun, 0.80) guiSetFont(sun, "default-bold-small") guiSetProperty(sun, "NormalTextColour", "FFF4FD00") GUIEditor.label[1] = guiCreateLabel(34, 24, 152, 21, " Fechar ", false, wnd) guiSetFont(GUIEditor.label[1], "default-bold-small") guiLabelSetColor(GUIEditor.label[1], 43, 109, 207) bluesky = guiCreateButton(9, 225, 132, 36, "Ceu Limp", false, wnd) guiSetFont(bluesky, "default-bold-small") guiSetProperty(bluesky, "NormalTextColour", "FF09C0F5") sand = guiCreateButton(9, 271, 130, 37, "Tempestade De Areia", false, wnd) guiSetFont(sand, "default-bold-small") guiSetProperty(sand, "NormalTextColour", "FFBD8A40") Dull = guiCreateButton(9, 318, 130, 37, "Muito Aborrecido", false, wnd) guiSetFont(Dull, "default-bold-small") guiSetProperty(Dull, "NormalTextColour", "FF43D12B") hot = guiCreateButton(9, 365, 130, 37, "Ensolarado, Escaldante", false, wnd) guiSetFont(hot, "default-bold-small") guiSetProperty(hot, "NormalTextColour", "FFF35B08") morning = guiCreateButton(160, 86, 130, 36, "09:00", false, wnd) guiSetAlpha(morning, 0.80) guiSetFont(morning, "default-bold-small") guiSetProperty(morning, "NormalTextColour", "FF17DBF3") GUIEditor.label[2] = guiCreateLabel(11, 60, 129, 16, "Clima:", false, wnd) guiSetFont(GUIEditor.label[2], "default-bold-small") guiLabelSetColor(GUIEditor.label[2], 189, 176, 247) GUIEditor.label[3] = guiCreateLabel(160, 60, 122, 17, "Horario:", false, wnd) guiSetFont(GUIEditor.label[3], "default-bold-small") guiLabelSetColor(GUIEditor.label[3], 189, 176, 247) afternoon = guiCreateButton(160, 132, 130, 36, "12:00", false, wnd) guiSetAlpha(afternoon, 0.80) guiSetFont(afternoon, "default-bold-small") guiSetProperty(afternoon, "NormalTextColour", "FF17DBF3") day = guiCreateButton(160, 179, 130, 36, "15:00", false, wnd) guiSetAlpha(day, 0.80) guiSetFont(day, "default-bold-small") guiSetProperty(day, "NormalTextColour", "FF17DBF3") beforenight = guiCreateButton(160, 225, 130, 36, "18:00", false, wnd) guiSetAlpha(beforenight, 0.80) guiSetFont(beforenight, "default-bold-small") guiSetProperty(beforenight, "NormalTextColour", "FF17DBF3") night = guiCreateButton(160, 272, 130, 36, "22:00", false, wnd) guiSetAlpha(night, 0.80) guiSetFont(night, "default-bold-small") guiSetProperty(night, "NormalTextColour", "FF17DBF3") innight = guiCreateButton(160, 365, 130, 36, "02:00", false, wnd) guiSetAlpha(innight, 0.80) guiSetFont(innight, "default-bold-small") guiSetProperty(innight, "NormalTextColour", "FF17DBF3") minuit = guiCreateButton(160, 319, 130, 36, "00:00", false, wnd) guiSetAlpha(minuit, 0.80) guiSetFont(minuit, "default-bold-small") guiSetProperty(minuit, "NormalTextColour", "FF17DBF3") GUIEditor.label[4] = guiCreateLabel(9, 403, 130, 15, "Feito Por Whysky", false, wnd) guiSetAlpha(GUIEditor.label[4], 0.45) guiSetFont(GUIEditor.label[4], "default-small") guiLabelSetColor(GUIEditor.label[4], 154, 146, 146) --------------------------------------------------------------- ----------------------[Closing The window]--------------------- addEventHandler("onClientGUIClick", root, -- Event function() -- Function if ( source == close ) then -- Chick guiSetVisible ( wnd , false)-- Show Window ( false = Visible! ) showCursor(false) end -- Close( if ) end -- Close Function ) -- Close Event ------------------------------------------------------------ -----------------------[Weathers]--------------------------- function onGuiClick (button, state, absoluteX, absoluteY) if (source == rain) then setWeather ( 16 ) elseif (source == sun) then setWeather ( 11 ) elseif (source == cloud) then setWeather ( 9 ) elseif (source == bluesky) then setWeather (10) elseif (source == sand) then setWeather (19) elseif (source == hot) then setWeather (18) elseif (source == Dull) then setWeather (12) end end addEventHandler ("onClientGUIClick", getRootElement(), onGuiClick) -------------------------------------------------------------------- ----------------------------[Time]---------------------------------- function onGuiClick (button, state, absoluteX, absoluteY) if (source == morning) then setTime( 09, 0 ) elseif (source == afternoon) then setTime( 12, 0 ) elseif (source == day) then setTime( 15, 0 ) elseif (source == beforenight) then setTime (18, 0) elseif (source == night) then setTime (22, 0) elseif (source == innight) then setTime (02, 0) elseif (source == minuit) then setTime (00,0) end end addEventHandler ("onClientGUIClick", getRootElement(), onGuiClick) -------------------------------------------------------------------- ----------------------[open the window]----------------------------- end bindKey("f4","down",weatherpanel) Not tested. i just did some edits.
  19. Ah Finally its that time of the year "end-of-year" where i release some huge updates this time we didn't just release updates we updated the server to 5.0 Visit To see our latest stuff - doesn't disappoint
  20. local col = createColRectangle ( X, Y, 15, 15 ) addEventHandler("onColShapeHit",col,function(hitElement,MD) outputChatBox("Your now im the zone mayneeeeeeeeeeeeeeeeeeeeeeeeeee",hitElement, 255, 0, 0) end) addEventHandler ( "onColShapeLeave", col, function(thePlayer) if isElementWithinColShape( thePlayer, col ) then outputChatBox("Your not im the zone mayneeeeeeeeeeeeeeeeeeeeeeeeeee",thePlayer, 255, 0, 0) end end) This should work
  21. VenomOG

    help binding

    So hey , lets say in client side i made a edit ouredit = guiCreateEdit(943, 601, 207, 28, "", false) Now i made a button ouractivater = guiCreatebutton(ETC,ETC,ETC,ETC,"Activate",false) So when i click this button and guiGetText(ouredit) how can i send to server activating a bind like biding bind key use Title thats example the key would be that goes in the edit and sends to server binding
×
×
  • Create New...