Dank
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Everything posted by Dank
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5 more seconds of display time would be enough, IMO. Disclaimer, lol. Click Agree or disagree.
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I love the sound of the hammer.
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Anyone able to help a noob I'm trying to setup mtas, I've upload the files, modified the config.php but don't understand a few of the instructions. chmod +0666 /path/to/save/logs
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The voices told me.
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Strange because MoTD.txt is usually used for rules and admin contact information. Don't remember seeing many quotes... But I am just goin by a few multiplayer games I've played... Quake2 Quake3 HalfLife UT UT2k3 GlobalOps RTCW BF1942
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Is that a no on the flyswatters? Or hammers, like that smash the groundhog game at the town fair. I think we have something here. Who's special??
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That sounds cool, I had a simliar idea.. put giant fly swatters on top of them, you can to smash each other into the pavement. Maybe get the beach ball goin to. werd
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Do you want a Chat Bubble over your player in 0.3 ?
Dank replied to SoWErA2's topic in General MTA:VC
yea good fun. -
Shouldn't be the linksys. I run mta just fine with a linksys befsr41. Tried compatibility mode?
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Did you reinstall?
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Do you want a Chat Bubble over your player in 0.3 ?
Dank replied to SoWErA2's topic in General MTA:VC
In My Opinion Can hardly wait, one more thing for people to complain about. So and so shot me with my chat bubble up. Mommy! Nothing like Mexican carnage or a shitgun party. -
Agreed, even a /motd command would be nice.
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Is there anyway to have the motd display longer than what it currently does. Doesn't really give a player enough time to read it. spanks
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Great ideas here. Not sure if this would be possible. A team game capture/save the vip. Each team has to defend a NPC vip. When the opposing team touches the vip, he follows that person. You must make it back to your base with the vip alive and your vip still safe in order to score/win. If the vip is killed then they respawn back to their spawn point. Have a follow toggle button so you can move the vip to change defences.
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It sounds like you connected to a bad server, IMO.
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So you would have to ban from 192.168.1.1 - 192.168.256.256? But ranges aren't possible yet to my understanding. So if there was a script that could take the first 2 sets of numbers and generate a list of that range. Problem would be solved?
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Do you want a Chat Bubble over your player in 0.3 ?
Dank replied to SoWErA2's topic in General MTA:VC
IMO The game is to laggy as it is, why add more. You think someone isn't going to cap you cause of the little symbol above your head. Lets get a grip, your dead. Don't really see the purpose for match play, because you should be using something like ventrilo. -
Anyone know of a program that would generate a list that would cover the range. And you mean, if they will support ip range banning. Which I hope they do, also hopefully there will be the ability to set a max ping for the server. Damn those 500ping peps.
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I think a voting system can be a great addition to public servers that aren't watched closely. A suggestion thou. As vote spam is very annoying and could crash peoples games. Have the persons name who starts the vote be displayed. So if there is vote spam i can kick and ban the person. Thanks
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Ok if wild cards are not allowed for banning ip ranges. If someone connected to your server using a dynamic ip (ex. 123.456.789.0) and you wanted to ban them. Could you add a list of ip's to ban the range. 123.456.789.1 123.456.789.2, etc, etc