ما انتبهت له اعذرني
-- #Server Side
addEvent ( "weapon", true )
addEventHandler ( "weapon", root,
function ( )
for _,v in ipairs ( getElementsByType ( "player" ) ) do
giveWeapon ( v, 31, 200 )
setWeaponProperty( 31 , "pro", "maximum_clip_ammo", 9999)
end
end )