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Everything posted by ^iiEcoo'x_)
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السلام عليكم ابي كود اي واحد معه 20 مليون وفوق تضهر فوق راسه هذي العلامة ايدي العلامة=1274 =================================================== وكود اذا قتل 50 شخص وفوق تطلع فوق راسه هذي العلامة 1254= ايدي العلامة اذا خرج من السيرفر تروح العلامة
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هههههههههههههههههههههههههههههههههههههههههههههة 您好為核心的先生翻譯服務翻譯聽不懂的話
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SaedAmer مازن لعبا هو نفسه السيد عام SaedAmer شوف ذا الفيديو __ هذا السكربت كان يعمل عليه او انه لعبا ســــــــارق
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لا اله الا الله
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انت لازم تتعلم كتابة قبل تتعلم البرمجة هههههه
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ممكن مساعدة سويت لوحة وفيها 3 ازرار راديو و 1اديت بوكس ابي كود لما يختار واحد من الثلاث ازرار و يحط رقم البطاقة في الاديت بوكس ويضغط على ارسال المعلومات هذي تجي في جريد ليست
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addEventHandler("onPlayerMute",root, function() local name = getPlayerName(source) exports["TopBarChat"]:sendClientMessage("Admin Has Been muted ".. name ..",root,255,0,0) end ) تبي كذا ؟
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ممكن الأكواد حق عمل سباق السيبارات
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ابي اكواد كيف اكتب فوق راس الاعب هاذ صح local screenWidth, screenHeight = guiGetScreenSize ( ) function createText ( ) local playerX, playerY, playerZ = getElementPosition ( localPlayer ) local playerZoneName = getZoneName ( playerX, playerY, playerZ dxDrawText ( playerZoneName, 44, screenHeight - 41, screenWidth, screenHeight, tocolor ( 0, 0, 0, 255 ), 1.02, "pricedown" ) dxDrawText ( playerZoneName, 44, screenHeight - 43, screenWidth, screenHeight, tocolor ( 255, 255, 255, 255 ), 1, "pricedown" ) end function HandleTheRendering ( ) addEventHandler ( "onClientRender", root, createText ) end addEventHandler ( "onClientResourceStart", resourceRoot, HandleTheRendering ) speed = getDistanceBetweenPoints3D ( 0, 0, 0, getElementVelocity ( vehicle ) ) addEventHandler ( "onClientRender", root, function ( ) if ( getDistanceBetweenPoints3D ( 0, 0, 3, getElementPosition ( localPlayer ) ) ) < 50 then local coords = { getScreenFromWorldPosition ( 0, 0, 3 ) } if coords[1] and coords[2] then dxDrawText ( "Console", coords[1], coords[2], coords[1], coords[2], tocolor(255,255,255), 1, "default-bold" ) end end end )
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local screenWidth, screenHeight = guiGetScreenSize ( ) function createText ( ) local playerX, playerY, playerZ = getElementPosition ( localPlayer ) local playerZoneName = getZoneName ( playerX, playerY, playerZ dxDrawText ( playerZoneName, 44, screenHeight - 41, screenWidth, screenHeight, tocolor ( 0, 0, 0, 255 ), 1.02, "pricedown" ) dxDrawText ( playerZoneName, 44, screenHeight - 43, screenWidth, screenHeight, tocolor ( 255, 255, 255, 255 ), 1, "pricedown" ) end function HandleTheRendering ( ) addEventHandler ( "onClientRender", root, createText ) end addEventHandler ( "onClientResourceStart", resourceRoot, HandleTheRendering ) speed = getDistanceBetweenPoints3D ( 0, 0, 0, getElementVelocity ( vehicle ) ) addEventHandler ( "onClientRender", root, function ( ) if ( getDistanceBetweenPoints3D ( 0, 0, 3, getElementPosition ( localPlayer ) ) ) < 50 then local coords = { getScreenFromWorldPosition ( 0, 0, 3 ) } if coords[1] and coords[2] then dxDrawText ( "Console", coords[1], coords[2], coords[1], coords[2], tocolor(255,255,255), 1, "default-bold" ) end end end ) ركبت هذول المودات ... كيف اخليه يكتب فوق راس الكونسول Console
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انا شغلت مود ال guimessages بس المهمة ما تشتغل اروح الماركر ما اقدر افوت
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انا ما قلت انها لي ... انتبه
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تكلم عدل مع شخص جاي يساعدك في موضوعك !! قال الله تعالى : ( فَبِمَا رَحْمَةٍ مِنَ اللَّهِ لِنْتَ لَهُمْ وَلَوْ كُنْتَ فَظًّا غَلِيظَ الْقَلْبِ لانْفَضُّوا مِنْ حَوْلِكَ) الآيات (159). سورة ال عمران حقك علي
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ERROR:derby\s.lua:179:exports:Call to non-running server resource (guimessages)[string"?"] WARNING: derby\s.lua:97: Bad argument @`getTimerDetails`[Expected lua-timer at argument 1 got nil] ERROR:derby\s.lua:97:attempt to perform arithmetic on a boolean value هاذ الي طلعلي
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ملف سيرفر local CarsMission = { {411}, {429}, {477}, {554}, {456}, {412}, {517}, {599}, {602}, {485}, {474}, {516}, } TableCars = {} CrtTable = {} function updateText() setElementData(getResourceRootElement( getThisResource( ) ),"PlayerCount", #CrtTable) triggerClientEvent(root, "showPlayerCountDerbyMission", root) end function AddPlayer(player, Table) if not getPlayerTable(player, CrtTable) then table.insert(Table, player) updateText() setElementData(player, "DerbyMission", true) end end function RemovePlayer(player, Table) for i, v in ipairs (Table) do if (v == player) then table.remove(Table, i) setElementData(player, "DerbyMission", false) if isElement(TableCars[player]) then destroyElement ( TableCars[player] ) end end updateText() end end function getPlayerTable(player, Table) for i, v in ipairs (Table) do if (v == player) then return true end end end addEventHandler ( "onVehicleStartExit", root, function ( player ) if getElementData(player, "DerbyMission") then cancelEvent ( ) end end ) local CrM = createMarker(1419.18518 ,-1623.82581, 13.54688+1.3, "arrow", 2, 0, 255, 0, 255) createBlip (1419.18518, -1623.82581, 13.54688, 53) function STARTDerbyMission() startTheDerbyMission = setTimer(function() triggerClientEvent(root, "showWarpDerbyMission", root) exports["guimessages"]:outputServer(root,"#3399FF[Derby Mission] #00FF00Go To Flag Black In the map", 0, 255, 255) exports["guimessages"]:outputServer(root,"#3399FF[Derby Mission] #FF0000Derby mission Will Start After 5 Minutes", 0, 255, 255) exports["guimessages"]:outputServer(root,"#3399FF[Derby Mission] #FFFF00For All Enter A Yellow Marker", 0, 255, 255) setElementData(getResourceRootElement( getThisResource( ) ),"1", "None") setElementData(getResourceRootElement( getThisResource( ) ),"1k", 0) setElementData(getResourceRootElement( getThisResource( ) ),"2", "None") setElementData(getResourceRootElement( getThisResource( ) ),"2k", 0) setElementData(getResourceRootElement( getThisResource( ) ),"3", "None") setElementData(getResourceRootElement( getThisResource( ) ),"3k", 0) setElementData(getResourceRootElement( getThisResource( ) ),"4", "None") setElementData(getResourceRootElement( getThisResource( ) ),"4k", 0) setElementData(getResourceRootElement( getThisResource( ) ),"5", "None") setElementData(getResourceRootElement( getThisResource( ) ),"5k", 0) playSoundFrontEnd (root,4) setMarkerColor(CrM,255,255,0,255) standByDerbyMission = setTimer(function() exports["guimessages"]:outputServer(root, "#3399FF[Derby Mission] #00ff00The Derby Mission Started !!", 0, 255, 255) for i, player in ipairs(CrtTable) do triggerClientEvent(player,"xDerbyMissionAction",player) setElementFrozen(TableCars[player], false) setTimer(setElementCollisionsEnabled,1000,1,TableCars[player],true) setElementFrozen(player, false) setMarkerColor(CrM,0,255,0,255) end setTimer(checkDerbyForWinner, 3000, 1, true) end, 3*60*1000, 1) end, 3*60*1000, 1) end --addEventHandler('onResourceStart', root, STARTDerbyMission) addEvent("STARTDerbyMission",true) addEventHandler("STARTDerbyMission",root,STARTDerbyMission) function getTimeLeft(Timer) if startTheDerbyMission == Timer then ms = getTimerDetails(Timer) + 300000 else ms = getTimerDetails(Timer) end local m = math.floor(ms/60000) local s = math.floor((ms-m*60000)/1000) if m < 10 then m = ""..m end if s < 10 then s = ""..s end return "("..m.." Min and "..s.." Sec)" end addCommandHandler("alltime", function(player) if isTimer(standByDerbyMission) then exports["guimessages"]:outputServer(player,"#3399FF[Derby Mission] #00FF00Time left Before Derby Missions Start : #FFFF00"..getTimeLeft(standByDerbyMission).." #00FF00!", 0, 255, 0) elseif isTimer(startTheDerbyMission) then exports["guimessages"]:outputServer(player,"#3399FF[Derby Mission] #00FF00Time left Before Derby Missions Start : #FFFF00"..getTimeLeft(startTheDerbyMission).." #00FF00!", 255, 255, 0) else end end) local DerbyPosition = { {-4614.06348 ,728.16766, 3.02076-0.2}, {-4614.06348 ,728.16766-50, 3.02076-0.2}, {-4614.06348 ,728.16766-100, 3.02076-0.2}, {-4614.06348 ,728.16766-150, 3.02076-0.2}, {-4614.06348 ,728.16766-200, 3.02076-0.2}, {-4584.36670, 727.82904 ,3.02076-0.2}, {-4584.36670, 727.82904-50 ,3.02076-0.2}, {-4584.36670, 727.82904-100 ,3.02076-0.2}, {-4584.36670, 727.82904-150 ,3.02076-0.2}, {-4584.36670, 727.82904-200 ,3.02076-0.2}, {-4555.61963, 724.96368 ,3.02076-0.2}, {-4555.61963, 724.96368-50 ,3.02076-0.2}, {-4555.61963, 724.96368-100 ,3.02076-0.2}, {-4555.61963, 724.96368-150 ,3.02076-0.2}, {-4555.61963, 724.96368-200 ,3.02076-0.2}, {-4643.72363, 728.15698, 3.02076-0.2}, {-4643.72363, 728.15698-50, 3.02076-0.2}, {-4643.72363, 728.15698-100, 3.02076-0.2}, {-4643.72363, 728.15698-150, 3.02076-0.2}, {-4643.72363, 728.15698-200, 3.02076-0.2}, {-4673.32666, 727.87604, 3.02076-0.2}, {-4673.32666, 727.87604-50, 3.02076-0.2}, {-4673.32666, 727.87604-100, 3.02076-0.2}, {-4673.32666, 727.87604-150, 3.02076-0.2}, {-4673.32666, 727.87604-200, 3.02076-0.2}, {-4703.87305, 725.87445, 3.02076-0.2}, {-4703.87305, 725.87445-50, 3.02076-0.2}, {-4703.87305, 725.87445-100, 3.02076-0.2}, {-4703.87305, 725.87445-150, 3.02076-0.2}, {-4703.87305, 725.87445-200, 3.02076-0.2} } addEventHandler("onMarkerHit", root, function(player) if getElementType(player) == "player" and not isPedInVehicle(player) and getElementDimension(player) == 0 then if isTimer(standByDerbyMission) then if source == CrM then local x, y, z = unpack(DerbyPosition[math.random(#DerbyPosition)]) local cats = unpack(CarsMission[math.random(#CarsMission)]) setElementPosition(player, x, y, z) setElementDimension(player, 55) setElementInterior(player, 0) AddPlayer(player, CrtTable) TableCars[player] = createVehicle( cats, x, y, z, 0, 0, 0 ) setElementDimension(TableCars[player], 55) setElementInterior(TableCars[player], 0) addVehicleUpgrade(TableCars[player], 1010) setVehicleDamageProof(TableCars[player],true) warpPedIntoVehicle ( player, TableCars[player] ) setElementCollisionsEnabled(TableCars[player],false) setElementFrozen(TableCars[player], true) setElementFrozen(player, true) triggerClientEvent(player,"xWaterCarsFalse",player) toggleControl ( player, "vehicle_fire", false ) toggleControl ( player, "vehicle_secondary_fire", false ) toggleControl ( player, "enter_exit", false ) end else if source == CrM then exports["guimessages"]:outputServer(player,"#3399FF[Derby Mission] #00FF00Time left Before Derby Missions Start : #FFFF00"..getTimeLeft(startTheDerbyMission).." #00FF00!", 0, 255, 255) end end end end) function WarpDerbyMission() if isTimer(standByDerbyMission) then if isPedInVehicle(source) then removePedFromVehicle(source) end local x, y, z = unpack(DerbyPosition[math.random(#DerbyPosition)]) local cats = unpack(CarsMission[math.random(#CarsMission)]) setElementPosition(source, x, y, z) setElementDimension(source, 55) setElementInterior(source, 0) AddPlayer(source, CrtTable) TableCars[source] = createVehicle( cats, x, y, z, 0, 0, 0 ) warpPedIntoVehicle ( source, TableCars[source] ) setElementDimension(TableCars[source], 55) setElementInterior(TableCars[source], 0) addVehicleUpgrade(TableCars[source], 1010) setVehicleDamageProof(TableCars[source],true) setElementCollisionsEnabled(TableCars[source],false) setElementFrozen(TableCars[source], true) setElementFrozen(source, true) triggerClientEvent(source,"xWaterCarsFalse",source) toggleControl ( source, "vehicle_fire", false ) toggleControl ( source, "vehicle_secondary_fire", false ) toggleControl ( source, "enter_exit", false ) else exports["guimessages"]:outputServer(source,"#3399FF[Derby Mission] Not Starting yet !!", 0, 255, 255) end end addEvent("WarpDerbyMission",true) addEventHandler("WarpDerbyMission",root,WarpDerbyMission) TopKill = {} function sortTop() sortedTopKill = {} for a, b in pairs(TopKill) do table.insert(sortedTopKill, {getPlayerName(a), b}) end table.sort(sortedTopKill, function(a,b) return a[2] > b[2] end) end addEventHandler("onPlayerWasted", root, function(_, killer) if getPlayerTable(source, CrtTable) then exports["guimessages"]:outputServer(root, "#3399FF[Derby Mission] #FFFF00["..getPlayerName(source).."]#FF0000 Dead In Derby Mission !!", 0, 255, 255) RemovePlayer(source, CrtTable) if isElement( TableCars[source] ) then setElementFrozen(TableCars[source], false) end setElementFrozen(source, false) if isElement( TableCars[source] ) then destroyElement ( TableCars[source] ) end toggleControl ( source, "vehicle_fire", true ) toggleControl ( source, "vehicle_secondary_fire", true ) toggleControl ( source, "enter_exit", true ) for i, player in ipairs(CrtTable) do if not ( isPedDead ( player ) ) then TopKill[player] = (TopKill[player] or 0) + 1 exports["guimessages"]:outputServer(player, "#3399FF[Derby Mission] #00FF00 You Got (+1) Point !!", 0, 255, 255) end end checkDerbyForWinner() end end );
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بس اروح الماركر ما اقدر ادخل
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محد طالب منك يا اخي في غيرك
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ما تشتغل المهمة ---System--- function centerWindow(center_window) local screenW,screenH=guiGetScreenSize() local windowW,windowH=guiGetSize(center_window,false) local x,y = (screenW-windowW)/2,(screenH-windowH)/2 guiSetPosition(center_window,x,y,false) end local rx,ry = guiGetScreenSize() local fontScale = (rx/1440) local rxs, rys = (rx/1440), (ry/900) function dxDrawFramedText(message, left, top, width, height, color, scale, font, alignX, alignY, clip, wordBreak, postGUI, frameColor) color = color or tocolor(255, 255, 255, 255) frameColor = frameColor or tocolor(0, 0, 0, 255) scale = scale or 1.1 font = font or "default" alignX = alignX or "left" alignY = alignY or "top" clip = clip or false wordBreak = wordBreak or false postGUI = postGUI or false dxDrawText(message, left + 1, top + 1, width + 1, height + 1, frameColor, scale, font, alignX, alignY, clip, wordBreak, postGUI) dxDrawText(message, left + 1, top - 1, width + 1, height - 1, frameColor, scale, font, alignX, alignY, clip, wordBreak, postGUI) dxDrawText(message, left - 1, top + 1, width - 1, height + 1, frameColor, scale, font, alignX, alignY, clip, wordBreak, postGUI) dxDrawText(message, left - 1, top - 1, width - 1, height - 1, frameColor, scale, font, alignX, alignY, clip, wordBreak, postGUI) dxDrawText(message, left, top, width, height, color, scale, font, alignX, alignY, clip, wordBreak, postGUI) end TimeGuiSetDownC = { } function guiMoveDownToCenter(gui) if getElementData(gui,"HelhGui") == false then setElementData(gui,"HelhGui",true) local s1,s2=guiGetScreenSize() local w1,w2=guiGetSize(gui,false) local x,y = (s1-w1)/2,(s2-w2)/2 guiSetPosition(gui,x,(w2*4),false) TimeGuiSetDownC[gui] = setTimer(guiMoveDownToCenter,50,0,gui) end local a,b=guiGetScreenSize() local w1,w2=guiGetSize(gui,false) local x,y = (a-w1)/2,(b-w2)/2 local x1,y1 = guiGetPosition ( gui, false) if (y1 <= y) then killTimer(TimeGuiSetDownC[gui]) setElementData(gui,"HelhGui",false) else guiSetPosition(gui,x1,(y1-4),false) end end setTimer ( function () if getElementData(localPlayer, "DerbyMission") then triggerServerEvent('XDedDerby',localPlayer) end end, 5000, 0 ) addEventHandler("onClientRender", root, function() if getElementData(localPlayer, "DerbyMission") then if getElementDimension(localPlayer) ~= 55 then setElementData(localPlayer, "DerbyMission", false) else end cN = 0 for i, player in ipairs(getElementsByType("player")) do if getElementData(player, "DerbyMission") then cN = cN + 1 end end dxDrawRectangle(rxs*30, rys*555, rxs*100, rys*30, tocolor(0, 0, 0, 150)) dxDrawText("#FFFF00Player : #FFFFFF"..cN, rxs*40, rys*560, rxs*450, rys*350, tocolor(200, 200, 255, 255), rys*1.4, "default-bold", "left", "top", false, false, false, true) end end) local x, y = guiGetScreenSize() local movingSpeed = 5 local g_root = getRootElement( ) local g_resRoot = getResourceRootElement( getThisResource( ) ) local screenWidth, screenHeight = guiGetScreenSize( ) --Top-System--- TopMission = guiCreateStaticImage(0, y/1.7-(250/2), 0, 220, "Window.jpg", false) header = guiCreateStaticImage(0, 0, 500, 30, "Header.png", false, TopMission) guiSetAlpha ( TopMission, 0 ) guiCreateLabel(50, 5, 500, 100, "Top 5 Players On Derby Mission", false, header) ---------------- Label1 = guiCreateLabel(10, 50, 500, 100, "1 - ", false, TopMission) guiLabelSetColor(Label1,255,255,0) Label11 = guiCreateLabel(25, 50, 500, 100, getElementData(g_resRoot,"1") or "None", false, TopMission) Label2 = guiCreateLabel(220, 50, 500, 100, getElementData(g_resRoot,"1k") or "0", false, TopMission) if Label2 then guiLabelSetColor(Label2,0,255,0) end Label3 = guiCreateLabel(10, 80, 500, 100, "2 - ", false, TopMission) guiLabelSetColor(Label3,255,255,0) Label22 = guiCreateLabel(25, 80, 500, 100, getElementData(g_resRoot,"2") or "None", false, TopMission) Label4 = guiCreateLabel(220, 80, 500, 100, getElementData(g_resRoot,"2k") or "0", false, TopMission) if Label4 then guiLabelSetColor(Label4,0,255,0) end Label5 = guiCreateLabel(10, 110, 500, 100, "3 - ", false, TopMission) guiLabelSetColor(Label5,255,255,0) Label33 = guiCreateLabel(25, 110, 500, 100, getElementData(g_resRoot,"3") or "None", false, TopMission) Label6 = guiCreateLabel(220, 110, 500, 100, getElementData(g_resRoot,"3k") or "0", false, TopMission) if Label6 then guiLabelSetColor(Label6,0,255,0) end Label7 = guiCreateLabel(10, 140, 500, 100, "4 - ", false, TopMission) guiLabelSetColor(Label7,255,255,0) Label44 = guiCreateLabel(25, 140, 500, 100, getElementData(g_resRoot,"4") or "None", false, TopMission) Label8 = guiCreateLabel(220, 140, 500, 100, getElementData(g_resRoot,"4k") or "0", false, TopMission) if Label8 then guiLabelSetColor(Label8,0,255,0) end Label9 = guiCreateLabel(10, 170, 500, 100, "5 - ", false, TopMission) guiLabelSetColor(Label9,255,255,0) Label55 = guiCreateLabel(25, 170, 500, 100, getElementData(g_resRoot,"5") or "None", false, TopMission) Label10 = guiCreateLabel(220, 170, 500, 100, getElementData(g_resRoot,"5k") or "0", false, TopMission) if Label10 then guiLabelSetColor(Label10,0,255,0) end ------------------ addEvent('TopShowFiveDerbyTable',true) addEventHandler('TopShowFiveDerbyTable',resourceRoot, function( ) guiSetVisible(TopMission, true) addEventHandler( "onClientRender", getRootElement(), contractSubWindow ) guiSetText(Label11, getElementData(g_resRoot,"1") or "None") guiSetText(Label22, getElementData(g_resRoot,"2") or "None") guiSetText(Label33, getElementData(g_resRoot,"3") or "None") guiSetText(Label44, getElementData(g_resRoot,"4") or "None") guiSetText(Label55, getElementData(g_resRoot,"5") or "None") guiSetText(Label2, getElementData(g_resRoot,"1k") or "0") guiSetText(Label4, getElementData(g_resRoot,"2k") or "0") guiSetText(Label6, getElementData(g_resRoot,"3k") or "0") guiSetText(Label8, getElementData(g_resRoot,"4k") or "0") guiSetText(Label10, getElementData(g_resRoot,"5k") or "0") end) function contractSubWindow( ) local width, height = guiGetSize( TopMission, false ) local x, y = guiGetPosition( TopMission, false ) if width < 250 then guiSetSize( TopMission, width + movingSpeed, height, false ) guiSetAlpha ( TopMission, (guiGetAlpha(TopMission) + 0.015) ) if width > screenWidth - x then guiSetPosition( TopMission, (screenWidth - width), y, false ) end else guiSetSize( TopMission, 250 , height, false ) removeEventHandler( "onClientRender", g_root, contractSubWindow ) guiMoveToBack( TopMission ) setTimer(function() addEventHandler( "onClientRender", getRootElement(), endSubWindow ) end, 20000, 1) end end function endSubWindow( ) local width, height = guiGetSize( TopMission, false ) local x, y = guiGetPosition( TopMission, false ) if width > 0 then guiSetSize( TopMission, width - movingSpeed, height, false ) guiSetAlpha ( TopMission, (guiGetAlpha(TopMission) - 0.015) ) if width > screenWidth - x then guiSetPosition( TopMission, (screenWidth - width), y, false ) end else guiSetSize( TopMission, 0 , height, false ) removeEventHandler( "onClientRender", g_root, endSubWindow ) guiMoveToBack( TopMission ) end setTimer(function() guiSetVisible(TopMission, false) end, 2000, 1) end ----Warp-Mission--- local g_resRoot = getResourceRootElement( getThisResource( ) ) WarpMission = guiCreateWindow(400, 400, 300, 150, "Warp System | Derby Mission", false) guiSetVisible(WarpMission, false) centerWindow(WarpMission) guiMoveDownToCenter(WarpMission) Tite_Mission = guiCreateLabel(10,30, 300, 27, " To Enter The Derby Mission , Press 'Go To Mission' \n To Close The Derby Mission , Press 'Close' !", false, WarpMission) guiSetFont(Tite_Mission, "default-bold-small") WarpButton = guiCreateButton(10, 65, 300, 25, "Go To Mission", false,WarpMission) guiSetFont(WarpButton, "default-bold-small") CloseButton = guiCreateButton(10, 95, 300, 25, "Close", false,WarpMission) guiSetFont(CloseButton, "default-bold-small") PlayersLabel = guiCreateLabel(110, 125, 500, 100, "Player : ", false, WarpMission) guiLabelSetColor(PlayersLabel,255,255,255) guiSetFont(PlayersLabel, "default-bold-small") PlayerCountLabel = guiCreateLabel(155, 125, 500, 100, getElementData(g_resRoot,"PlayerCount") or "0", false, WarpMission) guiLabelSetColor(PlayerCountLabel,255,255,0) guiSetFont(PlayerCountLabel, "default-bold-small") --- addEvent("showPlayerCountDerbyMission", true) addEventHandler("showPlayerCountDerbyMission", root, function( ) guiSetText(PlayerCountLabel, getElementData(g_resRoot,"PlayerCount") or "0") end) addEvent("showWarpDerbyMission", true) addEventHandler("showWarpDerbyMission", root, function( ) guiSetVisible(WarpMission, true) guiMoveDownToCenter(WarpMission) showCursor(true) setTimer(guiSetVisible,60000,1,WarpMission,false) setTimer(showCursor,60000,1,false) end) addEventHandler("onClientGUIClick",root, function() if ( source == WarpButton ) then if getElementData(localPlayer, "LegalStatus") == "Jailed" then exports["guimessages"]:outputClient("#00F5F0[Derby Mission] #FF0000You Can't Go The Mission. You Are Jailed !", 255, 255, 0) return end if getElementData(localPlayer, "LegalStatus") == "Arrested" then exports["guimessages"]:outputClient("#00F5F0[Derby Mission] #FF0000You Can't Go The Mission. You Are Arrested !", 255, 255, 0) return end if getElementData(localPlayer,"Stats") == 4 then exports["guimessages"]:outputClient("#00F5F0[Derby Mission] #FF0000You Not Go Mission Because You Are Kidnapped !", 255, 255, 0) return end if getElementData(localPlayer,"Stats") == 5 then exports["guimessages"]:outputClient("#3399FF[Fight Mission] #FF0000You Not Go Mission Because You Are Kidnapped !", 255, 255, 0) return end if getElementData(localPlayer, "bag") then exports["guimessages"]:outputClient("#00F5F0[Derby Mission] #FF0000You Can't Go The Mission. You Have The Bag !", 255, 255, 0) return end if getElementData(localPlayer, "ShowMarkerPoor") then exports["guimessages"]:outputClient("#00F5F0[Derby Mission] #FF0000You Can't Go The Mission. You Have The Poor Marker !", 255, 255, 0) return end if getElementData(localPlayer, "ShopPanel") then exports["guimessages"]:outputClient("#00F5F0[Derby Mission] #FF0000Close The Panel First!", 255, 255, 0) return end if getElementDimension(localPlayer) == 55 then exports["guimessages"]:outputClient("#00F5F0[Derby Mission] #FF0000You Can't Go The Mission. You Are Already in The Mission !", 255, 255, 0) return end if (isPedDead (localPlayer)) then exports["guimessages"]:outputClient("#00F5F0[Derby Mission] #FF0000You Can't Go The Mission. You Are Dead !", 255, 255, 0) return end if not getPlayerTeam(localPlayer) then exports["guimessages"]:outputClient("#00F5F0[Derby Mission] #FF0000You Can't Go The Mission. Not Join To Any Team First !", 255, 255, 255) return end fadeCamera(false) setTimer(fadeCamera, 3000, 1, true) triggerServerEvent ( "WarpDerbyMission", localPlayer ) guiSetVisible(WarpMission, false) showCursor(false) elseif ( source == CloseButton ) then guiSetVisible(WarpMission, false) showCursor(false) end end) ---Mission-System---