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^iiEcoo'x_)

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Everything posted by ^iiEcoo'x_)

  1. السلام عليكم ابي كود اي واحد معه 20 مليون وفوق تضهر فوق راسه هذي العلامة ايدي العلامة=1274 =================================================== وكود اذا قتل 50 شخص وفوق تطلع فوق راسه هذي العلامة 1254= ايدي العلامة اذا خرج من السيرفر تروح العلامة
  2. هههههههههههههههههههههههههههههههههههههههههههههة 您好為核心的先生翻譯服務翻譯聽不懂的話
  3. SaedAmer مازن لعبا هو نفسه السيد عام SaedAmer شوف ذا الفيديو __ هذا السكربت كان يعمل عليه او انه لعبا ســــــــارق
  4. انت لازم تتعلم كتابة قبل تتعلم البرمجة هههههه
  5. ممكن مساعدة سويت لوحة وفيها 3 ازرار راديو و 1اديت بوكس ابي كود لما يختار واحد من الثلاث ازرار و يحط رقم البطاقة في الاديت بوكس ويضغط على ارسال المعلومات هذي تجي في جريد ليست
  6. هاذ جاهز بس حطه بملف ميتا
  7. addEventHandler("onPlayerMute",root, function() local name = getPlayerName(source) exports["TopBarChat"]:sendClientMessage("Admin Has Been muted ".. name ..",root,255,0,0) end ) تبي كذا ؟
  8. ممكن الأكواد حق عمل سباق السيبارات
  9. ابي اكواد كيف اكتب فوق راس الاعب هاذ صح local screenWidth, screenHeight = guiGetScreenSize ( ) function createText ( ) local playerX, playerY, playerZ = getElementPosition ( localPlayer ) local playerZoneName = getZoneName ( playerX, playerY, playerZ dxDrawText ( playerZoneName, 44, screenHeight - 41, screenWidth, screenHeight, tocolor ( 0, 0, 0, 255 ), 1.02, "pricedown" ) dxDrawText ( playerZoneName, 44, screenHeight - 43, screenWidth, screenHeight, tocolor ( 255, 255, 255, 255 ), 1, "pricedown" ) end function HandleTheRendering ( ) addEventHandler ( "onClientRender", root, createText ) end addEventHandler ( "onClientResourceStart", resourceRoot, HandleTheRendering ) speed = getDistanceBetweenPoints3D ( 0, 0, 0, getElementVelocity ( vehicle ) ) addEventHandler ( "onClientRender", root, function ( ) if ( getDistanceBetweenPoints3D ( 0, 0, 3, getElementPosition ( localPlayer ) ) ) < 50 then local coords = { getScreenFromWorldPosition ( 0, 0, 3 ) } if coords[1] and coords[2] then dxDrawText ( "Console", coords[1], coords[2], coords[1], coords[2], tocolor(255,255,255), 1, "default-bold" ) end end end )
  10. local screenWidth, screenHeight = guiGetScreenSize ( ) function createText ( ) local playerX, playerY, playerZ = getElementPosition ( localPlayer ) local playerZoneName = getZoneName ( playerX, playerY, playerZ dxDrawText ( playerZoneName, 44, screenHeight - 41, screenWidth, screenHeight, tocolor ( 0, 0, 0, 255 ), 1.02, "pricedown" ) dxDrawText ( playerZoneName, 44, screenHeight - 43, screenWidth, screenHeight, tocolor ( 255, 255, 255, 255 ), 1, "pricedown" ) end function HandleTheRendering ( ) addEventHandler ( "onClientRender", root, createText ) end addEventHandler ( "onClientResourceStart", resourceRoot, HandleTheRendering ) speed = getDistanceBetweenPoints3D ( 0, 0, 0, getElementVelocity ( vehicle ) ) addEventHandler ( "onClientRender", root, function ( ) if ( getDistanceBetweenPoints3D ( 0, 0, 3, getElementPosition ( localPlayer ) ) ) < 50 then local coords = { getScreenFromWorldPosition ( 0, 0, 3 ) } if coords[1] and coords[2] then dxDrawText ( "Console", coords[1], coords[2], coords[1], coords[2], tocolor(255,255,255), 1, "default-bold" ) end end end ) ركبت هذول المودات ... كيف اخليه يكتب فوق راس الكونسول Console
  11. انا شغلت مود ال guimessages بس المهمة ما تشتغل اروح الماركر ما اقدر افوت
  12. انا ما قلت انها لي ... انتبه
  13. تكلم عدل مع شخص جاي يساعدك في موضوعك !! قال الله تعالى : ( فَبِمَا رَحْمَةٍ مِنَ اللَّهِ لِنْتَ لَهُمْ وَلَوْ كُنْتَ فَظًّا غَلِيظَ الْقَلْبِ لانْفَضُّوا مِنْ حَوْلِكَ) الآيات (159). سورة ال عمران حقك علي
  14. ERROR:derby\s.lua:179:exports:Call to non-running server resource (guimessages)[string"?"] WARNING: derby\s.lua:97: Bad argument @`getTimerDetails`[Expected lua-timer at argument 1 got nil] ERROR:derby\s.lua:97:attempt to perform arithmetic on a boolean value هاذ الي طلعلي
  15. ملف سيرفر local CarsMission = { {411}, {429}, {477}, {554}, {456}, {412}, {517}, {599}, {602}, {485}, {474}, {516}, } TableCars = {} CrtTable = {} function updateText() setElementData(getResourceRootElement( getThisResource( ) ),"PlayerCount", #CrtTable) triggerClientEvent(root, "showPlayerCountDerbyMission", root) end function AddPlayer(player, Table) if not getPlayerTable(player, CrtTable) then table.insert(Table, player) updateText() setElementData(player, "DerbyMission", true) end end function RemovePlayer(player, Table) for i, v in ipairs (Table) do if (v == player) then table.remove(Table, i) setElementData(player, "DerbyMission", false) if isElement(TableCars[player]) then destroyElement ( TableCars[player] ) end end updateText() end end function getPlayerTable(player, Table) for i, v in ipairs (Table) do if (v == player) then return true end end end addEventHandler ( "onVehicleStartExit", root, function ( player ) if getElementData(player, "DerbyMission") then cancelEvent ( ) end end ) local CrM = createMarker(1419.18518 ,-1623.82581, 13.54688+1.3, "arrow", 2, 0, 255, 0, 255) createBlip (1419.18518, -1623.82581, 13.54688, 53) function STARTDerbyMission() startTheDerbyMission = setTimer(function() triggerClientEvent(root, "showWarpDerbyMission", root) exports["guimessages"]:outputServer(root,"#3399FF[Derby Mission] #00FF00Go To Flag Black In the map", 0, 255, 255) exports["guimessages"]:outputServer(root,"#3399FF[Derby Mission] #FF0000Derby mission Will Start After 5 Minutes", 0, 255, 255) exports["guimessages"]:outputServer(root,"#3399FF[Derby Mission] #FFFF00For All Enter A Yellow Marker", 0, 255, 255) setElementData(getResourceRootElement( getThisResource( ) ),"1", "None") setElementData(getResourceRootElement( getThisResource( ) ),"1k", 0) setElementData(getResourceRootElement( getThisResource( ) ),"2", "None") setElementData(getResourceRootElement( getThisResource( ) ),"2k", 0) setElementData(getResourceRootElement( getThisResource( ) ),"3", "None") setElementData(getResourceRootElement( getThisResource( ) ),"3k", 0) setElementData(getResourceRootElement( getThisResource( ) ),"4", "None") setElementData(getResourceRootElement( getThisResource( ) ),"4k", 0) setElementData(getResourceRootElement( getThisResource( ) ),"5", "None") setElementData(getResourceRootElement( getThisResource( ) ),"5k", 0) playSoundFrontEnd (root,4) setMarkerColor(CrM,255,255,0,255) standByDerbyMission = setTimer(function() exports["guimessages"]:outputServer(root, "#3399FF[Derby Mission] #00ff00The Derby Mission Started !!", 0, 255, 255) for i, player in ipairs(CrtTable) do triggerClientEvent(player,"xDerbyMissionAction",player) setElementFrozen(TableCars[player], false) setTimer(setElementCollisionsEnabled,1000,1,TableCars[player],true) setElementFrozen(player, false) setMarkerColor(CrM,0,255,0,255) end setTimer(checkDerbyForWinner, 3000, 1, true) end, 3*60*1000, 1) end, 3*60*1000, 1) end --addEventHandler('onResourceStart', root, STARTDerbyMission) addEvent("STARTDerbyMission",true) addEventHandler("STARTDerbyMission",root,STARTDerbyMission) function getTimeLeft(Timer) if startTheDerbyMission == Timer then ms = getTimerDetails(Timer) + 300000 else ms = getTimerDetails(Timer) end local m = math.floor(ms/60000) local s = math.floor((ms-m*60000)/1000) if m < 10 then m = ""..m end if s < 10 then s = ""..s end return "("..m.." Min and "..s.." Sec)" end addCommandHandler("alltime", function(player) if isTimer(standByDerbyMission) then exports["guimessages"]:outputServer(player,"#3399FF[Derby Mission] #00FF00Time left Before Derby Missions Start : #FFFF00"..getTimeLeft(standByDerbyMission).." #00FF00!", 0, 255, 0) elseif isTimer(startTheDerbyMission) then exports["guimessages"]:outputServer(player,"#3399FF[Derby Mission] #00FF00Time left Before Derby Missions Start : #FFFF00"..getTimeLeft(startTheDerbyMission).." #00FF00!", 255, 255, 0) else end end) local DerbyPosition = { {-4614.06348 ,728.16766, 3.02076-0.2}, {-4614.06348 ,728.16766-50, 3.02076-0.2}, {-4614.06348 ,728.16766-100, 3.02076-0.2}, {-4614.06348 ,728.16766-150, 3.02076-0.2}, {-4614.06348 ,728.16766-200, 3.02076-0.2}, {-4584.36670, 727.82904 ,3.02076-0.2}, {-4584.36670, 727.82904-50 ,3.02076-0.2}, {-4584.36670, 727.82904-100 ,3.02076-0.2}, {-4584.36670, 727.82904-150 ,3.02076-0.2}, {-4584.36670, 727.82904-200 ,3.02076-0.2}, {-4555.61963, 724.96368 ,3.02076-0.2}, {-4555.61963, 724.96368-50 ,3.02076-0.2}, {-4555.61963, 724.96368-100 ,3.02076-0.2}, {-4555.61963, 724.96368-150 ,3.02076-0.2}, {-4555.61963, 724.96368-200 ,3.02076-0.2}, {-4643.72363, 728.15698, 3.02076-0.2}, {-4643.72363, 728.15698-50, 3.02076-0.2}, {-4643.72363, 728.15698-100, 3.02076-0.2}, {-4643.72363, 728.15698-150, 3.02076-0.2}, {-4643.72363, 728.15698-200, 3.02076-0.2}, {-4673.32666, 727.87604, 3.02076-0.2}, {-4673.32666, 727.87604-50, 3.02076-0.2}, {-4673.32666, 727.87604-100, 3.02076-0.2}, {-4673.32666, 727.87604-150, 3.02076-0.2}, {-4673.32666, 727.87604-200, 3.02076-0.2}, {-4703.87305, 725.87445, 3.02076-0.2}, {-4703.87305, 725.87445-50, 3.02076-0.2}, {-4703.87305, 725.87445-100, 3.02076-0.2}, {-4703.87305, 725.87445-150, 3.02076-0.2}, {-4703.87305, 725.87445-200, 3.02076-0.2} } addEventHandler("onMarkerHit", root, function(player) if getElementType(player) == "player" and not isPedInVehicle(player) and getElementDimension(player) == 0 then if isTimer(standByDerbyMission) then if source == CrM then local x, y, z = unpack(DerbyPosition[math.random(#DerbyPosition)]) local cats = unpack(CarsMission[math.random(#CarsMission)]) setElementPosition(player, x, y, z) setElementDimension(player, 55) setElementInterior(player, 0) AddPlayer(player, CrtTable) TableCars[player] = createVehicle( cats, x, y, z, 0, 0, 0 ) setElementDimension(TableCars[player], 55) setElementInterior(TableCars[player], 0) addVehicleUpgrade(TableCars[player], 1010) setVehicleDamageProof(TableCars[player],true) warpPedIntoVehicle ( player, TableCars[player] ) setElementCollisionsEnabled(TableCars[player],false) setElementFrozen(TableCars[player], true) setElementFrozen(player, true) triggerClientEvent(player,"xWaterCarsFalse",player) toggleControl ( player, "vehicle_fire", false ) toggleControl ( player, "vehicle_secondary_fire", false ) toggleControl ( player, "enter_exit", false ) end else if source == CrM then exports["guimessages"]:outputServer(player,"#3399FF[Derby Mission] #00FF00Time left Before Derby Missions Start : #FFFF00"..getTimeLeft(startTheDerbyMission).." #00FF00!", 0, 255, 255) end end end end) function WarpDerbyMission() if isTimer(standByDerbyMission) then if isPedInVehicle(source) then removePedFromVehicle(source) end local x, y, z = unpack(DerbyPosition[math.random(#DerbyPosition)]) local cats = unpack(CarsMission[math.random(#CarsMission)]) setElementPosition(source, x, y, z) setElementDimension(source, 55) setElementInterior(source, 0) AddPlayer(source, CrtTable) TableCars[source] = createVehicle( cats, x, y, z, 0, 0, 0 ) warpPedIntoVehicle ( source, TableCars[source] ) setElementDimension(TableCars[source], 55) setElementInterior(TableCars[source], 0) addVehicleUpgrade(TableCars[source], 1010) setVehicleDamageProof(TableCars[source],true) setElementCollisionsEnabled(TableCars[source],false) setElementFrozen(TableCars[source], true) setElementFrozen(source, true) triggerClientEvent(source,"xWaterCarsFalse",source) toggleControl ( source, "vehicle_fire", false ) toggleControl ( source, "vehicle_secondary_fire", false ) toggleControl ( source, "enter_exit", false ) else exports["guimessages"]:outputServer(source,"#3399FF[Derby Mission] Not Starting yet !!", 0, 255, 255) end end addEvent("WarpDerbyMission",true) addEventHandler("WarpDerbyMission",root,WarpDerbyMission) TopKill = {} function sortTop() sortedTopKill = {} for a, b in pairs(TopKill) do table.insert(sortedTopKill, {getPlayerName(a), b}) end table.sort(sortedTopKill, function(a,b) return a[2] > b[2] end) end addEventHandler("onPlayerWasted", root, function(_, killer) if getPlayerTable(source, CrtTable) then exports["guimessages"]:outputServer(root, "#3399FF[Derby Mission] #FFFF00["..getPlayerName(source).."]#FF0000 Dead In Derby Mission !!", 0, 255, 255) RemovePlayer(source, CrtTable) if isElement( TableCars[source] ) then setElementFrozen(TableCars[source], false) end setElementFrozen(source, false) if isElement( TableCars[source] ) then destroyElement ( TableCars[source] ) end toggleControl ( source, "vehicle_fire", true ) toggleControl ( source, "vehicle_secondary_fire", true ) toggleControl ( source, "enter_exit", true ) for i, player in ipairs(CrtTable) do if not ( isPedDead ( player ) ) then TopKill[player] = (TopKill[player] or 0) + 1 exports["guimessages"]:outputServer(player, "#3399FF[Derby Mission] #00FF00 You Got (+1) Point !!", 0, 255, 255) end end checkDerbyForWinner() end end );
  16. بس اروح الماركر ما اقدر ادخل
  17. محد طالب منك يا اخي في غيرك
  18. ما تشتغل المهمة ---System--- function centerWindow(center_window) local screenW,screenH=guiGetScreenSize() local windowW,windowH=guiGetSize(center_window,false) local x,y = (screenW-windowW)/2,(screenH-windowH)/2 guiSetPosition(center_window,x,y,false) end local rx,ry = guiGetScreenSize() local fontScale = (rx/1440) local rxs, rys = (rx/1440), (ry/900) function dxDrawFramedText(message, left, top, width, height, color, scale, font, alignX, alignY, clip, wordBreak, postGUI, frameColor) color = color or tocolor(255, 255, 255, 255) frameColor = frameColor or tocolor(0, 0, 0, 255) scale = scale or 1.1 font = font or "default" alignX = alignX or "left" alignY = alignY or "top" clip = clip or false wordBreak = wordBreak or false postGUI = postGUI or false dxDrawText(message, left + 1, top + 1, width + 1, height + 1, frameColor, scale, font, alignX, alignY, clip, wordBreak, postGUI) dxDrawText(message, left + 1, top - 1, width + 1, height - 1, frameColor, scale, font, alignX, alignY, clip, wordBreak, postGUI) dxDrawText(message, left - 1, top + 1, width - 1, height + 1, frameColor, scale, font, alignX, alignY, clip, wordBreak, postGUI) dxDrawText(message, left - 1, top - 1, width - 1, height - 1, frameColor, scale, font, alignX, alignY, clip, wordBreak, postGUI) dxDrawText(message, left, top, width, height, color, scale, font, alignX, alignY, clip, wordBreak, postGUI) end TimeGuiSetDownC = { } function guiMoveDownToCenter(gui) if getElementData(gui,"HelhGui") == false then setElementData(gui,"HelhGui",true) local s1,s2=guiGetScreenSize() local w1,w2=guiGetSize(gui,false) local x,y = (s1-w1)/2,(s2-w2)/2 guiSetPosition(gui,x,(w2*4),false) TimeGuiSetDownC[gui] = setTimer(guiMoveDownToCenter,50,0,gui) end local a,b=guiGetScreenSize() local w1,w2=guiGetSize(gui,false) local x,y = (a-w1)/2,(b-w2)/2 local x1,y1 = guiGetPosition ( gui, false) if (y1 <= y) then killTimer(TimeGuiSetDownC[gui]) setElementData(gui,"HelhGui",false) else guiSetPosition(gui,x1,(y1-4),false) end end setTimer ( function () if getElementData(localPlayer, "DerbyMission") then triggerServerEvent('XDedDerby',localPlayer) end end, 5000, 0 ) addEventHandler("onClientRender", root, function() if getElementData(localPlayer, "DerbyMission") then if getElementDimension(localPlayer) ~= 55 then setElementData(localPlayer, "DerbyMission", false) else end cN = 0 for i, player in ipairs(getElementsByType("player")) do if getElementData(player, "DerbyMission") then cN = cN + 1 end end dxDrawRectangle(rxs*30, rys*555, rxs*100, rys*30, tocolor(0, 0, 0, 150)) dxDrawText("#FFFF00Player : #FFFFFF"..cN, rxs*40, rys*560, rxs*450, rys*350, tocolor(200, 200, 255, 255), rys*1.4, "default-bold", "left", "top", false, false, false, true) end end) local x, y = guiGetScreenSize() local movingSpeed = 5 local g_root = getRootElement( ) local g_resRoot = getResourceRootElement( getThisResource( ) ) local screenWidth, screenHeight = guiGetScreenSize( ) --Top-System--- TopMission = guiCreateStaticImage(0, y/1.7-(250/2), 0, 220, "Window.jpg", false) header = guiCreateStaticImage(0, 0, 500, 30, "Header.png", false, TopMission) guiSetAlpha ( TopMission, 0 ) guiCreateLabel(50, 5, 500, 100, "Top 5 Players On Derby Mission", false, header) ---------------- Label1 = guiCreateLabel(10, 50, 500, 100, "1 - ", false, TopMission) guiLabelSetColor(Label1,255,255,0) Label11 = guiCreateLabel(25, 50, 500, 100, getElementData(g_resRoot,"1") or "None", false, TopMission) Label2 = guiCreateLabel(220, 50, 500, 100, getElementData(g_resRoot,"1k") or "0", false, TopMission) if Label2 then guiLabelSetColor(Label2,0,255,0) end Label3 = guiCreateLabel(10, 80, 500, 100, "2 - ", false, TopMission) guiLabelSetColor(Label3,255,255,0) Label22 = guiCreateLabel(25, 80, 500, 100, getElementData(g_resRoot,"2") or "None", false, TopMission) Label4 = guiCreateLabel(220, 80, 500, 100, getElementData(g_resRoot,"2k") or "0", false, TopMission) if Label4 then guiLabelSetColor(Label4,0,255,0) end Label5 = guiCreateLabel(10, 110, 500, 100, "3 - ", false, TopMission) guiLabelSetColor(Label5,255,255,0) Label33 = guiCreateLabel(25, 110, 500, 100, getElementData(g_resRoot,"3") or "None", false, TopMission) Label6 = guiCreateLabel(220, 110, 500, 100, getElementData(g_resRoot,"3k") or "0", false, TopMission) if Label6 then guiLabelSetColor(Label6,0,255,0) end Label7 = guiCreateLabel(10, 140, 500, 100, "4 - ", false, TopMission) guiLabelSetColor(Label7,255,255,0) Label44 = guiCreateLabel(25, 140, 500, 100, getElementData(g_resRoot,"4") or "None", false, TopMission) Label8 = guiCreateLabel(220, 140, 500, 100, getElementData(g_resRoot,"4k") or "0", false, TopMission) if Label8 then guiLabelSetColor(Label8,0,255,0) end Label9 = guiCreateLabel(10, 170, 500, 100, "5 - ", false, TopMission) guiLabelSetColor(Label9,255,255,0) Label55 = guiCreateLabel(25, 170, 500, 100, getElementData(g_resRoot,"5") or "None", false, TopMission) Label10 = guiCreateLabel(220, 170, 500, 100, getElementData(g_resRoot,"5k") or "0", false, TopMission) if Label10 then guiLabelSetColor(Label10,0,255,0) end ------------------ addEvent('TopShowFiveDerbyTable',true) addEventHandler('TopShowFiveDerbyTable',resourceRoot, function( ) guiSetVisible(TopMission, true) addEventHandler( "onClientRender", getRootElement(), contractSubWindow ) guiSetText(Label11, getElementData(g_resRoot,"1") or "None") guiSetText(Label22, getElementData(g_resRoot,"2") or "None") guiSetText(Label33, getElementData(g_resRoot,"3") or "None") guiSetText(Label44, getElementData(g_resRoot,"4") or "None") guiSetText(Label55, getElementData(g_resRoot,"5") or "None") guiSetText(Label2, getElementData(g_resRoot,"1k") or "0") guiSetText(Label4, getElementData(g_resRoot,"2k") or "0") guiSetText(Label6, getElementData(g_resRoot,"3k") or "0") guiSetText(Label8, getElementData(g_resRoot,"4k") or "0") guiSetText(Label10, getElementData(g_resRoot,"5k") or "0") end) function contractSubWindow( ) local width, height = guiGetSize( TopMission, false ) local x, y = guiGetPosition( TopMission, false ) if width < 250 then guiSetSize( TopMission, width + movingSpeed, height, false ) guiSetAlpha ( TopMission, (guiGetAlpha(TopMission) + 0.015) ) if width > screenWidth - x then guiSetPosition( TopMission, (screenWidth - width), y, false ) end else guiSetSize( TopMission, 250 , height, false ) removeEventHandler( "onClientRender", g_root, contractSubWindow ) guiMoveToBack( TopMission ) setTimer(function() addEventHandler( "onClientRender", getRootElement(), endSubWindow ) end, 20000, 1) end end function endSubWindow( ) local width, height = guiGetSize( TopMission, false ) local x, y = guiGetPosition( TopMission, false ) if width > 0 then guiSetSize( TopMission, width - movingSpeed, height, false ) guiSetAlpha ( TopMission, (guiGetAlpha(TopMission) - 0.015) ) if width > screenWidth - x then guiSetPosition( TopMission, (screenWidth - width), y, false ) end else guiSetSize( TopMission, 0 , height, false ) removeEventHandler( "onClientRender", g_root, endSubWindow ) guiMoveToBack( TopMission ) end setTimer(function() guiSetVisible(TopMission, false) end, 2000, 1) end ----Warp-Mission--- local g_resRoot = getResourceRootElement( getThisResource( ) ) WarpMission = guiCreateWindow(400, 400, 300, 150, "Warp System | Derby Mission", false) guiSetVisible(WarpMission, false) centerWindow(WarpMission) guiMoveDownToCenter(WarpMission) Tite_Mission = guiCreateLabel(10,30, 300, 27, " To Enter The Derby Mission , Press 'Go To Mission' \n To Close The Derby Mission , Press 'Close' !", false, WarpMission) guiSetFont(Tite_Mission, "default-bold-small") WarpButton = guiCreateButton(10, 65, 300, 25, "Go To Mission", false,WarpMission) guiSetFont(WarpButton, "default-bold-small") CloseButton = guiCreateButton(10, 95, 300, 25, "Close", false,WarpMission) guiSetFont(CloseButton, "default-bold-small") PlayersLabel = guiCreateLabel(110, 125, 500, 100, "Player : ", false, WarpMission) guiLabelSetColor(PlayersLabel,255,255,255) guiSetFont(PlayersLabel, "default-bold-small") PlayerCountLabel = guiCreateLabel(155, 125, 500, 100, getElementData(g_resRoot,"PlayerCount") or "0", false, WarpMission) guiLabelSetColor(PlayerCountLabel,255,255,0) guiSetFont(PlayerCountLabel, "default-bold-small") --- addEvent("showPlayerCountDerbyMission", true) addEventHandler("showPlayerCountDerbyMission", root, function( ) guiSetText(PlayerCountLabel, getElementData(g_resRoot,"PlayerCount") or "0") end) addEvent("showWarpDerbyMission", true) addEventHandler("showWarpDerbyMission", root, function( ) guiSetVisible(WarpMission, true) guiMoveDownToCenter(WarpMission) showCursor(true) setTimer(guiSetVisible,60000,1,WarpMission,false) setTimer(showCursor,60000,1,false) end) addEventHandler("onClientGUIClick",root, function() if ( source == WarpButton ) then if getElementData(localPlayer, "LegalStatus") == "Jailed" then exports["guimessages"]:outputClient("#00F5F0[Derby Mission] #FF0000You Can't Go The Mission. You Are Jailed !", 255, 255, 0) return end if getElementData(localPlayer, "LegalStatus") == "Arrested" then exports["guimessages"]:outputClient("#00F5F0[Derby Mission] #FF0000You Can't Go The Mission. You Are Arrested !", 255, 255, 0) return end if getElementData(localPlayer,"Stats") == 4 then exports["guimessages"]:outputClient("#00F5F0[Derby Mission] #FF0000You Not Go Mission Because You Are Kidnapped !", 255, 255, 0) return end if getElementData(localPlayer,"Stats") == 5 then exports["guimessages"]:outputClient("#3399FF[Fight Mission] #FF0000You Not Go Mission Because You Are Kidnapped !", 255, 255, 0) return end if getElementData(localPlayer, "bag") then exports["guimessages"]:outputClient("#00F5F0[Derby Mission] #FF0000You Can't Go The Mission. You Have The Bag !", 255, 255, 0) return end if getElementData(localPlayer, "ShowMarkerPoor") then exports["guimessages"]:outputClient("#00F5F0[Derby Mission] #FF0000You Can't Go The Mission. You Have The Poor Marker !", 255, 255, 0) return end if getElementData(localPlayer, "ShopPanel") then exports["guimessages"]:outputClient("#00F5F0[Derby Mission] #FF0000Close The Panel First!", 255, 255, 0) return end if getElementDimension(localPlayer) == 55 then exports["guimessages"]:outputClient("#00F5F0[Derby Mission] #FF0000You Can't Go The Mission. You Are Already in The Mission !", 255, 255, 0) return end if (isPedDead (localPlayer)) then exports["guimessages"]:outputClient("#00F5F0[Derby Mission] #FF0000You Can't Go The Mission. You Are Dead !", 255, 255, 0) return end if not getPlayerTeam(localPlayer) then exports["guimessages"]:outputClient("#00F5F0[Derby Mission] #FF0000You Can't Go The Mission. Not Join To Any Team First !", 255, 255, 255) return end fadeCamera(false) setTimer(fadeCamera, 3000, 1, true) triggerServerEvent ( "WarpDerbyMission", localPlayer ) guiSetVisible(WarpMission, false) showCursor(false) elseif ( source == CloseButton ) then guiSetVisible(WarpMission, false) showCursor(false) end end) ---Mission-System---
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