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Sendy

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Everything posted by Sendy

  1. function writedata(query) local connection = exports.db:getConnection()--I have another script that exports the connection local result = dbPoll(query, 0) if (#result > 0 ) then local up = dbQuery(connection, "UPDATE players SET money = ? WHERE account = ? ", getPlayerMoney(source), account)--Update player money if found result dbFree(up) elseif (#result == 0 ) then local insert = dbQuery(connection, "INSERT INTO players (account, money) VALUES(?, ?) ", account, getPlayerMoney(source))--insert player money if found result end end
  2. But how i Can detect if my ped is hit by water Can?
  3. function outputPlayerHitByWater(thePed) --if (getElementType(thePed) ~= "player") then if (getElementType(thePed) == "ped") then --setElementHealth(thePed, getElementHealth(thePed) - 1) killPed ( thePed, attacker, 56, 9, false) end end addEventHandler("onClientPedHitByWaterCannon", getRootElement(), outputPlayerHitByWater) Can anyone tell me why this not working? i have always warning Bad ussage killPed this client side function will only work with client created peds
  4. onPlayerLogin triggerClientEvent downloadFile
  5. https://www.mta-resource.ru/load/resource/id/4721
  6. must work.. /debugscript 3 ?
  7. Sendy

    Warp player to

    addCommandHandler("easr", function() players = getElementsByType("player") for i,v in ipairs(players) do setElementPosition(v, posX, posY, posZ) end end)
  8. function check ( player, seat, jacked ) if getElementData(source, "policeman") == true then if getElementData(source, "owner") == getAccountName(getPlayerAccount(player)) then else cancelEvent() outputChatBox("You need to be a Policeman", player) end end end addEventHandler ( "onVehicleStartEnter", getRootElement(), check ) function setcop(player, cmd) setElementData(getPedOccupiedVehicle(player), "policeman", true) setElementData(getPedOccupiedVehicle(player), "owner", getAccountName(getPlayerAccount(player))) outputChatBox("The Policeman:"..getPlayerName(player), player) end addEventHandler ( "onVehicleEnter", getRootElement(), setcop )
  9. delete first setPedStat
  10. server-side -> setPlayerMoney() use triggerServerEvent() when you buy weapon
  11. function boss3 ( ) NemesisLosSantos = exports [ "slothBot" ]:spawnBot ( 1182.7412109375, -2036.556640625, 69.0078125, 90, 110, 0, 0, nil, 34,"waiting", true ) exports.extra_health:setElementExtraHealth ( NemesisLosSantos, 7000 ) outputChatBox ("#1DF30BEvento: El #FC0303BOSS Sniper Zombie #1DF30Bha vuelto a la vida. Ciudad Los Santos", getRootElement(), 255, 255, 255, true ) outputChatBox ("#1DF30BEvento: Premio #FC0303$20.000 #1DF30BPara El Player Que Mate Al Boss!",getRootElement(), 255, 255, 255, true ) Blip = (createBlipAttachedTo ( NemesisLosSantos, 23 )) setElementData ( NemesisLosSantos, "bossls", true ) end boss3() addEvent("onBotWasted",true) addEventHandler("onBotWasted",getRootElement(), function (killer) if (source == NemesisLosSantos) then givePlayerMoney(killer,20000) --- dinero al matarlo -- killerName = getPlayerName(killer) triggerClientEvent(killer,"onShowMoney2",killer) weapon = getPedWeapon(killer) wr, wg, wb = getPlayerNametagColor(killer) exports.killmessages:outputMessage ( {killerName,{"padding",width=3},{"icon",id=weapon or 0},{"padding",width=3},{"color",r=125,g=0,b=0}," *[Sniper Zombie]"},getRootElement(),wr,wg,wb ) -- killmesagge -- outputChatBox ( getPlayerName( killer ) .. " #1DF30BHa matado el #FC0303Boss Sniper #1DF30BRecompensa de #FC0303$20.000",getRootElement(), 255, 255, 255, true ) destroyElement(Blip) setTimer(boss3, 25000, 1) end end)
  12. Sendy

    MultiLanguage

    https://community.multitheftauto.com/index.php?p=resources&s=details&id=2175
  13. Sendy

    MultiLanguage

    I need from .xml but thanks i find this from another resource but i don't know how this can work with my system function loadText (language, stringName, resource) if resource == nil then stringsFile = stringsRootFile else local resourceFile = getResourceFromName (resource) if resourceFile == false then return false end end language = getElementData(source, "Language") if stringName then stringsFile = xmlLoadFile (":" .. tostring(resource) .. "/en.xml") if stringsFile then local firstStringNode = xmlFindChild ( stringsFile, tostring(stringName), 0 ) if firstStringNode then local secondStringNode = xmlFindChild ( firstStringNode, tostring(language), 0 ) if secondStringNode then local text = xmlNodeGetValue (secondStringNode) if text then return tostring(text) else return false end else return false end else return false end else return false end else return false end end
  14. Sendy

    MultiLanguage

    Hello can anyone help me with this? i want create multi language but i don't know how. --en.xml <language name="EN"> <message string="EN" /> <message string="EN1" /> </language> i'am using if getElementData(source, "Language") == "EN" then outputChatBox("EN") else outputChatBox("EN1") end --for set language setElementData(source, "Language", "EN") How i can get text in outputChatBox from first code? please help
  15. Sendy

    timestamp

    Thanks working.
  16. Sendy

    timestamp

    Thanks when i want add years, months, days? local years = math.floor((remaining_time % number) / number) local months = math.floor((remaining_time % number) / number) local days = math.floor((remaining_time % number) / number) local hours = math.floor((remaining_time % 86400) / 3600) local mins = math.floor((remaining_time % 3600) / 60) local secs = math.floor(remaining_time % 60)
  17. Sendy

    timestamp

    Hello, i need help with timestamp how to get time remaining from timestamp? example: timestamp = 1552450302 Remaining: 02:05:20 - 05:02:14 please help anyone
  18. Sendy

    Health problem

    Thanks but not work i have 1 health and 100 armor and when ped attack to me i'am dead.. when i have 2 and more health and armor 100 and peds attack to me its working loss
  19. Sendy

    Health problem

    function armor(loss) local Health = getElementHealth(source) local Armour = getPedArmor(source) setPedArmor(source, Armour - loss) if Armour < 0 then setElementHealth(source, Health - loss) end end addEvent("ArMoR", true) addEventHandler("ArMoR", getRootElement(), armor) Please can anyone tell me why if i have armor 100 and health 1 and ped damage to me i'am dead? if i have health 100 and armor 100 its working first loos armor then health..
  20. Sendy

    setvip warning

    checking if vip is expired
  21. Sendy

    setvip warning

    its setTimer(DeleteVIP, 60000, 0) sorry
  22. Sendy

    setvip warning

    What i don't need addCommandHandler..
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