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John Smith

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Everything posted by John Smith

  1. Why dont we not just help you with hacking, but give you 1 million dollars as well?
  2. John Smith

    How xD

    Neither will you guys succeed in anything by making multiple accounts just to create spam( which usually leads to fights ) Though, what Grafu said is true
  3. Really Nice! I already saw all of them except for the ped ai thing, anyway its amazing
  4. Pa nije on oduvijek znao stititi svoje skripte, ljudi iz tunisa su jos ukrali te skripte iz 2012 ili 2013 godine, a ti si koristio te skripte koji su tunizani ukrali jos prije.
  5. Nemoj ic na nacionalno vrijedanje, molim te. Ja ne bih to zvao vrijedanjem. Ja bih to vise zvao okrutnom istinom. To sto psujem samo pokazuje koliko mrzim klonirane servere, zajedno sa grafuroamom ( i sam si vidio da su admini u grafuroamu cisti idioti ) a ti Nekac molim te nemoj govorit da si ti ista "radio sam", zato sto nisi. ako znas promijenit neku stvar u skripti to ne znaci da je skripta tvoja, ili da si ju ti napravio.
  6. I need shaders to use multiple versions of something onto 1 cloth also Tomas i really don't know how would that even help me in achieving what i'm trying to do
  7. hello i have tried applying shader to clothes, tried everything using textureName as CJ, using gTexture thing and applying it to clothes names etc and none of them worked and yet later on i found that arran did this with shaders (at least video says so) 2 years ago [ ]so does anyone know how can i replace any cloth with a shader?
  8. it checks whether a player has a vehicle or not and if he has, it fixes the vehicle otherwise it would give an error if a player wouldnt have vehicle
  9. You guys should keep those discussions in PM messages, and not spam the forum with all that crap.
  10. just a question: do you have DDoS protection? last time i had a server which you hosted(in 2012) you had none so i'm wondering if you got it now
  11. Insane Hosting(They're returning at 9th of Feb. and were very good and extremely cheap)
  12. ANIM>ped>gas_cwr setPedAnimation(ped,"ped","gas_cwr") :3
  13. ok thanks guys edit: but it returns the total time since the server was up... how can i get the time since the key was holded? edit 2: nvm solved it thanks
  14. hi is there a way to see if a client is holding specific key without releasing it? and calculate time before the client released the key?
  15. not sure but reason might be that variable team is being conflicted at line 13
  16. Maybe if you actually knew something about scripting else than using other people's codes maybe then you'd know by yourself how to do these things.
  17. i miss the old placeholder which would create circles in different sort of colors when you'd move your mouse.. current placeholder is shit
  18. i've edited my above post edit: oh also i suggest you to rename your 'loss' table to something else to avoid conflicts with 'loss' variable in onClientPedDamage event.
  19. it's obvious and logical. ped gets damage upon event - inside that event you trigger ped damage event again which does that thing over and over again resulting in infinite loop(c stack overflow) edit: if you want directly to use custom damage in that event, on damage use setElementHealth(source,getElementHealth(source)+loss) -- return it to previous state setElementHealth(source,getElementHealth(source) - loss[getPedWeapon(killer)]) -- set health damage to your custom defined one
  20. its getLocalPlayer() is same thing as localPlayer
  21. Use shaders and apply it to car tire smoke
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