Can someone help me how to do that vip has free skils as guns and vehicles
addEvent ("viewGUI", true)
function showGui (hitPlayer, matchingDimension)
triggerClientEvent ("viewGUI", hitPlayer)
end
addCommandHandler("shop",showGui)
addEvent ("weapBuy", true)
addEventHandler ("weapBuy", getRootElement(),
function(id, cost, name, ammo)
local accName = getAccountName ( getPlayerAccount ( source ) ) -- get his account name
if isObjectInACLGroup ("user."..accName, aclGetGroup ( "VIP" ) ) then
giveWeapon(source, tonumber(id),1000)
else
if (getPlayerMoney (source) >= tonumber(cost)) then
outputChatBox ("You Bought a " .. name, source, 255, 0, 0, false)
outputChatBox ("ID: " .. id, source, 255, 0, 0, false)
outputChatBox ("Cost: " .. cost, source, 255, 0, 0, false)
takePlayerMoney (source, tonumber (cost))
giveWeapon(source, tonumber(id),1000)
else
outputChatBox ("You are too poor!", source, 255, 0, 0, false)
end
end
end
)
addEvent ("carBuy", true)
addEventHandler ("carBuy", getRootElement(),
function(id2, cost2, name2,x, y, z, sRz)
local accName = getAccountName ( getPlayerAccount ( source ) ) -- get his account name
if isObjectInACLGroup ("user."..accName, aclGetGroup ( "VIP" ) ) then
local x,y,z = getElementPosition (source)
local vehicle = createVehicle (id2, x, y, z, 0, 0, sRz )
warpPedIntoVehicle(source, vehicle)
else
if (getPlayerMoney (source) >= tonumber(cost2)) then
outputChatBox ("Bought a " .. name2, source, 255, 0, 0, false)
outputChatBox ("ID: " .. id2, source, 255, 0, 0, false)
outputChatBox ("Cost: " .. cost2, source, 255, 0, 0, false)
takePlayerMoney (source, tonumber (cost2))
local x,y,z = getElementPosition (source)
local vehicle = createVehicle (id2, x, y, z, 0, 0, sRz )
warpPedIntoVehicle(source, vehicle)
else
outputChatBox ("You are too poor!", source, 255, 0, 0, false)
end
end
end
)
function vExplode ()
toggleVehicleRespawn ( source, false )
setTimer(destroyElement, 5000, 1, source)
end
addEventHandler ( "onVehicleExplode", getResourceRootElement(getThisResource()), vExplode )
function skillButton (id, cost)
if (id == "0") then
skillBuyPlayer (1000000,source,69)
elseif (id == "1") then
skillBuyPlayer (1000000,source,70)
elseif (id == "2") then
skillBuyPlayer (1000000,source,71)
elseif (id == "3") then
skillBuyPlayer (1000000,source,72)
elseif (id == "4") then
skillBuyPlayer (1000000,source,73)
elseif (id == "5") then
skillBuyPlayer (1000000,source,74)
elseif (id == "6") then
skillBuyPlayer (1000000,source,75)
elseif (id == "7") then
skillBuyPlayer (1000000,source,76)
elseif (id == "8") then
skillBuyPlayer (1000000,source,77)
elseif (id == "9") then
skillBuyPlayer (1000000,source,78)
elseif (id == "10") then
skillBuyPlayer (1000000,source,79)
elseif (id == "11") then
skillBuyPlayer (1000000,source,24)
elseif (id == "12") then
skillBuyPlayer (50000,source,23)
elseif (id == "13") then
skillBuyPlayer (25000,source,21)
end
end
addEvent ("skillBuy", true)
addEventHandler ("skillBuy", getRootElement(),skillButton)
function skillBuyPlayer (cash,player,id)
if (getPlayerMoney (player) >= cash) then
takePlayerMoney (player,cash)
setPedStat(player, id, 1000)
else outputChatBox ("You are too poor!", player, 255,0,0)
end
end