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Karuzo

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Everything posted by Karuzo

  1. Uh, what are you trying to say with this message/picture?
  2. Wait what??? 2 months? Not that much, only some 10-12 days. Yeah better edit October to September.
  3. Why do you open a thread where you can't even show screenshots? I believe it is not even "Work in Progress". It's like every thread you open,after 2-3 days it's locked and you make a new thread. Let me just ask you smth. You have a "Scripting-Team" but you need 2 months for such a system? Anyway, Good luck.
  4. Uh no we didn't. Check your MTA 1.3 folder. All downloads are in your 1.3 folder. This way you don't have to transfer the mods from the 1.3 folder to 1.4
  5. Karuzo

    The last reply

    The MTA servers need more doge, so we can handle more doge. You doge what i mean?
  6. Karuzo

    The last reply

    The resource 'mta' was not found.
  7. Vehicle mod (again...) https://community.multitheftauto.com/index.php?p= ... &pic=15105 DONE
  8. You open a github folder with 2 files in it? Nvm, it is pretty simple.
  9. rekt. As Solidsnake said, that resource is already good, i don't think that you would make a better one.
  10. I think the admin panel outputs this message.
  11. I'm not sure i i understood you right. But maybe this could help: addEventHandler("onClientClick",root, function(btn,state) if btn == "left" and state == "down" and isMouseOverElement(x,y,w,h) then --isMouseOverElement(your gui pos,siz, etc..) --your code. end end ) function isMouseOverElement(psx,psy,pssx,pssy) if isCursorShowing() == false then return false end local x,y = guiGetScreenSize() local cx,cy = getCursorPosition() cx,cy = cx*x,cy*y if cx >= psx and cx <= psx+pssx and cy >= psy and cy <= psy+pssy then return true,cx,cy else return false end end
  12. That's what my problem is.
  13. Would it be on the same position on every single car? Since i need the exact back of a car.
  14. Hey, I just tried that function and i have a problem now. If i create the object(which i want to attach to the car) without attaching it to the car, it is on the position where i want it. But if i create it and attach it right after that, the position is different and i can't even see the object. This is my code: addCommandHandler("t", function () local vehicle = getPedOccupiedVehicle ( localPlayer ) if vehicle then local x,y,z = getPositionFromElementOffset(vehicle,0,3,0) local rx,ry,rz = getElementRotation(vehicle) element = createObject(1060,x,y,z,rx,ry,rz,false) outputDebugString("XYZ:"..x..","..y..","..z) outputDebugString("RXRYRZ:"..rx..","..ry..","..rz) attachElements(element,vehicle,x,y,z) end end)
  15. Ah, I didn't see that function Thanks IIYAMA.
  16. That makes no sense. Since you can't use onPlayerSpawn client-side.
  17. Hello Guys, I want to know how i can calculate the exact position of a car/car-part. I want this part of the car: I hope you can help me.
  18. cancelEvent(meta) There are no arguments clientside for cancelEvent.
  19. Not a big deal but still good.
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