marker = createMarker ( x , y , z, "cylinder", 1.5, 255, 255, 0, )
addEventHandler ("onClientMarkerHit", marker, function ( hitPlayer )
if hitPlayer == localPlayer then
fadeCamera ( false, 3, 0, 255, 0 ) -- 3 second
setElementPosition ( hitPlayer, x, y, z )
end
end )
marker = createMarker ( x , y , z, "cylinder", 1.5, 255, 255, 0, )
addEventHandler ("onClientMarkerHit", resourceRoot, function ( hitPlayer )
if hitPlayer == localPlayer then
fadeCamera ( false, time to fade, 0, 255, 0 )
setElementPosition ( hitPlayer, x, y, z )
end
end )