A file will save while server is running I know that for a fact. I use the xmls for a mod shop to keep track of vehicles 'Easier to remove/delete while server is running' and update perfectly.
A file will save while server is running I know that for a fact. I use the xmls for a mod shop to keep track of vehicles 'Easier to remove/delete while server is running' and update perfectly.
function vctint(thePlayer)
if not getElementType(thePlayer) == "vehicle" then
if isPedInVehicle(thePlayer) then return end
setElementInterior(thePlayer, 5)
setElementDimension(thePlayer, 1)
setElementPosition(thePlayer, 225.0107421875, -8.0927734375, 1002.2109375)
setElementRotation(thePlayer, 0, 0, 90, "default", true)
setCameraTarget(thePlayer, thePlayer)
end
end
addEventHandler("onMarkerHit", vctIn, vctint)
function vctint(thePlayer)
if not getElementType(thePlayer) == "vehicle" then
if isPedInVehicle(thePlayer) then return end
setElementInterior(thePlayer, 5)
setElementDimension(thePlayer, 1)
setElementPosition(thePlayer, 225.0107421875, -8.0927734375, 1002.2109375)
setElementRotation(thePlayer, 0, 0, 90, "default", true)
setCameraTarget(thePlayer, thePlayer)
end
end
addEventHandler("onMarkerHit", vctIn, vctint)
Not sure that matters at all really, 3.0 of SA is screwed up while loading the map. When the models are actually loaded with EngineLoadDFF everything goes to hell for the people with 3.0'Steam Version' the SA map doesn't load correctly, and there's crashing in Vice.
Not sure that matters at all really, 3.0 of SA is screwed up while loading the map. When the models are actually loaded with EngineLoadDFF everything goes to hell for the people with 3.0'Steam Version' the SA map doesn't load correctly, and there's crashing in Vice.
Continuing work on the mapping for my server 'Placing vice city down the ocean from mt.chilland' I've ran into a huge issues.
Alot of people 'From what I can tell the owners of the steam version' are having issues loading the SA map, and even crashing near vice city. I've tried sending them a manual installer / extractor for the files but that does 0.
Any way to fix this, or is this an MTA bug and I'm screwed? // Happens when the models are initially loaded, but not replaced //
Continuing work on the mapping for my server 'Placing vice city down the ocean from mt.chilland' I've ran into a huge issues.
Alot of people 'From what I can tell the owners of the steam version' are having issues loading the SA map, and even crashing near vice city. I've tried sending them a manual installer / extractor for the files but that does 0.
Any way to fix this, or is this an MTA bug and I'm screwed? // Happens when the models are initially loaded, but not replaced //