Lol? It will destroy Source?
addEventHandler("onVehicleExplode",root,function()
local car = createVehicle(yourArguments) -- It will destroy this car.
destroyElement(car)
end)
I know this problem. Rename your folder to anything. Rename your script to server.lua. Remember to change the meta.
I hope it fixs. It happend to me. If din't work try make it zipped.
Hello.
What about adding destroyBlip function? It will be good for destroying one blip.
Arguments:
blipName: The blip variable name you want to destroy.
It would be better for destroying 1 blip or maybe 2.