Olá pessoal, queria saber se tem como zerar uma Handling, vou explicar.
aquelas Handling's desagradáveis que, quando você está parado em um lugar e de repente chega um cara e te joga pra bem longe. quero saber se tem como setar uma Handling com o valor 0 ao entrar na área verde.
pelomenos algum exemplo já me ajuda
esse é uma parte do meu código
addEventHandler ("onColShapeHit", getRootElement(),
function(hitElement, matchingDimension)
if (getElementType (hitElement) == "player") and (getElementID (source) == "greenzoneColshape") then
outputChatBox ("", hitElement, 255, 0, 0, true)
toggleControl (hitElement, "fire", false)
toggleControl (hitElement, "next_weapon", false)
toggleControl (hitElement, "previous_weapon", false)
toggleControl (hitElement, "sprint", true)
toggleControl (hitElement, "aim_weapon", false)
toggleControl (hitElement, "vehicle_fire", false)
showPlayerHudComponent (hitElement, "ammo", false)
showPlayerHudComponent (hitElement, "weapon", false)
triggerClientEvent (hitElement, "enableGodMode", hitElement)
end
if (source == moneyZoneCol) and (getElementType (hitElement) == "vehicle") then
setElementVelocity (hitElement, 0, 0, 0)
setElementPosition (hitElement, 2018.33, 1534.77, 12.37)
setVehicleRotation (hitElement, 0,0,270)
if (getVehicleOccupant (hitElement, 0)) then
outputChatBox ("", getVehicleOccupant (hitElement, 0), 255, 0, 0, false)
end
end
end)
addEventHandler ("onColShapeLeave", getRootElement(),
function(leaveElement, matchingDimension)
if (getElementType (leaveElement) == "player") and (getElementID (source) == "greenzoneColshape") then
outputChatBox ("", leaveElement, 255, 0, 0, false)
toggleControl (leaveElement, "fire", true)
toggleControl (leaveElement, "next_weapon", true)
toggleControl (leaveElement, "previous_weapon", true)
toggleControl (leaveElement, "sprint", true)
toggleControl (leaveElement, "aim_weapon", true)
toggleControl (leaveElement, "vehicle_fire", true)
showPlayerHudComponent (leaveElement, "ammo", false)
showPlayerHudComponent (leaveElement, "weapon", false)
triggerClientEvent (leaveElement, "disableGodMode", leaveElement)
end
end)