Teste esse!!
function Render()
dxDrawText(" Beneficios V.I.P\nFunçoes Player\n#1 : JetPack\n#2 : Invisivel\n#3 : Velocidade 3x\n#4 : Kit Armas V.I.P\n#5 : Sniper One Hit Kill\n#6 : Vida | Colete\n#7 : Skin V.I.P\n#8 : Todas as Habilidades\nFunçoes Carro\n#1 : Indestrutivel\n#2 : Invisivel", 420, 308, 817, 512, tocolor(255, 255, 255, 255), 1.00, "sans", "left", "top", false, false, false, false, false)
dxDrawLine(410 - 1, 296 - 1, 410 - 1, 512, tocolor(0, 0, 0, 255), 1, false)
dxDrawLine(598, 296 - 1, 410 - 1, 296 - 1, tocolor(0, 0, 0, 255), 1, false)
dxDrawLine(410 - 1, 512, 598, 512, tocolor(0, 0, 0, 255), 1, false)
dxDrawLine(598, 512, 598, 296 - 1, tocolor(0, 0, 0, 255), 1, false)
dxDrawRectangle(410, 296, 188, 216, tocolor(116, 101, 18, 70), false)
end
bindKey ( "f2", "both",
function ( key, keyState )
if ( keyState == "down" ) then
addEventHandler("onClientRender", getRootElement(), Render)
elseif ( keyState == "up" ) then
removeEventHandler("onClientRender", getRootElement(), Render)
end
end
)