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                Posts216
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Everything posted by Gallagher
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	already used FileDelete and ended up being robbed it is very easy to get the client-side files before they are deleted
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	Your internal.db is buggy, you can not spawn cars by admin "p" panel. You should replace your internal and not for a new spawn more cars by "p"
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	hello guys! I did a HuD which has a stock that I would not want anyone to steal. I tried using "jacks.png" cache="false" /> but not deleted the picture. Is there any way to delete the image from the client harddisk?
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	lol is there any way around this?
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	for some reason your script also giving this error. Is it a problem to resolution? what is your resolution?
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	original or changed you? can send me your pm or by at 4shared?
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	the script worked for you? did not work for me
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	https://community.multitheftauto.com/index.php?p= ... ls&id=8883 you downloaded the resource?
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	--// Created by KryPtoHolYx --\\ local s = {guiGetScreenSize()} local icons = {} for k = 1,65 do icons[k] = dxCreateTexture("blips/"..k..".png") end local blips = {} addEventHandler( "onClientResourceStart", getRootElement( ),function (res) if res ~= getThisResource() then return end radarTexture = dxCreateTexture("radar.jpg") currentZoomState = 0.5 local width, height = 1200,1200 radar = dxCreateRenderTarget( s[1]*width*3/1440, s[2]*height*3/900 ) mapRadar = dxCreateRenderTarget( s[1]*width*3/1440, s[2]*height*3/900,true ) radararea = dxCreateRenderTarget( s[1]*width*3/1440, s[2]*height*3/900,true ) pathmap = dxCreateRenderTarget( s[1]*width*3/1440, s[2]*height*3/900,true ) --local MimgW,MimgH = dxGetMaterialSize(radarTexture) MimgW, MimgH = dxGetMaterialSize(mapRadar) setTimer(function () blips = {} for i, v in ipairs( getElementsByType('blip') ) do local icon = getBlipIcon(v) if icon > 3 then local px,py = getElementPosition(v) local blip_x = (3000+px)/6000*MimgW local blip_y = (3000-py)/6000*MimgH local rot = getPedCameraRotation( localPlayer ) table.insert(blips,{x = blip_x, y = blip_y,icon = icon}) end end end,10000,0) addEventHandler ("onClientPreRender",root, function () dxSetRenderTarget( mapRadar,true ) dxDrawImage (0,0,MimgW,MimgH, radarTexture) for i, v in ipairs( blips ) do local rot = getPedCameraRotation( localPlayer ) dxDrawImage(v.x-20/2, v.y-20/2, 20, 20,icons[v.icon],rot) end for i, v in ipairs(getElementsByType('player') ) do if v ~= localPlayer then local r,g,b = 20,200,20 or getPlayerNametagColor(v) local px,py = getElementPosition(v) local p_x = (3000+px)/6000*MimgW local p_y = (3000-py)/6000*MimgH local prot = getPedRotation( v ) local p_blipsize = 20-currentZoomState dxDrawImage (p_x-p_blipsize/2,p_y-p_blipsize/2,p_blipsize,p_blipsize, icons[3],-prot,0,0,tocolor(r,g,b)) end end dxSetRenderTarget( ) dxSetRenderTarget( radararea,true ) for i, v in ipairs( getElementsByType('radararea') ) do local r,g,b,a = getRadarAreaColor(v) local w,h = getRadarAreaSize(v) x,y = getElementPosition(v) x = x / (6000 / MimgW) + MimgW/2 y = y / (-6000/ MimgH) + MimgH/2 dxDrawRectangle(x, (y-h) + 4 + (h/2), (w/2), (h/2), tocolor(r,g,b,a)) end dxSetRenderTarget( ) dxSetRenderTarget( radar,true ) local x,y,z = getElementPosition(localPlayer) local rot = getPedCameraRotation( localPlayer ) local mapx = x / (6000/MimgW) + MimgW/2 - width*currentZoomState/2 local mapy = y / (-6000/MimgH) + MimgH/2 - height*currentZoomState/2 dxDrawImageSection (0,0,width,height,mapx,mapy,width*currentZoomState,height*currentZoomState,mapRadar,-rot) dxDrawImageSection (0,0,width,height,mapx,mapy,width*currentZoomState,height*currentZoomState,radararea,-rot) dxDrawImageSection (0,0,width,height,mapx,mapy,width*currentZoomState,height*currentZoomState,pathmap,-rot) local px,py = getElementPosition(localPlayer) local prot = getPedRotation( localPlayer ) local pblipsize = 20 - currentZoomState dxDrawImage (width/2-pblipsize/2,height/2-pblipsize/2,pblipsize,pblipsize, icons[3],-rot-prot) dxSetRenderTarget() showPlayerHudComponent("radar",false) dxDrawImageSection(s[1]*50/1440, s[2]*650/900, s[1]*300/1440, s[2]*200/900, 450,490, 300, 200,radar, 0, -90, 0, tocolor(255, 255, 255, 255),true) dxDrawRectangle(s[1]*50/1440, s[2]*650/900,s[1]*300/1440,s[2]*2/900,tocolor(0,0,0,255),true) dxDrawRectangle(s[1]*50/1440, s[2]*850/900,s[1]*300/1440,s[2]*2/900,tocolor(0,0,0,255),true) dxDrawRectangle(s[1]*350/1440, s[2]*650/900,s[1]*2/1440,s[2]*202/900,tocolor(0,0,0,255),true) dxDrawRectangle(s[1]*50/1440, s[2]*650/900,s[1]*2/1440,s[2]*200/900,tocolor(0,0,0,255),true) local x,y,z = getElementPosition(localPlayer) local zone = getZoneName(x,y,z) local textwidth = dxGetTextWidth(zone, 1.02,"default-bold") dxDrawRectangle(s[1]*50/1440, s[2]*820/900,s[1]*(textwidth+25)/1440,s[2]*30/900,tocolor(0,0,0,120),true) dxDrawText ( zone, s[1]*63/1440, s[2]*828/900,s[1]*(textwidth+25)/1440,s[2]*30/900, tocolor ( 255, 255, 255, 255 ), 1.02, "default-bold", "left", "top",false,false,true,false,true, 0,0,0) if getKeyState("num_add") then if currentZoomState - 0.01 < 0.5 then return else currentZoomState = currentZoomState - 0.03 end elseif getKeyState("num_sub") then if currentZoomState + 0.01 > 1.5 then return else currentZoomState = currentZoomState + 0.03 end end end ) end)
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	error http://prntscr.com/31olj8
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	error --// Created by KryPtoHolYx --\\ local s = {guiGetScreenSize()} local icons = {} for k = 1,65 do icons[k] = dxCreateTexture("blips/"..k..".png") end local blips = {} addEventHandler( "onClientResourceStart", getRootElement( ),function (res) if res ~= getThisResource() then return end radarTexture = dxCreateTexture("radar.jpg") currentZoomState = 0.5 local width, height = 1200,1200 radar = dxCreateRenderTarget( s[1]*width*3/1440, s[2]*height*3/900 ) mapRadar = dxCreateRenderTarget( s[1]*width*3/1440, s[2]*height*3/900,true ) radararea = dxCreateRenderTarget( s[1]*width*3/1440, s[2]*height*3/900,true ) pathmap = dxCreateRenderTarget( s[1]*width*3/1440, s[2]*height*3/900,true ) local MimgW,MimgH = dxGetMaterialSize(mapRadar) setTimer(function () blips = {} for i, v in ipairs( getElementsByType('blip') ) do local icon = getBlipIcon(v) if icon > 3 then local px,py = getElementPosition(v) local blip_x = (3000+px)/6000*MimgW local blip_y = (3000-py)/6000*MimgH local rot = getPedCameraRotation( localPlayer ) table.insert(blips,{x = blip_x, y = blip_y,icon = icon}) end end end,10000,0) addEventHandler ("onClientPreRender",root, function () dxSetRenderTarget( mapRadar,true ) dxDrawImage (0,0,MimgW,MimgH, radarTexture) for i, v in ipairs( blips ) do local rot = getPedCameraRotation( localPlayer ) dxDrawImage(v.x-20/2, v.y-20/2, 20, 20,icons[v.icon],rot) end for i, v in ipairs(getElementsByType('player') ) do if v ~= localPlayer then local r,g,b = 20,200,20 or getPlayerNametagColor(v) local px,py = getElementPosition(v) local p_x = (3000+px)/6000*MimgW local p_y = (3000-py)/6000*MimgH local prot = getPedRotation( v ) local p_blipsize = 20-currentZoomState dxDrawImage (p_x-p_blipsize/2,p_y-p_blipsize/2,p_blipsize,p_blipsize, icons[3],-prot,0,0,tocolor(r,g,b)) end end dxSetRenderTarget( ) dxSetRenderTarget( radararea,true ) for i, v in ipairs( getElementsByType('radararea') ) do local r,g,b,a = getRadarAreaColor(v) local w,h = getRadarAreaSize(v) x,y = getElementPosition(v) x = x / (6000 / MimgW) + MimgW/2 y = y / (-6000/ MimgH) + MimgH/2 dxDrawRectangle(x, (y-h) + 4 + (h/2), (w/2), (h/2), tocolor(r,g,b,a)) end dxSetRenderTarget( ) dxSetRenderTarget( radar,true ) local x,y,z = getElementPosition(localPlayer) local rot = getPedCameraRotation( localPlayer ) local mapx = x / (6000/MimgW) + MimgW/2 - width*currentZoomState/2 local mapy = y / (-6000/MimgH) + MimgH/2 - height*currentZoomState/2 dxDrawImageSection (0,0,width,height,mapx,mapy,width*currentZoomState,height*currentZoomState,mapRadar,-rot) dxDrawImageSection (0,0,width,height,mapx,mapy,width*currentZoomState,height*currentZoomState,radararea,-rot) dxDrawImageSection (0,0,width,height,mapx,mapy,width*currentZoomState,height*currentZoomState,pathmap,-rot) local px,py = getElementPosition(localPlayer) local prot = getPedRotation( localPlayer ) local pblipsize = 20 - currentZoomState dxDrawImage (width/2-pblipsize/2,height/2-pblipsize/2,pblipsize,pblipsize, icons[3],-rot-prot) dxSetRenderTarget() showPlayerHudComponent("radar",false) dxDrawImageSection(s[1]*50/1440, s[2]*650/900, s[1]*300/1440, s[2]*200/900, 450,490, 300, 200,radar, 0, -90, 0, tocolor(255, 255, 255, 255),true) dxDrawRectangle(s[1]*50/1440, s[2]*650/900,s[1]*300/1440,s[2]*2/900,tocolor(0,0,0,255),true) dxDrawRectangle(s[1]*50/1440, s[2]*850/900,s[1]*300/1440,s[2]*2/900,tocolor(0,0,0,255),true) dxDrawRectangle(s[1]*350/1440, s[2]*650/900,s[1]*2/1440,s[2]*202/900,tocolor(0,0,0,255),true) dxDrawRectangle(s[1]*50/1440, s[2]*650/900,s[1]*2/1440,s[2]*200/900,tocolor(0,0,0,255),true) local x,y,z = getElementPosition(localPlayer) local zone = getZoneName(x,y,z) local textwidth = dxGetTextWidth(zone, 1.02,"default-bold") dxDrawRectangle(s[1]*50/1440, s[2]*820/900,s[1]*(textwidth+25)/1440,s[2]*30/900,tocolor(0,0,0,120),true) dxDrawText ( zone, s[1]*63/1440, s[2]*828/900,s[1]*(textwidth+25)/1440,s[2]*30/900, tocolor ( 255, 255, 255, 255 ), 1.02, "default-bold", "left", "top",false,false,true,false,true, 0,0,0) if getKeyState("num_add") then if currentZoomState - 0.01 < 0.5 then return else currentZoomState = currentZoomState - 0.03 end elseif getKeyState("num_sub") then if currentZoomState + 0.01 > 1.5 then return else currentZoomState = currentZoomState + 0.03 end end end ) end)
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	hello guys I found this script in the community but it is not working. the debugsdcript says this error on this line 9 Local MimgW, MimgH = dxGetMaterialSize (mapRadar) in MimgW , --// Created by KryPtoHolYx --\\ local s = {guiGetScreenSize()} local icons = {} for k = 1,65 do icons[k] = dxCreateTexture("blips/"..k..".png") end addEventHandler( "onClientResourceStart", getRootElement( ),function (res) if res ~= getThisResource() then return end radarTexture = dxCreateTexture("radar.jpg") currentZoomState = 0.5 local width, height = 1200,1200 radar = dxCreateRenderTarget( s[1]*width*3/1440, s[2]*height*3/900 ) mapRadar = dxCreateRenderTarget( s[1]*width*3/1440, s[2]*height*3/900 ) radararea = dxCreateRenderTarget( s[1]*width*3/1440, s[2]*height*3/900,true ) pathmap = dxCreateRenderTarget( s[1]*width*3/1440, s[2]*height*3/900,true ) local MimgW,MimgH = dxGetMaterialSize(mapRadar) addEventHandler ("onClientPreRender",root, function () local blips = {} dxSetRenderTarget( mapRadar,true ) dxDrawImage (0,0,MimgW,MimgH, radarTexture) for i, v in ipairs( getElementsByType('blip') ) do local icon = getBlipIcon(v) if icon > 3 then local px,py = getElementPosition(v) local blip_x = (3000+px)/6000*MimgW local blip_y = (3000-py)/6000*MimgH local rot = getPedCameraRotation( localPlayer ) size = 20 dxDrawImage(blip_x-size/2, blip_y-size/2, size, size,icons[icon],rot) end end for i, v in ipairs(getElementsByType('player') ) do if v ~= localPlayer then local r,g,b = 20,200,20 or getPlayerNametagColor(v) local px,py = getElementPosition(v) local p_x = (3000+px)/6000*MimgW local p_y = (3000-py)/6000*MimgH local prot = getPedRotation( v ) local p_blipsize = 20-currentZoomState dxDrawImage (p_x-p_blipsize/2,p_y-p_blipsize/2,p_blipsize,p_blipsize, "blips/3.png",-prot,0,0,tocolor(r,g,b)) end end dxSetRenderTarget( ) dxSetRenderTarget( radararea,true ) for i, v in ipairs( getElementsByType('radararea') ) do local r,g,b,a = getRadarAreaColor(v) local w,h = getRadarAreaSize(v) x,y = getElementPosition(v) x = x / (6000 / MimgW) + MimgW/2 y = y / (-6000/ MimgH) + MimgH/2 dxDrawRectangle(x, (y-h) + 4 + (h/2), (w/2), (h/2), tocolor(r,g,b,a)) end dxSetRenderTarget( ) dxSetRenderTarget( radar,true ) local x,y,z = getElementPosition(localPlayer) local rot = getPedCameraRotation( localPlayer ) local mapx = x / (6000/MimgW) + MimgW/2 - width*currentZoomState/2 local mapy = y / (-6000/MimgH) + MimgH/2 - height*currentZoomState/2 dxDrawImageSection (0,0,width,height,mapx,mapy,width*currentZoomState,height*currentZoomState,mapRadar,-rot) dxDrawImageSection (0,0,width,height,mapx,mapy,width*currentZoomState,height*currentZoomState,radararea,-rot) dxDrawImageSection (0,0,width,height,mapx,mapy,width*currentZoomState,height*currentZoomState,pathmap,-rot) local px,py = getElementPosition(localPlayer) local prot = getPedRotation( localPlayer ) local pblipsize = 20 - currentZoomState dxDrawImage (width/2-pblipsize/2,height/2-pblipsize/2,pblipsize,pblipsize, icons[3],-rot-prot) dxSetRenderTarget() showPlayerHudComponent("radar",false) dxDrawImageSection(s[1]*50/1440, s[2]*650/900, s[1]*300/1440, s[2]*200/900, 450,490, 300, 200,radar, 0, -90, 0, tocolor(255, 255, 255, 255),true) dxDrawRectangle(s[1]*50/1440, s[2]*650/900,s[1]*300/1440,s[2]*2/900,tocolor(0,0,0,255),true) dxDrawRectangle(s[1]*50/1440, s[2]*850/900,s[1]*300/1440,s[2]*2/900,tocolor(0,0,0,255),true) dxDrawRectangle(s[1]*350/1440, s[2]*650/900,s[1]*2/1440,s[2]*202/900,tocolor(0,0,0,255),true) dxDrawRectangle(s[1]*50/1440, s[2]*650/900,s[1]*2/1440,s[2]*200/900,tocolor(0,0,0,255),true) local x,y,z = getElementPosition(localPlayer) local zone = getZoneName(x,y,z) local textwidth = dxGetTextWidth(zone, 1.02,"default-bold") dxDrawRectangle(s[1]*50/1440, s[2]*820/900,s[1]*(textwidth+25)/1440,s[2]*30/900,tocolor(0,0,0,120),true) dxDrawText ( zone, s[1]*63/1440, s[2]*828/900,s[1]*(textwidth+25)/1440,s[2]*30/900, tocolor ( 255, 255, 255, 255 ), 1.02, "default-bold", "left", "top",false,false,true,false,true, 0,0,0) if getKeyState("num_add") then if currentZoomState - 0.01 < 0.5 then return else currentZoomState = currentZoomState - 0.03 end elseif getKeyState("num_sub") then if currentZoomState + 0.01 > 1.5 then return else currentZoomState = currentZoomState + 0.03 end end end ) end)
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	if getElementData(getLocalPlayer(),"GPS") >= 1 then showPlayerHudComponent ("radar",false)
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	Hello! This script is the Open source project, so I think I can edit it as you wish. But it is not working can see the error? -- **************************************************************************** -- * -- * PROJECT: Open MTA:DayZ -- * FILE: client/classes/HUD/HUDRadar.lua -- * PURPOSE: HUD radar class -- * -- **************************************************************************** HUDRadar = inherit(Object) function HUDRadar:constructor() TransferManager:getSingleton():requestFilesAsOnce({"files/images/HUD/Radar.jpg"}, bind(HUDRadar.load, self)) showPlayerHudComponent("radar", false) self.m_Texture = nil self.m_Width, self.m_Height = 394, 394 self.m_ImageWidth, self.m_ImageHeight = 5000, 500 self.m_Zoom = 1 end function HUDRadar:load() self.m_Texture = dxCreateTexture("files/images/HUD/Radar.jpg") self.m_ImageWidth, self.m_ImageHeight = dxGetMaterialSize(self.m_Texture) addEventHandler("onClientRender", root, bind(self.draw, self)) end function HUDRadar:draw() -- Draw the rectangle (the border) dxDrawRectangle(20, screenHeight-250, 400, 230, Color.Black) -- Draw the map local _, _, rotation = getElementRotation(localPlayer) local posX, posY, posZ = getElementPosition(localPlayer) local mapX = posX / (6000 /self.m_ImageWidth) + self.m_ImageWidth/2 - self.m_Width/self.m_Zoom/2 local mapY = posY / (-6000/self.m_ImageHeight) + self.m_ImageHeight/2 - self.m_Height/self.m_Zoom/2 dxDrawImageSection(23, screenHeight-247, self.m_Width, self.m_Height, mapX, mapY, self.m_Width/self.m_Zoom, self.m_Height/self.m_Zoom, self.m_Texture) -- Draw the player blip dxDrawRectangle(20+self.m_Width/2, screenHeight-247+self.m_Height/2, 5, 5, Color.Red) end function HUDRadar:setZoom(zoom) self.m_Zoom = zoom end function HUDRadar:getZoom() return self.m_Zoom end
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	I used FileDelete, but somehow managed to managed to steal the script
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	someone came into my server and stole my script
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	stole my script can do WHAT? he was only FileDelete
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	https://wiki.multitheftauto.com/wiki/Meta.xml so is right? "panel" author="rex" version="1.3" type="script" />
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	then it is safe! Brazilians have people saying they stole my scripts, then it is a lie

 
        