Michael_Sund
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Everything posted by Michael_Sund
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RP Game Mode Help/Progress topic "RPG Server (ALPHA STAGE)"
Michael_Sund replied to Michael_Sund's topic in Scripting
OH, that's so LOLOLOL that i missed it -
RP Game Mode Help/Progress topic "RPG Server (ALPHA STAGE)"
Michael_Sund replied to Michael_Sund's topic in Scripting
umm, debugscript 3= this error: "debugscript: Incorrect client type for this command" ???wtf -
RP Game Mode Help/Progress topic "RPG Server (ALPHA STAGE)"
Michael_Sund replied to Michael_Sund's topic in Scripting
i believe this can be because i added the KIHC as include to my GM, and none of the new scripts i made isn't working and kihc is a bit weird too because i get wrnings and stuff in the console, and i can't use the most of the commands in it weird -
RP Game Mode Help/Progress topic "RPG Server (ALPHA STAGE)"
Michael_Sund replied to Michael_Sund's topic in Scripting
nope didn't work, damn i hate this server x'( -
RP Game Mode Help/Progress topic "RPG Server (ALPHA STAGE)"
Michael_Sund replied to Michael_Sund's topic in Scripting
thx hope it works my server seems a little bitchy today -
RP Game Mode Help/Progress topic "RPG Server (ALPHA STAGE)"
Michael_Sund replied to Michael_Sund's topic in Scripting
ok, sorry i haven't posted for years... but now i got probs again, i want to get some cash ingame but my snippet doesn't work function consoleGiveCash ( thePlayer, command, amount ) givePlayerMoney ( thePlayer, amount ) end addCommandHandler ( "givecash", consoleGiveCash ) -
Not broken, broken, not broken, broken? instead of Blink, blink, blink?
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RP Game Mode Help/Progress topic "RPG Server (ALPHA STAGE)"
Michael_Sund replied to Michael_Sund's topic in Scripting
Oh thx -
RP Game Mode Help/Progress topic "RPG Server (ALPHA STAGE)"
Michael_Sund replied to Michael_Sund's topic in Scripting
function createTeamsOnStart () teamCivilians = createTeam ( "Civilians", 194, 194, 194 ) teamCops = createTeam ( "LSPD", 101, 101, 215 ) teamArmy = createTeam ( "Army", 26, 51, 0 ) end addEventHandler ( "onResourceStart", getResourceRootElement(getThisResource()), createTeamsOnStart ) function assignCopTeam ( player, commandName ) setPlayerTeam ( player, teamCops ) giveWeapon ( player, 31, 10000 ) giveWeapon ( player, 24, 10000 ) giveWeapon ( player, 25, 10000 ) giveWeapon ( player, 29, 10000 ) giveWeapon ( player, 17, 10000 ) giveWeapon ( player, 42, 10000 ) setPlayerArmor ( player, 0 ) setPlayerSkin ( player, 280 ) setElementPosition( player, 1552.4109, -1675.0485, 16.1953 ) setPlayerNametagColor ( player, 101, 101, 215 ) end addCommandHandler ( "imacop", assignCopTeam ) function assignArmyTeam ( player, commandName ) setPlayerTeam ( player, teamArmy ) giveWeapon ( player, 30, 10000 ) giveWeapon ( player, 22, 10000 ) giveWeapon ( player, 27, 10000 ) giveWeapon ( player, 32, 10000 ) giveWeapon ( player, 16, 10000 ) giveWeapon ( player, 44, 10000 ) setPlayerArmor ( player, 100 ) setPlayerSkin ( player, 287 ) setElementPosition( player, 2725.2253417969, -2384.9313964844, 17.213558197021 ) setPlayerNametagColor ( player, 26, 51, 0 ) end addCommandHandler ( "loginarmy", assignArmyTeam ) function assignCivilian ( player, commandName ) setPlayerTeam ( player, teamCivilians ) takeAllWeapons ( player ) setPlayerArmor ( player, 0 ) setPlayerSkin ( player, 0 ) setElementPosition( player, 2230.8967, -1159.5858, 25.8268 ) setPlayerNametagColor ( player, 255, 255, 255 ) end addCommandHandler ( "civilian", assignCivilian ) function assignNewCivilian ( ) setPlayerTeam ( source, teamCivilians ) spawnPlayer( source, 2230.8967, -1159.5858, 25.8268 ) fadeCamera ( source, true ) setPlayerNametagColor ( player, 255, 255, 255 ) end addEventHandler ( "onPlayerJoin", getRootElement(), assignNewCivilian ) function afterWasted() respawnPlayer(source, getPlayerTeam(source)) end function respawnPlayer(player, theTeam) if (theTeam == teamCops) then giveWeapon ( player, 31, 10000 ) giveWeapon ( player, 24, 10000 ) giveWeapon ( player, 25, 10000 ) giveWeapon ( player, 29, 10000 ) giveWeapon ( player, 17, 10000 ) giveWeapon ( player, 42, 10000 ) setPlayerSkin ( player, 280 ) spawnPlayer ( player, 1552.4109, -1675.0485, 16.1953 ) setPlayerNametagColor ( player, 101, 101, 215 ) elseif (theTeam == teamArmy) then giveWeapon ( player, 30, 10000 ) giveWeapon ( player, 22, 10000 ) giveWeapon ( player, 27, 10000 ) giveWeapon ( player, 32, 10000 ) giveWeapon ( player, 16, 10000 ) giveWeapon ( player, 44, 10000 ) setPlayerArmor ( player, 100 ) setPlayerSkin ( player, 287 ) spawnPlayer ( player, 2725.2253417969, -2384.9313964844, 17.213558197021 ) setPlayerNametagColor ( player, 26, 51, 0 ) elseif (theTeam == teamCivilians) then spawnPlayer ( player, 2230.8967, -1159.5858, 25.8268 ) setPlayerNametagColor ( player, 255, 255, 255 ) end end addEventHandler( "onPlayerWasted", getRootElement(), afterWasted ) function onPayday ( ) givePlayerMoney ( getRootElement(), 7000 ) end function setPaydayTimer ( ) setTimer ( onPayday, 1800000, 0 ) end addEventHandler ( "onResourceStart", getRootElement(), setPaydayTimer ) function paydayTest ( player, commandName ) setTimer ( onPayday, 5000, 1 ) end addCommandHandler ( "testpay", paydayTest ) Hmm, almost everything works, but not the function respawnPlayer, it spawns me on the right location all the time, but i don't get the skinid, weapons and other stuff only get spawned help me!!! -
RP Game Mode Help/Progress topic "RPG Server (ALPHA STAGE)"
Michael_Sund replied to Michael_Sund's topic in Scripting
LOL i'm doing some c++ right now just started ut i was doing Visual Basic a time ago too =D -
I have fixed that now it says "same"
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RP Game Mode Help/Progress topic "RPG Server (ALPHA STAGE)"
Michael_Sund replied to Michael_Sund's topic in Scripting
lol i know all that but i don't know how to code it anyway i need more infop can't u give me an example? -
I'm not protecting him, but TroyRulz007 didn't take SA-MP down, it was SA-MP Administration who did it... They still exist & it was just a little setback... Hacking makes you :~ side of a game... I saw a youtube video about his website he tried to hack sa-mp? he's a bitch i play SA-MP because of many players and the ERP clan which have been hacked as hell their URL got stolen by some f*cking a**hole :@
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LO i thought ppl who was walking about sa-mp would et banned
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Make a game with AB's (instead of AI for the suckers who don't know what i mean ) I want the new Airtificial Bitch game
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MTA:SA + XP = cant find any server ? o.O
Michael_Sund replied to PowerSTFU's topic in DM Client-side
Check your firewall! if you have one -
Omg can't your read english?
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RP Game Mode Help/Progress topic "RPG Server (ALPHA STAGE)"
Michael_Sund replied to Michael_Sund's topic in Scripting
Can i have some help to make a code for check which team a player is in and spawn the player in that team after he died and with the right weapons? LOL when i'm waiting for answer i can listen to this song: https://www.youtube.com/watch?v=H_zp4fsDrNA and this omg it's so sad, Dean in Supernatural why did he get to hell!?!? <----Sucks :@but this got me happy look at 2:16 -
RP Game Mode Help/Progress topic "RPG Server (ALPHA STAGE)"
Michael_Sund replied to Michael_Sund's topic in Scripting
LOL i installed on 1 minute it works for me -
RP Game Mode Help/Progress topic "RPG Server (ALPHA STAGE)"
Michael_Sund replied to Michael_Sund's topic in Scripting
Thx very much man, I thought would have to script all day for onPlayerWasted because of the weird args, and setTimer i read on that a little bit more and understood what i should do , the timeconverting was made on this http://www.csgnetwork.com/timemath.html -
RP Game Mode Help/Progress topic "RPG Server (ALPHA STAGE)"
Michael_Sund replied to Michael_Sund's topic in Scripting
LOL can you help making a payday script i want everyone to have a special amount of money after been on server in a halfhour i didn't understand how to use that setTimer EDIT: I need a to respawn the player after he's wasted, how? Plz, help me!!! -
RP Game Mode Help/Progress topic "RPG Server (ALPHA STAGE)"
Michael_Sund replied to Michael_Sund's topic in Scripting
Hmm i got one problem because when someone joins the server everyone gets a "You are a civilian message" i could just delete it i don't think it's so important anyway That has to be because i have when a player joins the message sends to a player and i haven't specified which player it should go to so it sends to all players -
RP Game Mode Help/Progress topic "RPG Server (ALPHA STAGE)"
Michael_Sund replied to Michael_Sund's topic in Scripting
Ok, i'm one step forward on the team.lua it works good, no problems right now but there will be problems later on function createTeamsOnStart () teamCivilians = createTeam ( "Civilians", 194, 194, 194 ) teamCops = createTeam ( "LSPD", 101, 101, 215 ) teamArmy = createTeam ( "Army", 26, 51, 0 ) end addEventHandler ( "onResourceStart", getResourceRootElement(getThisResource()), createTeamsOnStart ) function assignCopTeam ( player, commandName ) setPlayerTeam ( player, teamCops ) giveWeapon ( player, 31, 10000 ) giveWeapon ( player, 24, 10000 ) giveWeapon ( player, 25, 10000 ) giveWeapon ( player, 29, 10000 ) giveWeapon ( player, 17, 10000 ) giveWeapon ( player, 42, 10000 ) setPlayerSkin ( player, 280 ) setElementPosition( player, 1552.4109, -1675.0485, 16.1953 ) outputChatBox( "You are now logged in as a Los Santos Police Department officer", source, 0, 255, 0 ) setPlayerNametagColor ( player, 101, 101, 215 ) end addCommandHandler ( "loginpolice", assignCopTeam ) function assignArmyTeam ( player, commandName ) setPlayerTeam ( player, teamArmy ) giveWeapon ( player, 30, 10000 ) giveWeapon ( player, 22, 10000 ) giveWeapon ( player, 27, 10000 ) giveWeapon ( player, 32, 10000 ) giveWeapon ( player, 16, 10000 ) giveWeapon ( player, 44, 10000 ) setPlayerSkin ( player, 287 ) setElementPosition( player, 1552.4109, -1675.0485, 16.1953 ) outputChatBox( "You are now logged in at Los Santos Army", source, 0, 255, 0 ) setPlayerNametagColor ( player, 26, 51, 0 ) end addCommandHandler ( "loginarmy", assignArmyTeam ) function assignCivilian ( player, commandName ) setPlayerTeam ( player, teamCivilians ) takeAllWeapons ( player ) setPlayerSkin ( player, 0 ) setElementPosition( player, 2230.8967, -1159.5858, 25.8268 ) outputChatBox( "You are a civilian", source, 0, 255, 0 ) setPlayerNametagColor ( player, 255, 255, 255 ) end addCommandHandler ( "civilian", assignCivilian ) function assignNewCivilian ( ) setPlayerTeam ( source, teamCivilians ) outputChatBox( "You are a civilian", source, 0, 255, 0 ) spawnPlayer( source, 2230.8967, -1159.5858, 25.8268 ) fadeCamera ( source, true ) setPlayerNametagColor ( player, 255, 255, 255 ) end addEventHandler ( "onPlayerJoin", getRootElement(), assignNewCivilian ) 54 lines -
RP Game Mode Help/Progress topic "RPG Server (ALPHA STAGE)"
Michael_Sund replied to Michael_Sund's topic in Scripting
oh i have to use: "spawnPlayer(source, x, y, z)" sorry -
RP Game Mode Help/Progress topic "RPG Server (ALPHA STAGE)"
Michael_Sund replied to Michael_Sund's topic in Scripting
Hmm ok everything works fine the only thing that's not working is when i spawn it puts the camera up on a mountain and i have to use freeroam to spawn -.-'