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Michael_Sund

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Everything posted by Michael_Sund

  1. Ok, thx i did as you said, it works great now i'll add teamArmy
  2. function fadeInOnStart ( ) fadeCamera ( source, true, 1.0 ) end addEventHandler ( "onResourceStart", getResourceRootElement(getThisResource()), fadeInOnStart ) will this solve the "black" problem? And what should i do with this function assignCivilian ( ) setPlayerTeam ( source, teamCivilians ) setElementPosition( player, 2230.8967, -1159.5858, 25.8268 ) -- this setElementPosition doesn't work get "bad argument" on it outputChatBox( "You are a civilian", player, 0, 255, 0 ) end addEventHandler ( "onPlayerJoin", getRootElement(), assignCivilian ) and this function setCivilian ( source, commandName ) setPlayerTeam ( source, teamCivilians ) takeAllWeapons ( source ) setPlayerSkin ( source, 0 ) setElementPosition( player, 2230.8967, -1159.5858, 25.8268 ) -- this setElementPosition doesn't work get "bad argument" on it too outputChatBox( "You are a civilian", player, 0, 255, 0 ) end addCommandHandler ( "civilian", setCivilian ) ?
  3. You must fade the camera in. It is faded out by default. That's why your screen stays black when you start a blank game mode. http://development.mtasa.com/index.php?title=FadeCamera LOL that sounds really retard well thanks =)
  4. Hmm the outputChatBox functions works but not setElement position and btw i got ERROR Bad argument @ 'setElementPosition' And another problem i had since i started, i first used broph's files but i deleted all of them but the map file, and started making my own, but if i don't use "freeroam" it's just black...
  5. Ok, new progress on the "team script". function createTeamsOnStart () teamCivilians = createTeam ( "Civilians", 194, 194, 194 ) teamCops = createTeam ( "Cops", 101, 101, 215 ) end addEventHandler ( "onResourceStart", getResourceRootElement(getThisResource()), createTeamsOnStart ) function assignNewTeam ( source, commandName ) setPlayerTeam ( source, teamCops ) giveWeapon ( source, 31, 10000 ) giveWeapon ( source, 24, 10000 ) giveWeapon ( source, 25, 10000 ) giveWeapon ( source, 29, 10000 ) giveWeapon ( source, 17, 10000 ) giveWeapon ( source, 42, 10000 ) setPlayerSkin ( source, 283 ) setElementPosition( player, 1552.4109, -1675.0485, 16.1953 ) outputChatBox( "You are now logged in as a Los Santos Police Department officer", player, 0, 255, 0 ) end addCommandHandler ( "police", assignNewTeam ) function setCivilian ( source, commandName ) setPlayerTeam ( source, teamCivilians ) takeAllWeapons ( source ) setPlayerSkin ( source, 0 ) setElementPosition( player, 2230.8967, -1159.5858, 25.8268 ) outputChatBox( "You are a civilian", player, 0, 255, 0 ) end addCommandHandler ( "civilian", setCivilian ) function assignCivilian ( ) setPlayerTeam ( source, teamCivilians ) setElementPosition( player, 2230.8967, -1159.5858, 25.8268 ) outputChatBox( "You are a civilian", player, 0, 255, 0 ) end addEventHandler ( "onPlayerJoin", getRootElement(), assignCivilian ) I will now test if my setElementPosition and the outputChatBox works
  6. nah i fixed the problem look at the newest quote i did before this
  7. Oh, 50p i did wrong i check the saved_coords.txt in the resource folder i should have looked in the one in resourcecache my bad
  8. but i wanna save the position instead so i can look on it later
  9. 50p! can you help me? I did "//" with your saveposition script enabled, it said position saved but nothing was in the file when i checked
  10. Oh, i missed this reply, sorry then i'll just downlooad that to save time, Gamesnert thx anyway Thanks 50p too =)
  11. I wanted to save the position of a player so i can use it to put cars and stuff there, because i haven't heard of a /save command as in SA-MP
  12. Ok thx, i will put that on my server and test in about 2 hours! i really needed that
  13. C00L! Can you help me making a /savepos command? I tried to but the best i could was function savePosition ( source, commandName ) local playerPos = getElementPosition ( player ) local hFile = fileOpen("savedpositions.txt", false) if hFile then fileWrite(hFile, "Coordinates: " .. playerPos ) fileClose(hFile) end addCommandHandler ( "savepos", savePosition ) function makePositionFile ( source, commandName ) local newFile = fileCreate("savedpositions.txt") if newFile then fileClose(newFile) end addCommandHandler ( "makeposfile", makePositionFile ) but i think something is wrong in there Well g2g and sleep now, but i'll check your answer tomorrow (If you answered! 666 )
  14. Thanks, but i'm only 13 years old and haven't really understood what to use those tables for that xml maybe is good tho...
  15. Ok, this is my current job on the script function createTeamsOnStart () teamCivilians = createTeam ( "Civilians", 194, 194, 194 ) teamCops = createTeam ( "Cops", 101, 101, 215 ) end addEventHandler ( "onResourceStart", getResourceRootElement(getThisResource()), createTeamsOnStart ) function assignNewTeam ( source, commandName ) setPlayerTeam ( source, teamCops ) giveWeapon ( source, 31, 10000 ) giveWeapon ( source, 24, 10000 ) giveWeapon ( source, 25, 10000 ) giveWeapon ( source, 29, 10000 ) giveWeapon ( source, 17, 10000 ) giveWeapon ( source, 42, 10000 ) setPlayerSkin ( source, 283 ) end addCommandHandler ( "secret", assignNewTeam ) function setCivilian ( source, commandName ) setPlayerTeam ( source, teamCivilians ) takeAllWeapons ( source ) setPlayerSkin ( source, 0 ) end addCommandHandler ( "civilian", setCivilian ) function assignCivilian ( ) setPlayerTeam ( source, teamCivilians ) end addEventHandler ( "onPlayerJoin", getRootElement(), assignCivilian ) It works perfectly
  16. source==nil. Why? OnPlayerJoin has NO PARAMETERS! Still, you did list source, commandName. But they'll just be nil. (for as far as I know...) Solution? Remove source,commandName in line 1. Ok, it works but i still get a warning but that's not important
  17. Ok, heres is an update of the team script... function createTeamsOnStart () teamCivilians = createTeam ( "Civilians", 194, 194, 194 ) teamCops = createTeam ( "Cops", 101, 101, 215 ) end addEventHandler ( "onResourceStart", getResourceRootElement(getThisResource()), createTeamsOnStart ) --we attach the function to this resource's root element function assignNewTeam ( source, commandName ) setPlayerTeam ( source, teamCops ) end addCommandHandler ( "command", assignNewTeam ) function assignCivilian ( source, commandName ) setPlayerTeam ( source, teamCivilians ) end addEventHandler ( "onPlayerJoin", getRootElement(), assignCivilian ) function setCivilian ( source, commandName ) setPlayerTeam ( source, teamCivilians ) end addCommandHandler ( "civilian", setCivilian ) Everything but function assignCivilian ( source, commandName ) setPlayerTeam ( source, teamCivilians ) end addEventHandler ( "onPlayerJoin", getRootElement(), assignCivilian ) works, i want to make it so when a player joins it puts him in teamCivilian. Can you find the errors?
  18. should be: function assignNewTeam ( source, commandName ) setPlayerTeam ( source, teamCops) -- the team "Cops" doesn't exist according to your code, teamCops does, however. end addCommandHandler ( "command", assignNewTeam ) -- if "command" is what you type in the console, in order to activate the function, shouldn't the word be more be something more descriptive such as "assignToCops" ? LOL i just did that without seeing your post, i just guessed i'm so happy my first 10 lines of lua works :')
  19. function createTeamsOnStart () teamCivilians = createTeam ( "Civilians", 194, 194, 194 ) teamCops = createTeam ( "Cops", 101, 101, 215 ) end addEventHandler ( "onResourceStart", getResourceRootElement(getThisResource()), createTeamsOnStart ) --we attach the function to this resource's root element function assignNewTeam ( source, commandName ) setPlayerTeam ( source, Cops ) end addCommandHandler ( "command", assignNewTeam ) Ok here is the current team script, the "createTeamsOnStart" works but not the "assignNewTeam" why? Ok, i changed setPlayerTeam ( source, Cops ) to setPlayerTeam ( source, teamCops ) Now it works!
  20. I will try making a gamemode, i will post all stuff i got problem with and tell you what i have done.
  21. This would be cool if you want to pick something up, hope this will be fixed in DP 3.0
  22. I got NVidia GeForce 6100 LE, AMD Sempron Processor 3400+ (MMX, 3DNow, ~1.8GHz), 766 mb RAM. I can run MTA and GTA
  23. Yeah i have experienced that some times
  24. LOL it didn't work nothing happened when i started it yeah i can't script anything the only thing i actually made working weas TP's
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