Jump to content

Et-win

Members
  • Posts

    1,390
  • Joined

  • Last visited

  • Days Won

    1

Everything posted by Et-win

  1. Post images here, don't be lazy... Why would anyone trust this anyway if you don't?
  2. Probably you entered another column ID (or with a loop a miscalculating).
  3. Ow dear, someone takes two months to script something. Look out or the world is going down!..... Dudes, what does it matter?
  4. Does the console says the resource is not started because ...? Is it running? Are you sure you are using the exact same command? Are you sure the script even runs? Throw some 'outputChatBox' code's into your funtion to see where it stops working...
  5. <object name="user.*"></object> You know that with that everyone is Admin? Instead of '*' you should enter your username.
  6. You can also edit it through the Admin Panel by going to the 'Resources' tab, pressing on 'Manage ACL' and then double-click on the group where you want to have it under ACL and then pressing 'Add right'.
  7. Thanks for the reply Karuzo, but I didn't mean that. I mean, when you click onto an edit-box I active input with 'guiSetInputEnabled'. As soon as you click outside it, input gets deactivated. But if you close the GUI window (Or open another one) with a bind/command (Without clicking), then events 'onClientGUIFocus+Blur' are not fired. This causes a bug that the input is still enabled. If no one knows it, I will stick to a timer or 'onClientRender' in a 'save way'.
  8. Like noted above, I did those. Also 'onClientClick' I tried, but will only get the world elements as far as I understand out of the wiki.
  9. That's an idea, but the last thing I want to do. Thanks though.
  10. Hello all, I have made a little system in Clan War System which uses 'guiSetInputEnabled'. As soon as you click on an edit-box this code is fired and disables the input key's. When you click on a non-edit-box, then it will enable the input key's. Now comes the bug: As soon as you click and hold your mouse on an edit-box and then move your mouse to select some piece of text, it doesn't work with 'onClientGUIClick'. How to make the click and drag detectable? PS: I tried event 'onClientGUIFocus' and 'onClientGUIBlur', but whenever you close the window with a bind, it doesn't get fired. Putting this code's into the bind-function is not an option too, because I can't do this by, for example, the Admin Panel.
  11. Probably an Admin/Mod has blocked it and left a message for the owner to remove something out of the script, which made it unsave.
  12. ... This still doesn't change any working script, command, or whatever...
  13. I don't know about the guns -- function lol(gPath) downloadFile(gPath) end Usage: lol("path.file")
  14. Remove this: removeEventHandler("onClientPlayerSpawn", getRootElement(), onCheckHasFiles) This would fix it. I can't find the problem with my eyes now.
  15. Restarting the script does refresh it too. (If there were any changes in the script) But if newly added, then indeed /refreshall (Refresh all resource) or /refresh (Refresh only added-removed resources)
  16. That's weird. Are you sure no other scripts are affecting them? Doubt it would be this, but also my script. As soon as it happens again, when it happened. And by the second time, if it happenes exactly the same, then that could be the problem.
  17. @karimsqualli96: I had that too today -- Post atleast what is the problem and what is giving problems...
  18. There must be a way to get the vehicle's upper length, somehow...
  19. Well every car is different, eh?
  20. isObjectInACLGroup ipairs --loop table.concat outputChatBox addCommandHandler
  21. Well, you already know it, so why don't you put it in? if (getPlayerTeam(player) == getTeamFromName("Criminal")) then --Stuff end
×
×
  • Create New...