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Oli

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Everything posted by Oli

  1. im in need of a decent PHP scripter for part of this project. Anyone interested?
  2. Oli

    MTAMA Scripting

    ooooh thats pretty easy just put ure messages in a text file and chose a random line to pm them
  3. FMJ challenge u to a 2 vs 20... u up for that?
  4. Don-Capo, may i ask what your in game name is?
  5. Oli

    MTAMA Scripting

    or u could be clever and use a random timer
  6. Oli

    MTAMA Scripting

    That is the punkcatcher option in MTA:mA. Look in the options menu
  7. the server WONT be released to the public.. EVER. So i wouldnt think about ways of using it
  8. Oli

    MTAMA Scripting

    no thats not a script its an example of how a script might function
  9. Oli

    MTAMA Scripting

    god damn it nivko grow a fucking brain already
  10. Oli

    MTAMA Scripting

    I use MTA: GRS 3.12. this admin system is different to the GRS admin system
  11. no the GRS server wont be released to the public
  12. well... as i said.. there will be registered players and unregistered players with stats. If you want your name protected then register it. If people abuse the system ill ban their use of GRS (I can already do this)
  13. basically we arnt going to let more than 1 grs send stats from the same server at one time. They will be in communication with each other via the server, so this is easy. Basically, you load ure GRS. It connects to the grs server and the grs server says "ok name, you have connected" and pings start going back and forth. Then the person connects to an MTA server. GRS says to the grs server "im connecting to this mta server" and the grs server will check if anyone using grs is already connected to it. If they arnt then itll say "ok u can send me stats for this mta server now", and stats will be accepted. If someone is already using grs on that mta server, then the grs server will say "sorry someone is using grs on this server, your stats will not be logged". Then when the person already connected disconnects from the mta server, the grs server will say "this person has disconnected, you can now send me stats" and the second grs (1st in the waiting list) will be able to send stats. Hope that helps clear this up for u
  14. Oli

    MTAMA Scripting

    alias mta.moneycheck { var %a = 0 while %a <= $mta.maxplayers($1) { if ($mta.money($1,%a) > 20000) { mta.kick $1 %a } !inc %a } } on *:SIGNAL:mta.command: { if ($3 == !moneycheck-on) { mta.say $1 MoneyCheck on... !.timerchkmoney 0 20 mta.moneycheck $1 } elseif ($3 == !moneycheck-off) { mta.say $1 MoneyCheck off... !.timerchkmoney off } }
  15. at this point we are unsure of these kind of details. We are concentrating more on how we can protect peoples names and keep the netcode from being cracked easily. Once we have this all worked out we will move onto how the database is structured At present we are thinking that the server will log all stats of unregistered players, then if a player registers with the stats system (/msg stats register) then they will have a fresh sheet to start from and no one will able to alter their stats without logging in without their pass, which will be stored on the grs database. This will allow people to search for both registered players and unregistered ones.. and will allow players to register on site.
  16. dll's can be made in any language really.. apart from crappy vb as it makes activex ones. I make the dll for my grs script in pascal for example
  17. I plan to have the site for this being quite interactive. You should be able to search for many things (player, server, weapon etc). IE you could search for a server and see who has the top kills. Or you could search for the most commonly used weapon. In not sure how the front site will look like atm, but it should be fairly live, showing whos on each server using grs and the latest kills
  18. im thinking of adding a seperate auth for stats logging or something... im not sure at this point of progression... ill have to see how it pans out
  19. yes all it would do it gather data on ppls kills (who killed who and weapon) We are adding protection for ppl who try to abuse it. If ppl dont want their stats ruined.. they can simply register their name on the existing nickserv It would log all kills/deaths, not just those from people logged in... so i guess this would encourage more ppl to register their names
  20. I have recently found a way of creating a global database of stats for all servers running MTA:mA:GRS. This will work by GRS connecting to a "GRS Server" and sending it packets of kills when they occur in real time. This system will also allow GRS to call global stats of users and return them to any server, ie in the !stats script. It will also allow a global stats website, with all players stats from all servers running GRS. I have started work on this, working with [FMJ]DomSpy, and we have already obtained hosting for the server system and the website. Thanks to Simon from http://www.fr4g.co.uk for providing this hosting free of charge. So, basically im asking whether anyone has a problem with this idea before i go ahead and make it. I will of course make it optional in GRS, but i do think that it will get a very nice overall way of players finding their stats easily while not in game, aswell as finding stats from other servers while in a server. Anyone who has a problem with this then please post here stating your reasons. If not, ill continue work on this and it should be in the next release of GRS.
  21. whoa... /me walks out of the room
  22. interesting... i like the idea, but its not very pratical when it comes down to it im afraid.. ppl just wont give out admin to unknowns. The MTA:mA blacklist serves its putpose in that way.. but the main problem with it is that MOST cheaters and modders have the ability to very easily change their ip.
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