Marker = {}
Blip = {}
Vehicle = {}
Marker[1] = createMarker(14.14, 14.7, 2.1, "cylinder", 5, 0, 0, 205, 170)
Blip[1] = createBlip(14.14, 14.7, 3.1, 51)
Blip[2] = createBlip(25.24, -48.5, 2.11, 51)
Blip[3] = createBlip(25.24, -48.5, 2.11, 51)
Vehicle[1] = createVehicle(411, -0.77234786748886, 0.1968837082386, 3.1171875)
function onEnterCar(player)
if (getElementType(player) == 'player' ) then
setPlayerWantedLevel(player, 1)
end
end
addEventHandler("onPlayerVehicleEnter",root,onEnterCar)
Marker[2] = createMarker (25.24, -48.51, 2.11, "cylinder", 5, 0, 0, 205, 170)
function OnEnterCar(player)
if (getElementType(vehicle) == 'player' ) then
setPlayerWantedLevel(player, 1)
end
end
addEventHandler("onPlayerVehicleEnter",root,onEnterCar)
function On_EnterCar(player)
if (getElementType(player) == 'player' ) then
setPlayerWantedLevel(player, 1)
end
end
addEventHandler("onPlayerVehicleEnter", root, On_EnterCar)
function on_Hit_Marker(hitElement)
if (getElementType(hitElement) == 'player' ) then
if (source == Marker[1]) then
Vehicle[2] = createVehicle(402, 29.2, 18.35, 3.1)
Marker[2] = createMarker (25.24, -48.51, 2.11, "cylinder", 5, 0, 0, 205, 170)
destroyElement(Marker[1])
givePlayerMoney(hitElement, 46000)
end
end
end
addEventHandler("onMarkerHit",Marker[1],on_Hit_Marker)
function Hit(hitElement)
if (getElementType(hitElement) == 'player' ) then
if (source == Marker[2]) then
destroyElement(Marker[2])
destroyElement(Vehicle[2])
Vehicle[3] = createVehicle(402, 29.2, 18.35, 3.1)
Marker[3] = createMarker (25.24, -48.51, 2.11, "cylinder", 5, 0, 0, 205, 170)
setPedArmor(hitElement, 60)
end
end
end
addEventHandler("onMarkerHit",Marker[2],Hit)
function Hitt(hitElement)
if (getElementType(hitElement) == 'player' ) then
if (source == Marker[3]) then
destroyElement(Vehicle[2])
givePlayerMoney(hitElement, 46000)
end
end
end
addEventHandler("onMarkerHit", root, Hitt)
setTimer(function()
outputChatBox("#B22222 automobile has been requsted and placed on your map , get it first !!", root, 255, 255, 255, true)
setVehicleDamageProof(Vehicle[1], true)
end, 5000, 1)