exports.widescreen:showPlayerWideScreen(50, 10000, 255)
function cameraMoveSoft(camPosX, camPosY, camPosZ, newCamPosX, newCamPosY, newCamPosZ, camLookX, camLookY, camLookZ, newCamLookX, newCamLookY, newCamLookZ, typeCameraMove)
local x = 0
local y = 0
function moveCamera()
x = x + 0.00011
y = y + 0.1000
local cameraX, cameraY, cameraZ = interpolateBetween(camPosX, camPosY, camPosZ, newCamPosX, newCamPosY, newCamPosZ, x, "Linear")
local lookX, lookY, lookZ = interpolateBetween(camLookX, camLookY, camLookZ, newCamLookX, newCamLookY, newCamLookZ, y, "Linear")
setCameraMatrix(cameraX, cameraY, cameraZ, lookX, lookY, lookZ)
if cameraX == newCamPosX and cameraY == newCamPosY and cameraZ == newCamPosZ and lookX == newCamLookX and lookY == newCamLookY and lookZ == newCamLookZ then
removeEventHandler("onClientRender", getRootElement(), moveCamera)
end
end
addEventHandler("onClientRender", getRootElement(), moveCamera)
end
cameraMoveSoft(-2681,1408,70, -2681,2122, 100, 0, 0, 0, 0, 200000, 0, "Linear")
إن ما اشتغل فإن المود الاساسي خربآن