
Jesseunit
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Everything posted by Jesseunit
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Useful, but adding a copyright to your GUI is a bit selfish. I'd suggest you to write it in your source code
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Then it may be my mistake. I was pretty sure it used PHP LOL PHP, like Castillo said it's pretty easy. I did it myself a couple of months ago. Just create a dxTexture and apply your shitty text to it and apply the texture to a world texture by using engineApplyShaderToIdkIForgot
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open notpad add admen check to part where window open isObjectInACLGroup
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Amen brother, every RP server is a copied/badly modified version of Valhalla, also known as Rootgaming.
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ok thanksyou can i download skype in this mta resource in mta? i want to skype with friend ingame
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You should make the hud move slightly when you rotate the camera just like in Battlefield 3
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Can I download Steam on this OS? I'd love to use this as my main OS instead of Windows 7.
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Don't forget a decent DDoS protection, there's currently a never-ending DDoS war going on in the RP scene. OVH Hosting offers free DDoS protection although you will need a creditcard to pay for a dedicated server because too many poor people were abusing OVH's payment system and kept claiming their money back through paypal.
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[REL] Lunix OS Green (Operating System for MTA SA)
Jesseunit replied to AriosJentu's topic in Resources
Thanks for this OS but I'd rather stick to Windows 7 -
https://wiki.multitheftauto.com/wiki/Cl ... ng_Classes https://wiki.multitheftauto.com/wiki/Cr ... ss_Example
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you putted like 10 models in one folder and when u use command model changes to modded one How'd you know?!
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Please give this guy a medal I nearly died laughing
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Hayee, 40 thousand views.
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Yup, currently using an outdated code on GitHub. But soon I will be implementing the salting technique we discussed about a while ago, random letters isn't just going to prevent the more 'experienced' people from restoring the files to its 'fixed' state.
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Greetings, Quick note: This post is about obfuscating files (such as images, audio and vehicle modifications) to keep your precious assets safe from thieves. Introduction For the past few days I've been working on an MTA file obfuscator script that is capable if obfuscating pre-selected files upon resource start and deobfuscate upon resource stop to prevent your files from being stolen by so-called 'client cache thieves'. How it works Anyways, you might be thinking: "How in the hell does it work?" Well, for that I have a simple explanation. When the resource starts, all the files you selected that need to be obfuscated will be stored in a cache. Once a player connects to your server the obfuscated files will be transferred to their computer whereas the client is still joining. Obfuscation technique The way the script is obfuscating the files, is by selecting a random letter, or several other random letters and replacing them with a random letter whilst the resource is being started. This will make the file unviewable, though if a random letter got replaced outside of the header (Such as an image) it'll still be viewable but even that has its consequences, hence the fact that some colors will be mixed and the client will end up with a digital version of a Picasso painting. The way it's being scripted The script is currently using a heavily modified version of MiddleClass, a Lua module to make it easier for me to create classes without making spaghetti of the beautifully well tabbed out coding. The resource in general will be scripted in Lua OOP because I like coding stuff that people don't understand quite easily. Additional information you may want to know although it's not necessary. I'm doing my utmost best to finish this script. But as any other experienced scripter might know, practice makes perfect. That's why I'm asking you to leave a honest suggestion and/or feedback regarding the development of this resource. So let's say you have a truly awesome idea, don't be scared to drop it here! I will respond as soon as possible and see what I can do. Download: A download is not available yet, although if you're really curious you can track its progress on our Github Lemonade page, over here. Special thanks to these geniuses - Qaisjp: For just being awesome in general and helping me. - Ixjf: Helping me getting hooked up with the MiddleClass module. Contact Feel free to contact me if you'd like. Skype: jes.siau E-mail: [email protected] Note: This post will be updated shortly with fancy pictures
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Here you go. Like you said, it doesn't need to be high quality. http://sketchup.google.com/3dwarehouse/ ... evstart=36
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It's probably ded or abandoned. Such a shame.
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Who wants that shiit anyway Castillo?
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Oh wow, I love the deer stand and the weapon attachments. Simply gorgeous! Did you model all that stuff by yourself? 'n' how you gon' prove that? Get yo' facts strait mane. Pretty sure you sayin dis cus u wanna know how he made it uh-uh know what am sayin
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There's an example that swings an arrow (dxImage) across your screen (https://wiki.multitheftauto.com/wiki/DxDrawImage) You could use that example to see how they did it.
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Definitely. I'm currently rewriting the tuningshop from scratch because I want the scripts to look nice and sleek, though I'm going on vacation tomorrow so you guys will have to wait a bit longer. Also, the tuningshop will be released opensource. (Thanks to Qais) That way everybody can contribute and make it even better.