-- Client --
GUIEditor = {
button = {},
window = {},
}
GUIEditor.window[1] = guiCreateWindow(205, 151, 406, 323, "Spawner By Gangsta", false)
guiWindowSetSizable(GUIEditor.window[1], false)
GUIEditor.button[1] = guiCreateButton(25, 55, 145, 58, "Spawn In Los Santos", false, GUIEditor.window[1])
GUIEditor.button[2] = guiCreateButton(236, 55, 161, 60, "Spawn In San Fransisco", false, GUIEditor.window[1])
GUIEditor.button[3] = guiCreateButton(138, 179, 149, 103, "Spawn in LV", false, GUIEditor.window[1])
addEventHandler("onClientGUIClick",root, function ()
if ( source == GUIEditor.button[1] ) then
triggerServerEvent("Spawn[1]",localPlayer)
elseif ( source == GUIEditor.button[2] ) then
triggerServerEvent("Spawn[2]",localPlayer)
elseif ( source == GUIEditor.button[3] ) then
triggerServerEvent("Spawn[3]",localPlayer)
end
end
)
-- Server --
addEvent("Spawn[1]",true)
addEventHandler("Spawn[1]",root,
function ()
spawnPlayer(source,x,y,z)
end
)
addEvent("Spawn[2]",true)
addEventHandler("Spawn[2]",root,
function ()
spawnPlayer(source,x,y,z)
end
)
addEvent("Spawn[3]",true)
addEventHandler("Spawn[3]",root,
function ()
spawnPlayer(source,x,y,z)
end
)
Replace :
x,y,z = you're position
for :
Spawn[1] = GUIEditor.button[1]
Spawn[2] = GUIEditor.button[2]
Spawn[3] = GUIEditor.button[3]
Try it.