Cancel the server side file and just use it client side here you are try it :
GUIEditor = {
memo = {},
window = {},
tab = {},
label = {},
tabpanel = {},
}
GUIEditor.window[1] = guiCreateWindow(559, 209, 616, 468, "Welcome to Da.ESCaPE!", false)
guiSetVisible(GUIEditor.window[1],false)
guiWindowSetSizable(GUIEditor.window[1], false)
GUIEditor.tabpanel[1] = guiCreateTabPanel(22, 25, 585, 434, false, GUIEditor.window[1])
GUIEditor.tab[3] = guiCreateTab("Intro", GUIEditor.tabpanel[1])
GUIEditor.memo[4] = guiCreateMemo(7, 10, 582, 234, "Welcome to Da.ESCaPE (Dutch and English Server Clan and Playing Evolution)! This is a Dutch/English server clan with servers on Multi Theft Auto, Garry's Mod and Team Fortress 2. Our goal is to make our servers as unique as possible. In this windows you will find the rules, help, who is in our team, our other servers and credits.\n\n---To close this window, type /close---", false, GUIEditor.tab[3])
guiMemoSetReadOnly(GUIEditor.memo[4], true)
GUIEditor.tab[4] = guiCreateTab("Rules", GUIEditor.tabpanel[1])
GUIEditor.tab[5] = guiCreateTab("Help", GUIEditor.tabpanel[1])
GUIEditor.tab[6] = guiCreateTab("The Team", GUIEditor.tabpanel[1])
GUIEditor.tab[7] = guiCreateTab("Servers", GUIEditor.tabpanel[1])
GUIEditor.tab[8] = guiCreateTab("Credits", GUIEditor.tabpanel[1])
local infomarker = createMarker (415.29998779297, -2080.8000488281, 6.8000001907349, "cylinder", 1, 139, 127, 0, 100)
addEventHandler ("onClientMarkerHit", infomarker,
function (player)
if ( player == localPlayer ) then
guiSetVisible(GUIEditor.window[1],true)
showCursor(true)
outputChatBox("Freek: #FFFF00Hello! Can I help you?",0, 255, 0, true)
end
end
)
addCommandHandler ("close",
function ()
guiSetVisible(GUIEditor.window[1],false)
showCursor(false)
outputChatBox("Freek: #FFFF00Come again when you need help! Have fun!", 0, 255, 0, true)
end
)