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iPrestege

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Everything posted by iPrestege

  1. طيب انا الحين ابي اختصر اشياء مثلآ ,, button = guiCreateButton(131,163,113,46,"Test",false,window) لـ : button = guiCreateButton(131,163,113,46,Name,false,window) Name = "Test" طيب أبيها بملف لوحدهآ واذا غيرها تتغير من الملف الاصلي,, مافهمت وضح
  2. تنفع بس بتسوي نفسة الوظيفة لكل الماركرات او لا لان لو لآ شغلة معقدهـ
  3. triggerServerEvent('give',localPlayer,skin) You forget to add the ped ._. ?
  4. setElementFrozen getElementModel "onVehicleEnter" or "onVehicleStartEnter" or the too .
  5. Also to call this export you'd need something like: exports.ResourceName:myFunctionName ( "The text you wish to output", R, G, B ) Thanks
  6. local ID = { [1] = {x,y,width,height,"Test[1]"}, [2] = {x,y,width,height,"Test[2]"} } for _,v in ipairs ( ID ) do Button = guiCreateButton(v[1],v[2],v[3],v[4],v[5],false) end [1] = {x,y,width,height,"Test[1]"}, -- Create GUI Button Arguments for _,v in ipairs ( ID ) do -- ID = the Table Button = guiCreateButton(v[1],v[2],v[3],v[4],v[5],false)-- get data from table . v[1] = argument[1] from the table # end
  7. can i make a relative pos with dx text i mean can i make image in gui Editor and take the position and replace it with dx position? Or impossible? Thanks in advance.
  8. Thanks But There's No Way To Explain How To Make Export Function?
  9. Hello Guys Am Trying To Make My First Script With "export functions" The Problem Is I Dont Know Much About It But I Have Problem Now How Can I Make The Dx Text "Apparent To All Screen Sizes" This What I Want Now And Will Complete Later About The [export functions] I Hope Some One Will Help Me On This Thank's In Advance Mr.Pres[T]ege #
  10. destroyElement; "onMarkerHit"; getElementType; وعشان كل السيارات : for k,v in ipairs(getElementsByType("vehicle")) do --Your code ; end;
  11. The problem solved in the first page but i have a question why you use localPlayer server side?
  12. You're Welcome . @ test local not Local ! haha soz, typo. No Problem .
  13. You're Welcome . @ test local not Local !
  14. if so max : + createObject moveObject
  15. Just try because i'm using "ScIte" compiler with lua package and works fine with linux!
  16. Have you tried to change your compiler?
  17. If that,So I Don't think that you can do it .
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