local GroveIDs = {105,106,107}
function TeamName()
local screenWidth, screenHeight = guiGetScreenSize ( )
if getElementModel ( Ped ) == GroveIDs[1] or GroveIDs[2] or GroveIDs[3] then
dxDrawText("Grove",screenHeight - 30, screenWidth)
end
end
addEventHandler("onClientRender",root,TeamName)
or
Thank's but SolidSnake way easy can you help me in this?
server :
local GroveIDs =
{
[ 105 ] = true,
[ 106 ] = true,
[ 107 ] = true
}
addEvent("SpawnWar",true)
addEventHandler("SpawnWar",root,
function ( Ped )
if ( GroveIDs [ Ped ] ) then
spawnPlayer(source,2485,-1667,13.34375,90,Ped,0,20,getTeamFromName("Grove Street"))
end;
end
)
client :
triggerServerEvent ( "SpawnWar",localPlayer,getElementModel ( Ped ))
No errors and give me all arguments but not spawn the player