-- # Server Side !
PrestegeTimer = { }
addEventHandler("onPlayerCommand",getRootElement(),
function ( cmd )
if ( cmd == "giveM" ) then
if getElementData(source,"CanSend") == false then return end
for _,v in next,getElementsByType("player") do
givePlayerMoney ( v,2500 )
outputChatBox("* The #1De[4]gle, Has Been Sent 2500 $ To All Players !",v)
end
elseif ( cmd == "aze" ) then
if isTimer ( PrestegeTimer[source] ) then killTimer ( PrestegeTimer[source] ) setElementData(source,"CanSend",true) return end
setElementData(source,"CanSend",false)
PrestegeTimer[source] = setTimer (
function ( source )
for _,v in next,getElementsByType ( "player" ) do
givePlayerMoney ( v,2500 )
outputChatBox("* The Server Has Been Sent 2500 $ To All Players !",v)
end
end,600000,0,v
)
end
end
)