addEventHandler( 'onClientGUIClick', buttonJuggernaut,
function()
triggerServerEvent('giveJuggernautTeam', localPlayer)
local theTeamJuggernaut = getTeamFromName( 'Juggernaut' )
if ( countPlayersInTeam( theTeamJuggernaut ) ) then
guiSetVisible( windowTeams, false )
else
tooMuchJuggernauts = guiCreateLabel( 0.2, 0.3, 0.4, 0.1, "There are to many Juggernauts already", true )
guiSetFont( tooMuchJuggernauts, "sa-header" )
end
end, false
)
addEvent('giveJuggernautTeam', true)
addEventHandler('giveJuggernautTeam', getRootElement(),
function()
setPlayerTeam(source, getTeamFromName('Juggernaut'))
end
)
something i tried to do, but didn't work out, top is client, bottom is server sided scripts, i know they are not one of the working ones, but everything there like gui, buttons exist