SERVER:
function Respawn-function1()
Respawn = createMarker(1565.5197753906,-1634.7216796875,13.55480670929,"cylinder",0.2999, 248, 248, 255, 150 )
cph = createPickup (1565.5197753906,-1634.7216796875,13.55480670929, 3, 1277, 0 )
Respawn2 = createMarker(-2442.1293,753.10,35.17,"cylinder",0.2999, 248, 248, 255, 150 )
cpp = createPickup (-2442.1293,753.10,35.17, 3, 1277, 0 )
end
addEventHandler ("onResourceStart",getResourceRootElement(getThisResource()),Respawn-function1)
blip = createBlip ( 1565.5197753906,-1634.7216796875,13.55480670929,35 )
blip2 = createBlip ( -2442.1293,753.10,35.17,35 )
function RespawnGUI2(hitElement)
if source == Respawn1 then
triggerClientEvent (hitElement,"RespawnGUI",getRootElement())
elseif source == Respawn then
triggerClientEvent (hitElement,"RespawnGUI",getRootElement())
end
end
addEventHandler ("onMarkerHit",getRootElement(),RespawnGUI)
function kill2()
setElementHealth(source,0)
end
addEvent("kill", true)
addEventHandler("kill",getRootElement(),kill2)
CLIENT:
GUIEditor = {
tab = {},
button = {},
edit = {},
window = {},
gridlist = {},
label = {},
tabpanel = {},
}
GUIEditor.window[1] = guiCreateWindow(240, 267, 632, 467, "Hawk|RPG Disc System", false)
guiWindowSetSizable(GUIEditor.window[1], false)
GUIEditor.tabpanel[1] = guiCreateTabPanel(10, 23, 613, 388, false, GUIEditor.window[1])
GUIEditor.tab[1] = guiCreateTab("Disc", GUIEditor.tabpanel[1])
GUIEditor.label[1] = guiCreateLabel(15, 36, 226, 59, "Address:", false, GUIEditor.tab[1])
local font_0 = guiCreateFont(":[Hawk]GuiEditor/fonts/PetitFormalScript.ttf")
guiSetFont(GUIEditor.label[1], font_0)
guiLabelSetColor(GUIEditor.label[1], 255, 254, 254)
GUIEditor.label[2] = guiCreateLabel(15, 95, 226, 59, "Value:", false, GUIEditor.tab[1])
guiSetFont(GUIEditor.label[2], font_0)
guiLabelSetColor(GUIEditor.label[2], 255, 254, 254)
GUIEditor.label[3] = guiCreateLabel(15, 154, 226, 59, "Owner:", false, GUIEditor.tab[1])
guiSetFont(GUIEditor.label[3], font_0)
guiLabelSetColor(GUIEditor.label[3], 255, 254, 254)
GUIEditor.button[1] = guiCreateButton(21, 229, 129, 44, "Buy", false, GUIEditor.tab[1])
GUIEditor.button[2] = guiCreateButton(21, 300, 129, 44, "Sell", false, GUIEditor.tab[1])
GUIEditor.tab[2] = guiCreateTab("Garage", GUIEditor.tabpanel[1])
GUIEditor.gridlist[1] = guiCreateGridList(13, 23, 587, 197, false, GUIEditor.tab[2])
guiGridListAddColumn(GUIEditor.gridlist[1], "Names", 0.2)
guiGridListAddColumn(GUIEditor.gridlist[1], "Health", 0.2)
guiGridListAddColumn(GUIEditor.gridlist[1], "Fuel", 0.2)
guiGridListAddColumn(GUIEditor.gridlist[1], "Cost", 0.2)
guiGridListAddColumn(GUIEditor.gridlist[1], "Status", 0.2)
GUIEditor.button[3] = guiCreateButton(28, 234, 175, 67, "Spawn Vehicle", false, GUIEditor.tab[2])
GUIEditor.button[4] = guiCreateButton(226, 234, 175, 67, "Repair Vehicle", false, GUIEditor.tab[2])
GUIEditor.button[5] = guiCreateButton(420, 234, 175, 67, "Park Vehicle", false, GUIEditor.tab[2])
GUIEditor.tab[3] = guiCreateTab("Weapons", GUIEditor.tabpanel[1])
GUIEditor.gridlist[2] = guiCreateGridList(26, 69, 220, 285, false, GUIEditor.tab[3])
guiGridListAddColumn(GUIEditor.gridlist[2], "Weapon", 0.4)
guiGridListAddColumn(GUIEditor.gridlist[2], "Ammo", 0.4)
GUIEditor.gridlist[3] = guiCreateGridList(383, 69, 220, 285, false, GUIEditor.tab[3])
guiGridListAddColumn(GUIEditor.gridlist[3], "Weapon", 0.4)
guiGridListAddColumn(GUIEditor.gridlist[3], "Ammo", 0.4)
GUIEditor.label[4] = guiCreateLabel(63, 48, 219, 42, "Your Weapons", false, GUIEditor.tab[3])
guiSetFont(GUIEditor.label[4], font_0)
GUIEditor.label[5] = guiCreateLabel(468, 48, 219, 42, "Storage", false, GUIEditor.tab[3])
guiSetFont(GUIEditor.label[5], font_0)
GUIEditor.button[6] = guiCreateButton(262, 118, 103, 55, "--->", false, GUIEditor.tab[3])
GUIEditor.button[7] = guiCreateButton(262, 228, 103, 55, "<---", false, GUIEditor.tab[3])
GUIEditor.edit[1] = guiCreateEdit(264, 180, 101, 43, " ammo ", false, GUIEditor.tab[3])
GUIEditor.button[9] = guiCreateButton(255, 10, 125, 61, "Done", false, GUIEditor.tab[3])
GUIEditor.button[10] = guiCreateButton(32, 419, 187, 39, "Start New Life", false, GUIEditor.window[1])
GUIEditor.button[11] = guiCreateButton(426, 418, 187, 39, "Close", false, GUIEditor.window[1])
function kill3()
triggerServerEvent("kill", localPlayer)
guiSetVisible(GUIEditor_Window[1], false)
guiSetVisible(GUIEditor_Label[1], false)
guiSetVisible(GUIEditor_Label[2], false)
guiSetVisible(GUIEditor_Label[3], false)
guiSetVisible(GUIEditor_Label[4], false)
guiSetVisible(GUIEditor_Label[5], false)
guiSetVisible(GUIEditor_Label[6], false)
guiSetVisible(GUIEditor_Label[7], false)
guiSetVisible(GUIEditor_Label[8], false)
guiSetVisible(GUIEditor_Label[9], false)
guiSetVisible(GUIEditor_Label[10], false)
guiSetVisible(GUIEditor_TabPanel[1], false)
guiSetVisible(GUIEditor_Label[6], false)
guiSetVisible(GUIEditor_Tab[2], false)
guiSetVisible(GUIEditor_Tab[3], false)
guiSetVisible(GUIEditor_Label[7], false)
guiSetVisible(GUIEditor_Button[2], false)
showCursor(false)
end
addEventHandler("onClientGUIClick", GUIEditor_Button[5], kill3, false)
function hide()
guiSetVisible(GUIEditor_Window[1], false)
guiSetVisible(GUIEditor_Label[1], false)
guiSetVisible(GUIEditor_Label[2], false)
guiSetVisible(GUIEditor_Label[3], false)
guiSetVisible(GUIEditor_Label[4], false)
guiSetVisible(GUIEditor_Label[5], false)
guiSetVisible(GUIEditor_Label[6], false)
guiSetVisible(GUIEditor_Label[7], false)
guiSetVisible(GUIEditor_Label[8], false)
guiSetVisible(GUIEditor_Label[9], false)
guiSetVisible(GUIEditor_Label[10], false)
guiSetVisible(GUIEditor_TabPanel[1], false)
guiSetVisible(GUIEditor_Label[6], false)
guiSetVisible(GUIEditor_Tab[2], false)
guiSetVisible(GUIEditor_Tab[3], false)
guiSetVisible(GUIEditor_Label[7], false)
guiSetVisible(GUIEditor_Button[2], false)
showCursor ( false )
end
addEventHandler( "onClientResourceStart", getRootElement( ), hide)
addEventHandler ( "onClientGUIClick", GUIEditor_Button[4], hide, false )
end
addEvent ("RespawnGUI",true)
addEventHandler ("RespawnGUI",getResourceRootElement(getThisResource()),RespawnGUI2)
try this,
DON'T make functions: createBlip on same name .... it over writes the first one, and it wont work
P.S. I can't help you when the script is missing some of its part ... like one of the function ...