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Anderl

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Everything posted by Anderl

  1. Anderl

    Acl events ^^

    As said above, you can already make that. As long as ACL is modified using functions implemented in LUA, you can use make wrappers of the functions to call events.
  2. Unless he is going to upgrade to a HD79xx it's not worth it, HD6970 is pretty similar to HD78xx performance and it's not worth to waste $100-250 ( not sure about prices in US/UK, but here a HD7850 2GB costs 175€ and HD7870 2GB costs 230€ average ) for little less power consumption and temperatures. You will for sure need a new motherboard if you are going to buy a new CPU because your motherboard has socket 775. @denny199, how much FPS are you getting in BF3 on ultra?
  3. You forgot 'then' after the condition.
  4. I'm pretty sure tostring isn't needed in outputChatBox, is it?
  5. You need GTA SA paths and some dependences. Everything is listed in the page of the resource, and it was just right below the download.
  6. You should check if the player who entered the marker is the local player, otherwise it will show it for everybody since client code is loaded for all players.
  7. Sim, vi isso. Realmente foi engano meu. Outra coisa, eles usam sim hospedagem grátis, não é dificil de ver... http://img198.imageshack.us/img198/2053/hospfree.png
  8. Anderl

    Acl events ^^

    Even a Google Translator's translated text would be easier to understand than your english. I didn't understand almost nothing.
  9. Eu ajudava o dono sim, não tenho nada haver com os servidores deles. Além disso, não é dizendo que a empresa dos outros também é lixo que a sua não vai ser De qualquer jeito, proponho que isto acabe aqui para não começar uma "guerra".
  10. People can already make files not be downloaded at all with some Lua knowledge, it's up to the owners of servers to do that.
  11. Just curious, but that will also make your "company" ( if it can be called that way ) more trusteable.
  12. You should use negative numbers to look infinitely.
  13. Replace each texture of the texture file individually with shaders. Example - FX File: texture particleTexture; technique ReplaceParticle { pass P0 { Texture[0] = particleTexture; } } Then use these functions: dxCreateShader dxSetShaderValue engineApplyShaderToWorldTexture
  14. @xdstep, I'm sure it can, Map Editor just needs to be edited. @Ab-47, that's not what he meant. He wants to change the place where Map Editor save maps.
  15. As far as I know, it can be done with shaders.
  16. You should check if the script has your IP range.
  17. Read: http://lua-users.org/wiki/FunctionCallTutorial And use "dxText:text" and "getFPS" function, example: textObj:text ( getFPS() ); Also, you're creating three text objects with the same variable, you can't do it ( well, you can, but you won't be able to control them all ).
  18. http://en.wikipedia.org/wiki/JSON
  19. Well, never heard about that string limit. Seems like it gotta be done that way then ( unless there's some other way I'm not remembering ).
  20. Why don't you simply use arrays and JSON with account data? It's much easier.
  21. Sem dúvidas que é o melhor.. Usando hospedagem de website grátis e com slogan metade copiado da antiga "DamagedGames".
  22. You can also implement this in the script to get the FPS: viewtopic.php?f=91&t=47788 Then you call the function "getFPS".
  23. Because Race gamemode uses a library for DirectX texts different from dxDrawText. There's no color parameter in "create" method.
  24. That code makes completely no sense, you only copied what Ab-47 wrote. Explain in a proper english what you want.
  25. What? I guess you don't know how resources work, check Wiki.
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