Plate
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Everything posted by Plate
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Hola estube usando este script para guardar las armas al morir pero pierden las armas y me tienen cansado con reportar cada 2x3 que las perdieron si alguien me puede ayudar local playerWeapons = { } addEventHandler ( "onPlayerWasted", root, function ( ) if ( not playerWeapons [ source ] ) then playerWeapons [ source ] = { } end for slot = 0, 12 do local weapon = getPedWeapon ( source, slot ) if ( weapon > 0 ) then local ammo = getPedTotalAmmo ( source, slot ) if ( ammo > 0 ) then playerWeapons [ source ] [ weapon ] = ammo end end end end ) addEventHandler ( "onPlayerSpawn", root, function ( ) if ( playerWeapons [ source ] ) then for weapon, ammo in pairs ( playerWeapons [ source ] ) do giveWeapon ( source, tonumber ( weapon ), tonumber ( ammo ) ) end end playerWeapons [ source ] = nil end )
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Me Explico mejor: Lo que quiero es que si un jugador es del team LOL pueda ver en en el mapa los blips de los jugadores del equipo lol
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Ayuda como puedo hacer que los blips de un player los vea nada mas los de un team
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Skins: https://community.multitheftauto.com/index.php?p=resources&s=details&id=6848 https://community.multitheftauto.com/index.php?p=resources&s=details&id=6847 https://community.multitheftauto.com/index.php?p=resources&s=details&id=6846 https://community.multitheftauto.com/index.php?p=resources&s=details&id=6845 DONE
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entoces el problema es en el resorce de pickups
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function ReSpawn () local skin2 = getElementModel (source) local clanName = getTeamName(getPlayerTeam(source)) fadeCamera(source, true) setCameraTarget(source, source) showChat(source, true) spawnPlayer (source, -2616.3608, 2256.6555, 500, 0) setElementModel ( source, skin2 ) giveWeapon ( source, 22, 200 ) giveWeapon ( source, 46, 1 ) if clanName == "XANA" then setTimer(spawnPlayer, 1000, 1, source, -2616.3608, 2256.6555, 500, 0) fadeCamera(source, true) setCameraTarget(source, source) showChat(source, true) setElementModel ( source, skin2 ) giveWeapon ( source, 22, 200 ) elseif clanName == "OSS" then setTimer(spawnPlayer, 1000, 1, source, 3135.7094, -875.666, 30, 0) fadeCamera(source, true) setCameraTarget(source, source) showChat(source, true) setElementModel ( source, skin2 ) giveWeapon ( source, 22, 200 ) elseif clanName == "FOLT" then setTimer(spawnPlayer, 1000, 1, source, -1373.9079, 508.7547, 12, 0) fadeCamera(source, true) setCameraTarget(source, source) showChat(source, true) setElementModel ( source, skin2 ) giveWeapon ( source, 22, 200 ) elseif clanName == "Medic" then setTimer(spawnPlayer, 1000, 1, source, -2616.3608, 2256.6555, 500, 0) fadeCamera(source, true) setCameraTarget(source, source) showChat(source, true) setElementModel ( source, skin2 ) giveWeapon ( source, 22, 200 ) giveWeapon ( source, 41, 5000 ) giveWeapon ( source, 46, 1 ) elseif clanName == "Sobrevivientes" then setTimer(spawnPlayer, 1000, 1, source, -2616.3608, 2256.6555, 500, 0) fadeCamera(source, true) setCameraTarget(source, source) showChat(source, true) setElementModel ( source, skin2 ) giveWeapon ( source, 22, 200 ) giveWeapon ( source, 46, 1 ) end end addEventHandler ("onPlayerWasted", getRootElement(), ReSpawn)
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para los que no tienen clan podrias poner if not clanName then spawnPlayer(x, y, z, etc)
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function ReSpawn () local clanName = getTeamName(getPlayerTeam(source)) spawnPlayer (source, -2616.3608, 2256.6555, 8.20, 0) if clanNamwe == "El nombre" then spawnPlayer(source, x, y, z, etc) fadeCamera(source, true) end end addEventHandler ( "onPlayerWasted", getRootElement(), ReSpawn )
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Jaja, la Forma Complicada Siempre Funciona y la Facil Contiene Bugs No cre que sea manera facil modificar eso
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El quiere arreglar ese no cambiar a otro
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Privar scripts ? te referis a editar a ver la lista a que
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https://community.multitheftauto.com/index.php?p=resources&s=details&id=3198
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Mira te presto un codigo que Alex_Steel(GROSO!) me presto function havePlayerTheMoney( player, money) return getPlayerMoney( player ) > money end y pones if(havePlayerTheMoney, 12000) then proba con eso
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function tienda() Window = guiCreateWindow(243,181,555,488,"Tienda de Armas/Weapon Shop",false) imagen4 = guiCreateStaticImage(0.0595,0.0902,0.2414,0.2172,"images/SNIPER.png",true,Window) imagen3 = guiCreateStaticImage(0.618,0.1004,0.2577,0.207,"images/M4.png",true,Window) imagen2 = guiCreateStaticImage(0.6505,0.5861,0.2306,0.2582,"images/MP5.png",true,Window) imagen1 = guiCreateStaticImage(0.0865,0.5922,0.2126,0.2275,"images/GRENADE.png",true,Window) Sniper = guiCreateButton(0.0631,0.3217,0.2324,0.1352,"Sniper/Costo:155000$",true,Window) M4 = guiCreateButton(0.6144,0.3217,0.2523,0.127,"M4/Costo:120000$",true,Window) Grenade = guiCreateButton(0.0649,0.8525,0.2559,0.1291,"Grenade/Costo:20000$x1",true,Window) MP5 = guiCreateButton(0.6432,0.8504,0.2685,0.1311,"MP5/Costo:25000$",true,Window) Cerrar = guiCreateButton(0.355,0.5082,0.2162,0.168,"Cerrar/Close",true,Window) addEventHandler ( "onClientGUIClick", Cerrar, Salir, false ) addEventHandler ( "onClientGUIClick", M4, arma1, false ) addEventHandler ( "onClientGUIClick", Sniper, arma2, false ) addEventHandler ( "onClientGUIClick", Grenade, arma3, false ) addEventHandler ( "onClientGUIClick", MP5, arma4, false ) guiSetVisible (Window,false) end addEventHandler("onClientResourceStart", root, tienda) cylinder= createMarker ( 1294.6767578125, -1337.5, 17.860641479492, "cylinder", 1.5, 255, 0, 0, 255 ) function GUI(hitPlayer) triggerClientEvent(hitPlayer,"showGUI",getRootElement(),hitPlayer) end addEventHandler("onMarkerHit",cylinder,GUI)
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lo posteo como 20 veces :facepalm:
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fijate si remplasas este code de la ventana el code de sasuke para que mi sirve e.e Window = guiCreateWindow(243,181,555,488,"Tienda de Armas/Weapon Shop",false) imagen4 = guiCreateStaticImage(0.0595,0.0902,0.2414,0.2172,"images/SNIPER.png",true,Window) imagen3 = guiCreateStaticImage(0.618,0.1004,0.2577,0.207,"images/M4.png",true,Window) imagen2 = guiCreateStaticImage(0.6505,0.5861,0.2306,0.2582,"images/MP5.png",true,Window) imagen1 = guiCreateStaticImage(0.0865,0.5922,0.2126,0.2275,"images/GRENADE.png",true,Window) Sniper = guiCreateButton(0.0631,0.3217,0.2324,0.1352,"Sniper/Costo:155000$",true,Window) M4 = guiCreateButton(0.6144,0.3217,0.2523,0.127,"M4/Costo:120000$",true,Window) Grenade = guiCreateButton(0.0649,0.8525,0.2559,0.1291,"Grenade/Costo:20000$x1",true,Window) MP5 = guiCreateButton(0.6432,0.8504,0.2685,0.1311,"MP5/Costo:25000$",true,Window) Cerrar = guiCreateButton(0.355,0.5082,0.2162,0.168,"Cerrar/Close",true,Window) addEventHandler ( "onClientGUIClick", Cerrar, Salir, false ) addEventHandler ( "onClientGUIClick", M4, arma1, false ) addEventHandler ( "onClientGUIClick", Sniper, arma2, false ) addEventHandler ( "onClientGUIClick", Grenade, arma3, false ) addEventHandler ( "onClientGUIClick", MP5, arma4, false ) guiSetVisible (Window,false)
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Fijate asi function miGUI () guiSetVisible (Window,true) showCursor (true) end addEvent ("showGUI",true) addEventHandler ("showGUI",getRootElement(),miGUI)
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cylinder= createMarker ( 1294.6767578125, -1337.5, 17.860641479492, "cylinder", 1.5, 255, 0, 0, 255 ) function GUI(hitPlayer) triggerClientEvent(hitPlayer,"showGUI",getRootElement(),hitPlayer) end addEventHandler("onMarkerHit",cylinder,GUI)
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lol yo pense que querias crear uno
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o pones un for i, k in ipairs (getElementsByType("player")) do local phealth = getElementHealth(k) if health < 1 then
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Te falta cerrar el parentecis y por que mejor no usar el guiEditor? https://community.multitheftauto.com/index.php?p=resources&s=details&id=141
