me dirian q anda mal en esto no se mueve el gate
gate = createObject ( 2951, 3109.0913085938, -842.58416748047, 28.436388015747, 0, 0, 43.170013427734)
marker = createMarker ( 3100.59448, -833.24823, 29.19611, "cylinder", 2.0, 255, 255, 255, 170)
function markerhit (hitPlayer)
if ( hitPlayer == localPlayer ) then
moveObject ( gate, 2200, 3109.0908203125, -842.63531494141, 24.53639793396)
end
end
addEventHandler ("onMarkerHit", marker, markerhit)
function markerLeave( leaveElement, matchingDimension )
if getElementType( leaveElement ) == "player" then
moveObject ( gate, 6000, 3109.0913085938, -842.58416748047, 28.436388015747)
end
end
addEventHandler( "onMarkerLeave", marker, markerLeave )
s2 = createBlip( 2920.76171875, -794.72790527344, 11.571973800659,23)