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iFoReX

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Everything posted by iFoReX

  1. Idont know where is the IP :c
  2. mmm.. local connection = mysql_connect ( 'www4.subdomain.com', user2009951', 'MYPASS', 'db2009951-main' ) ??
  3. draken I have a website with MySQL and I do it : what I need edit] ? local connection = mysql_connect ( 'localhost', 'root', 'MYPASS', 'user2009951' ) how I unit it with the script ?
  4. what is bad ? -----ElAuto---- local tCars = { } Prototype = function ( ) local uRow, uCol = guiGridListGetSelectedItem ( source ); if ( uRow and uCol and uRow ~= -1 and uCol ~= -1 ) then local id = 0 if #tCars >= 1 then destroyElement ( tCars [ #tCars ] ) end local sName = guiGridListGetItemText ( GUIEditor_Grid[1], uRow, uCol ); tCars [ id + 1 ] = createVehicle ( getVehicleModelFromName ( sName ), -1953.80127, 264.75961, 35.46875 ); setVehicleColor(tCars, guiGetText(GUIEditor_Edit[1]), guiGetText(GUIEditor_Edit[2]), guiGetText(GUIEditor_Edit[3])) end end addEventHandler ( 'onClientGUIClick', GUIEditor_Grid[1],Prototype )
  5. arezu but in setCameraInterior I can lookAt a map of SA ? or only interiors ?
  6. this is a simple problem , I can Put the camera matrix in differents dimencions ?
  7. OFF-TOPIC: Is very low :C
  8. In 47 minutes the XAMPP download ._.
  9. Ok , how I use the xampp ?
  10. ok but, If I install this programs U help me ?
  11. for MySQL. I need have a hosting And I dont need a hosting :c, please help me draken
  12. lol sory my error Draken with account data work ?
  13. in the community a script work with element data = node = xmlLoadFile ("users.xml") function playerLogin (thePreviousAccount, theCurrentAccount, autoLogin) if not (isGuestAccount (getPlayerAccount (source))) then local accountData = getAccountData (theCurrentAccount, "funmodev2-money") if (accountData) then local playerMoney = getAccountData (theCurrentAccount, "funmodev2-money") local playerSkin = getAccountData (theCurrentAccount, "funmodev2-skin") local playerX = getAccountData (theCurrentAccount, "funmodev2-x") local playerY = getAccountData (theCurrentAccount, "funmodev2-y") local playerZ = getAccountData (theCurrentAccount, "funmodev2-z") local playerInt = getAccountData (theCurrentAccount, "funmodev2-int") local playerDim = getAccountData (theCurrentAccount, "funmodev2-dim") local playerWanted = getAccountData (theCurrentAccount, "funmodev2-wantedlevel") local playerWeaponID = getAccountData (theCurrentAccount, "funmodev2-weaponID") local playerWeaponAmmo = getAccountData (theCurrentAccount, "funmodev2-weaponAmmo") spawnPlayer (source, playerX, playerY, playerZ +1, 0, playerSkin, playerInt, playerDim, spawnTeam) setTimer (setPlayerTeam, 500, 1, source, spawnTeam) setPlayerMoney (source, playerMoney) setTimer (setPlayerWantedLevel, 500, 1, source, playerWanted) setTimer (giveWeapon, 500, 1, source, playerWeaponID, playerWeaponAmmo, true) setCameraTarget (source, source) fadeCamera(source, true, 2.0) else spawnPlayer (source, 2000.55, 1526.25, 14.6171875, 0, math.random (0, 288), 0, 0, spawnTeam) setTimer (setPlayerTeam, 500, 1, source, spawnTeam) setPlayerMoney (source, 5000) setCameraTarget (source, source) fadeCamera(source, true, 2.0) end end end addEventHandler ("onPlayerLogin", getRootElement(), playerLogin) function onQuit (quitType, reason, responsibleElement) if not (isGuestAccount (getPlayerAccount (source))) then account = getPlayerAccount (source) if (account) then local x,y,z = getElementPosition (source) setAccountData (account, "funmodev2-money", tostring (getPlayerMoney (source))) setAccountData (account, "funmodev2-skin", tostring (getPedSkin (source))) setAccountData (account, "funmodev2-x", x) setAccountData (account, "funmodev2-y", y) setAccountData (account, "funmodev2-z", z) setAccountData (account, "funmodev2-int", getElementInterior (source)) setAccountData (account, "funmodev2-dim", getElementDimension (source)) setAccountData (account, "funmodev2-wantedlevel", getPlayerWantedLevel (source)) setAccountData (account, "funmodev2-wantedID", getPlayerWeapon (source)) setAccountData (account, "funmodev2-wantedAmmo", getPlayerTotalAmmo (source)) end end end addEventHandler ("onPlayerQuit", getRootElement(), onQuit) function onWasted(totalAmmo, killer, killerWeapon, bodypart, stealth) if not( isGuestAccount (getPlayerAccount(source)) ) then local theWeapon = getPlayerWeapon (source) local weaponAmmo = getPlayerTotalAmmo (source) fadeCamera (source, false) setTimer (spawnPlayer, 1000, 1, source, 1607.35, 1816.54, 10.82, 0, getPedSkin (source), 0, 0, spawnTeam) setTimer (setPlayerTeam, 1500, 1, source, spawnTeam) setTimer (setCameraTarget, 1250, 1, source, source) setTimer (fadeCamera, 2000, 1, source, true) setTimer (giveWeapon, 2000, 1, source, theWeapon, weaponAmmo, true) end end addEventHandler ("onPlayerWasted", getRootElement(), onWasted)
  14. and setElementData ? Dont work ?
  15. yeah please help me with it
  16. here is the code : I add a Buttons GUIEditor_Window = {} GUIEditor_Button = {} GUIEditor_Label = {} GUIEditor_Edit = {} GUIEditor_Grid = {} GUIEditor_Window[1] = guiCreateWindow(11,92,229,464,"Mi panel de Spawn",false) GUIEditor_Button[1] = guiCreateButton(9,29,209,43,"Spawnear Vehiculo -1",false,GUIEditor_Window[1]) GUIEditor_Button[2] = guiCreateButton(9,75,208,41,"Spawnear Vehiculo -2",false,GUIEditor_Window[1]) GUIEditor_Button[3] = guiCreateButton(9,118,208,41,"Spawnear Vehiculo -3",false,GUIEditor_Window[1]) GUIEditor_Button[4] = guiCreateButton(9,162,208,41,"Spawnear Vehiculo -4",false,GUIEditor_Window[1]) GUIEditor_Button[5] = guiCreateButton(9,251,208,41,"Spawnear Vehiculo -5",false,GUIEditor_Window[1]) GUIEditor_Button[6] = guiCreateButton(9,206,208,41,"Spawnear Vehiculo -6",false,GUIEditor_Window[1]) GUIEditor_Button[7] = guiCreateButton(10,296,206,41,"Spawnear Vehiculo -7",false,GUIEditor_Window[1]) GUIEditor_Button[8] = guiCreateButton(10,340,206,41,"Spawnear Vehiculo -8",false,GUIEditor_Window[1]) GUIEditor_Label[1] = guiCreateLabel(12,396,205,56,"GUI Creada por ElMota",false,GUIEditor_Window[1]) guiLabelSetColor(GUIEditor_Label[1],255,255,0) guiSetFont(GUIEditor_Label[1],"default-bold-small") GUIEditor_Window[2] = guiCreateWindow(11,340,219,216,"GUI Shop Panel",false) GUIEditor_Button[9] = guiCreateButton(18,70,168,32,"Comprar Vehiculo",false,GUIEditor_Window[2]) GUIEditor_Button[10] = guiCreateButton(18,109,168,32,"Vender Vehiculo",false,GUIEditor_Window[2]) GUIEditor_Button[11] = guiCreateButton(21,148,109,30,"Elejir un Color",false,GUIEditor_Window[2]) GUIEditor_Button[12] = guiCreateButton(22,26,75,39,"Cancelar",false,GUIEditor_Window[2]) GUIEditor_Window[3] = guiCreateWindow(544,249,240,326,"Vehiculos",false) GUIEditor_Grid[1] = guiCreateGridList(9,24,222,293,false,GUIEditor_Window[3]) guiGridListSetSelectionMode(GUIEditor_Grid[1],2) guiGridListAddColumn(GUIEditor_Grid[1],"Autos",0.5) guiGridListAddColumn(GUIEditor_Grid[1],"Precio $",0.3) local cars = {{493,699999},{484,300000},{446,1599999},{469,2999999},{563,5999999},{488,6999999},{487,6999999},{417,3999999},{548,4999999},{497,7999999},{579,60000},{400,60000},{404,28000},{489,65000},{505,65000},{479,45000},{442,45000},{458,45000},{602,50000},{496,42500},{401,41000},{518,60000},{527,75000},{589,75000},{419,45000},{533,75000},{526,50000},{474,55000},{545,50000},{517,45000},{410,41000},{600,50000},{436,41000},{580,50000},{439,75000},{549,75000},{491,45000},{445,45000},{507,45000},{585,45000},{587,75000},{466,55000},{492,50000},{546,45000},{551,45000},{516,45000},{467,45000},{426,47500},{547,45000},{405,55000},{409,75000},{550,45000},{566,45000},{540,45000},{421,50000},{529,45000},{402,12000},{542,65000},{603,12000},{475,75000},{562,120000},{565,95000},{559,120000},{561,50000},{560,120000},{558,100000},{429,120000},{541,120000},{415,120000},{480,95000},{434,100000},{494,120000},{502,120000},{503,120000},{411,120000},{506,120000},{451,120000},{555,95000},{477,95000},{499,25000},{498,25000},{578,50000},{486,70000},{455,75000},{588,50000},{403,75000},{414,50000},{443,75000},{515,75000},{514,75000},{531,12000},{456,45000},{422,45000},{482,95000},{530,12000},{418,45000},{572,12000},{582,50000},{413,5000},{440,50000},{543,65000},{583,12000},{478,35000},{554,50000},{536,75000},{575,75000},{534,75000},{567,75000},{535,75000},{576,75000},{412,75000},{568,75000},{457,12000},{483,45000},{508,40000},{571,10000},{500,55000},{444,120000},{556,120000},{557,120000},{471,20000},{495,100000},{539,75000},{481,25050},{509,2500},{581,45000},{462,12000},{521,60000},{463,50000},{522,75000},{448,12000},{468,45000},{586,45000},{485,12000},{431,60000},{438,45000},{437,60000},{574,12000},{420,45000},{525,75000},{408,50000},{428,65000}} for i,v in ipairs (cars) do local carName = getVehicleNameFromModel (v[1]) local row = guiGridListAddRow (GUIEditor_Grid[1]) guiGridListSetItemText (GUIEditor_Grid[1], row, 1, carName, false, true) guiGridListSetItemText (GUIEditor_Grid[1], row, 2, tostring(v[2]), false, true) end GUIEditor_Window[4] = guiCreateWindow(252,171,409,187,"Verificacion",false) GUIEditor_Label[2] = guiCreateLabel(10,29,391,25,"Porfavor elije aqui un slot para tu vehiculo",false,GUIEditor_Window[4]) guiLabelSetColor(GUIEditor_Label[2],255,255,0) guiSetFont(GUIEditor_Label[2],"default-bold-small") GUIEditor_Button[13] = guiCreateButton(10,59,100,37,"Acepto",false,GUIEditor_Window[4]) GUIEditor_Button[14] = guiCreateButton(112,65,100,31,"Cancelar",false,GUIEditor_Window[4]) GUIEditor_Button[15] = guiCreateButton(10,128,43,46,"Slot-1",false,GUIEditor_Window[4]) GUIEditor_Button[16] = guiCreateButton(57,129,43,46,"Slot-2",false,GUIEditor_Window[4]) GUIEditor_Button[17] = guiCreateButton(103,129,43,46,"Slot-3",false,GUIEditor_Window[4]) GUIEditor_Button[18] = guiCreateButton(148,129,43,46,"Slot-4",false,GUIEditor_Window[4]) GUIEditor_Button[19] = guiCreateButton(193,129,43,46,"Slot-5",false,GUIEditor_Window[4]) GUIEditor_Button[20] = guiCreateButton(238,129,43,46,"Slot-6",false,GUIEditor_Window[4]) GUIEditor_Button[21] = guiCreateButton(283,129,43,46,"Slot-7",false,GUIEditor_Window[4]) GUIEditor_Button[22] = guiCreateButton(328,129,43,46,"Slot-8",false,GUIEditor_Window[4]) guiSetVisible(GUIEditor_Window[1], false) guiSetVisible(GUIEditor_Window[2], false) guiSetVisible(GUIEditor_Window[3], false) guiSetVisible(GUIEditor_Window[4], false) showCursor(false) function VerLaGUI() guiSetVisible( "GUIEditor_Window[1]", true ) showCursor(true) end bindKey("F2", "down", VerLaGUI) ----------------------------------------------------- --Los Markers y Blips---- local marker = createMarker(2131.91846, -1149.65430, 23.4, "cylinder", 1.5, 255, 0, 0 ) createBlipAttachedTo(marker,55,2,0,255,0,0,0,200) ----------------------------------------------------- ----------------------------------------------------- --LasFunciones---- function VerLaGUI() guiSetVisible(GUIEditor_Window[1], not guiGetVisible(GUIEditor_Window[1])) showCursor(guiGetVisible(GUIEditor_Window[1])) end bindKey("F2", "down", VerLaGUI) addEventHandler("onClientGUIClick", root, function() if ( source == GUIEditor_Button[12] ) then guiSetVisible(GUIEditor_Window[2], false) guiSetVisible(GUIEditor_Window[3], false) showCursor(false) setCameraTarget(localPlayer,localPlayer) setElementPosition(localPlayer,2131.93750, -1147.73987, 24.45259) elseif ( source == GUIEditor_Button[9] ) then guiSetVisible(GUIEditor_Window[4], true) showCursor(true) elseif ( source == GUIEditor_Button[14] ) then guiSetVisible(GUIEditor_Window[4], false) showCursor(true) end end ) function markerHit (hitPlayer) if ( hitPlayer == localPlayer ) then guiSetVisible (GUIEditor_Window[2], true) guiSetVisible (GUIEditor_Window[3], true) showCursor (true) triggerServerEvent("lacamara", localPlayer, hitPlayer) end end addEventHandler ("onClientMarkerHit", marker, markerHit) -----ElAuto---- local tCars = { } Prototype = function ( ) local uRow, uCol = guiGridListGetSelectedItem ( source ); if ( uRow and uCol and uRow ~= -1 and uCol ~= -1 ) then local id = 0 if #tCars >= 1 then destroyElement ( tCars [ #tCars ] ) end local sName = guiGridListGetItemText ( GUIEditor_Grid[1], uRow, uCol ); tCars [ id + 1 ] = createVehicle ( getVehicleModelFromName ( sName ), -1655.20386, 1209.95129, 21.15625 ); end end addEventHandler ( 'onClientGUIClick', GUIEditor_Grid[1],Prototype )
  17. Draken , my idea is , when he press the button Comprar Vehiculo he appear the GUI and choose a slot for after the player can spawn the vehicle
  18. ando how I can put for buy the car, and select a slot of the GUI[1] ?
  19. line 115 = if ( #tCars => 1 ) then WARNING: Loading script failed: marker\1.lua:115 ')' expected near '='
  20. the destroy element dont work =
  21. = GUIEditor_Window = {} GUIEditor_Button = {} GUIEditor_Label = {} GUIEditor_Edit = {} GUIEditor_Grid = {} GUIEditor_Window[1] = guiCreateWindow(11,92,229,464,"Mi panel de Spawn",false) GUIEditor_Button[1] = guiCreateButton(9,29,209,43,"Spawnear Vehiculo",false,GUIEditor_Window[1]) GUIEditor_Button[2] = guiCreateButton(9,75,208,41,"Spawnear Vehiculo",false,GUIEditor_Window[1]) GUIEditor_Button[3] = guiCreateButton(9,118,208,41,"Spawnear Vehiculo",false,GUIEditor_Window[1]) GUIEditor_Button[4] = guiCreateButton(9,162,208,41,"Spawnear Vehiculo",false,GUIEditor_Window[1]) GUIEditor_Button[5] = guiCreateButton(9,251,208,41,"Spawnear Vehiculo",false,GUIEditor_Window[1]) GUIEditor_Button[6] = guiCreateButton(9,206,208,41,"Spawnear Vehiculo",false,GUIEditor_Window[1]) GUIEditor_Button[7] = guiCreateButton(10,296,206,41,"Spawnear Vehiculo",false,GUIEditor_Window[1]) GUIEditor_Button[8] = guiCreateButton(10,340,206,41,"Spawnear Vehiculo",false,GUIEditor_Window[1]) GUIEditor_Label[1] = guiCreateLabel(12,396,205,56,"GUI Creada por ElMota",false,GUIEditor_Window[1]) guiLabelSetColor(GUIEditor_Label[1],255,255,0) guiSetFont(GUIEditor_Label[1],"default-bold-small") GUIEditor_Window[2] = guiCreateWindow(11,340,219,216,"GUI Shop Panel",false) GUIEditor_Button[9] = guiCreateButton(18,70,168,32,"Comprar Vehiculo",false,GUIEditor_Window[2]) GUIEditor_Button[10] = guiCreateButton(18,109,168,32,"Vender Vehiculo",false,GUIEditor_Window[2]) GUIEditor_Button[11] = guiCreateButton(21,148,109,30,"Elejir un Color",false,GUIEditor_Window[2]) GUIEditor_Button[12] = guiCreateButton(22,26,75,39,"Cancelar",false,GUIEditor_Window[2]) GUIEditor_Window[3] = guiCreateWindow(544,249,240,326,"Vehiculos",false) GUIEditor_Grid[1] = guiCreateGridList(9,24,222,293,false,GUIEditor_Window[3]) guiGridListSetSelectionMode(GUIEditor_Grid[1],2) guiGridListAddColumn(GUIEditor_Grid[1],"Autos",0.5) guiGridListAddColumn(GUIEditor_Grid[1],"Precio $",0.3) local cars = {{493,699999},{484,300000},{446,1599999},{469,2999999},{563,5999999},{488,6999999},{487,6999999},{417,3999999},{548,4999999},{497,7999999},{579,60000},{400,60000},{404,28000},{489,65000},{505,65000},{479,45000},{442,45000},{458,45000},{602,50000},{496,42500},{401,41000},{518,60000},{527,75000},{589,75000},{419,45000},{533,75000},{526,50000},{474,55000},{545,50000},{517,45000},{410,41000},{600,50000},{436,41000},{580,50000},{439,75000},{549,75000},{491,45000},{445,45000},{507,45000},{585,45000},{587,75000},{466,55000},{492,50000},{546,45000},{551,45000},{516,45000},{467,45000},{426,47500},{547,45000},{405,55000},{409,75000},{550,45000},{566,45000},{540,45000},{421,50000},{529,45000},{402,12000},{542,65000},{603,12000},{475,75000},{562,120000},{565,95000},{559,120000},{561,50000},{560,120000},{558,100000},{429,120000},{541,120000},{415,120000},{480,95000},{434,100000},{494,120000},{502,120000},{503,120000},{411,120000},{506,120000},{451,120000},{555,95000},{477,95000},{499,25000},{498,25000},{578,50000},{486,70000},{455,75000},{588,50000},{403,75000},{414,50000},{443,75000},{515,75000},{514,75000},{531,12000},{456,45000},{422,45000},{482,95000},{530,12000},{418,45000},{572,12000},{582,50000},{413,5000},{440,50000},{543,65000},{583,12000},{478,35000},{554,50000},{536,75000},{575,75000},{534,75000},{567,75000},{535,75000},{576,75000},{412,75000},{568,75000},{457,12000},{483,45000},{508,40000},{571,10000},{500,55000},{444,120000},{556,120000},{557,120000},{471,20000},{495,100000},{539,75000},{481,25050},{509,2500},{581,45000},{462,12000},{521,60000},{463,50000},{522,75000},{448,12000},{468,45000},{586,45000},{485,12000},{431,60000},{438,45000},{437,60000},{574,12000},{420,45000},{525,75000},{408,50000},{428,65000}} for i,v in ipairs (cars) do local carName = getVehicleNameFromModel (v[1]) local row = guiGridListAddRow (GUIEditor_Grid[1]) guiGridListSetItemText (GUIEditor_Grid[1], row, 1, carName, false, true) guiGridListSetItemText (GUIEditor_Grid[1], row, 2, tostring(v[2]), false, true) end GUIEditor_Window[4] = guiCreateWindow(252,171,410,105,"Verificacion",false) GUIEditor_Label[2] = guiCreateLabel(10,29,391,25,"Porfavor elije aqui un slot para tu vehiculo",false,GUIEditor_Window[4]) guiLabelSetColor(GUIEditor_Label[2],255,255,0) guiSetFont(GUIEditor_Label[2],"default-bold-small") GUIEditor_Edit[1] = guiCreateEdit(242,57,43,25,"",false,GUIEditor_Window[4]) guiEditSetMaxLength(GUIEditor_Edit[1],1) GUIEditor_Button[13] = guiCreateButton(10,59,100,37,"Acepto",false,GUIEditor_Window[4]) GUIEditor_Button[14] = guiCreateButton(112,65,100,31,"Cancelar",false,GUIEditor_Window[4]) guiSetVisible(GUIEditor_Window[1], false) guiSetVisible(GUIEditor_Window[2], false) guiSetVisible(GUIEditor_Window[3], false) guiSetVisible(GUIEditor_Window[4], false) showCursor(false) function VerLaGUI() guiSetVisible( "GUIEditor_Window[1]", true ) showCursor(true) end bindKey("F2", "down", VerLaGUI) ----------------------------------------------------- --Los Markers y Blips---- local marker = createMarker(2131.91846, -1149.65430, 23.4, "cylinder", 1.5, 255, 0, 0 ) createBlipAttachedTo(marker,55,2,0,255,0,0,0,200) ----------------------------------------------------- ----------------------------------------------------- --LasFunciones---- function VerLaGUI() guiSetVisible(GUIEditor_Window[1], not guiGetVisible(GUIEditor_Window[1])) showCursor(guiGetVisible(GUIEditor_Window[1])) end bindKey("F2", "down", VerLaGUI) addEventHandler("onClientGUIClick", root, function() if ( source == GUIEditor_Button[12] ) then guiSetVisible(GUIEditor_Window[2], false) guiSetVisible(GUIEditor_Window[3], false) showCursor(false) setCameraTarget(localPlayer,localPlayer) end end ) function markerHit (hitPlayer) if ( hitPlayer == localPlayer ) then guiSetVisible (GUIEditor_Window[2], true) guiSetVisible (GUIEditor_Window[3], true) showCursor (true) triggerServerEvent("lacamara", localPlayer, hitPlayer) end end addEventHandler ("onClientMarkerHit", marker, markerHit) -----ElAuto---- local tCars = { } Prototype = function ( ) local uRow, uCol = guiGridListGetSelectedItem ( source ); if ( uRow and uCol and uRow ~= -1 and uCol ~= -1 ) then local id = 0 local sName = guiGridListGetItemText ( GUIEditor_Grid[1], uRow, uCol ); tCars = [ id + 1 ] = createVehicle ( getVehicleModelFromName ( sName ), -1655.20386, 1209.95129, 21.15625 ); end end addEventHandler ( 'onClientGUIClick', GUIEditor_Grid[1],Prototype ) local lastCarID = #tCars destroyElement ( tCars [ lastCarID ] )
  22. thnx man and How I can destroy the last car created ?
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