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Everything posted by iFoReX
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Yeah But IDK what is tabulation Edit: In the resource called Or I need define in it script ?
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@tittle please help function stats( source ) local ping = getPlayerPing( source ) local money = getPlayerMoney( source ) call(getResourceFromName("zombiekills_scoreboard"), "addPlayerZombieKills", "zombieKills") outputChatBox ( " #FF0000Tu Ping es #00FF00"..ping.." ", source, 255, 255, 255, true ) outputChatBox ( " #FF0000Tu Dinero es #00FF00"..money.." ", source, 255, 255, 255, true ) outputChatBox ( " #FF0000Tus zombies Kills son #00FF00tonumber ("..zombieKills..") ", source, 255, 255, 255, true ) end addCommandHandler("stats", stats)
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Doesnt Work The Chat message appear but the file .xml doesnt appear function saveXmlFile() local RootNode = xmlCreateFile("new.xml"," newroot") xmlSaveFile( RootNode ) outputChatBox("Element Created Succesfelly") end addCommandHandler("xmlc", saveXmlFile)
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How returns ? function saveXmlFile() local RootNode = xmlCreateFile("new.xml"," newroot", true) ---???? xmlSaveFile( RootNode ) end addCommandHandler("xmlc", saveXmlFile)
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Doesnt Work man , The file.xml doesnt create
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doesnt work again function saveXmlFile() local RootNode = xmlCreateFile("new.xml"," newroot") xmlSaveFile( RootNode ) end addCommandHandler("xmlc", saveXmlFile)
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why it doesnt work function saveXmlFile() local RootNode = xmlCreateFile("new.xml"," newroot") end addCommandHandler("xmlc", saveXmlFile)
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but the getplayermoney and the takeplayermoney work , the xml create doenst work
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@Tittle please help me , the xml.file doesnt create here the script elseif source == GUIEditor_Button[3] then setCameraTarget( localPlayer ) guiSetVisible( GUIEditor_Window[1], false ) guiSetVisible( GUIEditor_Window[2], false ) showCursor(false) setElementDimension( localPlayer, 0 ) setElementAlpha( localPlayer, 255 ) local money = getPlayerMoney( localPlayer ) if ( money >= 15000 ) then triggerServerEvent("qtm", getLocalPlayer() ) setElementModel( localPlayer, tonumber ( guiGetText ( GUIEditor_Edit[1] ) ) ) local skinxml = xmlCreateFile("skins.xml"," skinsp") local NewNode = xmlCreateChild(skinxml, "skinsps") xmlSaveFile(skinxml) else outputChatBox( " Para Comprarte este skin necesitas $15000 y tu dinero es ".. money .." " ) end end end
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again doesnt work , I buy the script , but when I spawn I have the other skin here the code please help me sv-side function a ( ) camara = setCameraMatrix ( source, 1654.2763671875, -1670.05078125, 21.4375, 1654.16162, -1661.63123, 21.9 ) setElementDimension( source, 2 ) end addEvent ( "cm", true ) addEventHandler ( "cm", root, a ) function e ( ) local money = getPlayerMoney ( source ) if ( money >= 15000 ) then takePlayerMoney ( source, 15000 ) else outputChatBox ( " tu Dinero es ".. money .." y necesitas $15000 para comprarte un skin." ) end end addEvent ( "qtm", true ) addEventHandler ( "qtm", root, e ) function playerQuits ( ) local playeraccount = getPlayerAccount ( source ) -- get the player's account if ( playeraccount ) and ( not isGuestAccount ( playeraccount ) ) then -- if the player is logged in local skin = getElementModel ( source ) -- get the player skin. setAccountData ( playeraccount, "skin", skin ) -- save current skin to account end end addEventHandler ( "onPlayerQuit", root, playerQuits ) function playerLogin ( _, playeraccount ) -- player logs in if ( playeraccount ) then -- if account that he logged into, exists local skin = getAccountData ( playeraccount, "skin" ) -- get skin accountdata if ( skin ) then -- if he has skin accountdata setElementModel ( source, tonumber ( skin ) ) -- give him the skin end end end addEventHandler ( "onPlayerLogin", root, playerLogin ) function playerSpawns ( ) -- called when a player spawns local playeraccount = getPlayerAccount ( source ) -- get the player's account if ( playeraccount ) and ( not isGuestAccount ( playeraccount ) ) then -- if he's logged in on an account local skin = getAccountData ( playeraccount, "skin" ) -- get skin accountdata if ( skin ) then -- if he has skin accountdata setTimer ( setElementModel, 2000, 1, source, tonumber ( skin ) ) -- give him the skin end end end addEventHandler ( "onPlayerSpawn", root, playerSpawns ) -- when player spawns, call playerSpawns function cl-side GUIEditor_Window = {} GUIEditor_Button = {} GUIEditor_Label = {} GUIEditor_Edit = {} originalPosition = { } rotation = 0 GUIEditor_Window[1] = guiCreateWindow(0.3242,0.6933,0.3477,0.2316,"GUI Skins",true) GUIEditor_Label[1] = guiCreateLabel(101,28,214,18,"Aqui Pones la ID del skin que quieras",false,GUIEditor_Window[1]) guiLabelSetColor(GUIEditor_Label[1],255,255,0) guiSetFont(GUIEditor_Label[1],"default-bold-small") GUIEditor_Edit[1] = guiCreateEdit(21,25,75,30,"",false,GUIEditor_Window[1]) GUIEditor_Button[1] = guiCreateButton(21,66,111,32,"Comprar Skin",false,GUIEditor_Window[1]) GUIEditor_Button[2] = guiCreateButton(196,66,111,32,"Cancelar",false,GUIEditor_Window[1]) GUIEditor_Label[2] = guiCreateLabel(17,111,323,16,"El Costo de este Skin es el siguiente : 15000 ",false,GUIEditor_Window[1]) guiLabelSetColor(GUIEditor_Label[2],255,255,0) guiSetFont(GUIEditor_Label[2],"default-bold-small") GUIEditor_Window[2] = guiCreateWindow(0.3594,0.295,0.291,0.2167,"GUI Confirmacion de Cambio de Skin",true) guiWindowSetMovable(GUIEditor_Window[2],false) guiWindowSetSizable(GUIEditor_Window[2],false) guiSetVisible( GUIEditor_Window[2], false) GUIEditor_Label[3] = guiCreateLabel(39,26,207,14,"Seguro que quieres cambiar tu skin ?",false,GUIEditor_Window[2]) guiLabelSetColor(GUIEditor_Label[3],255,255,0) guiSetFont(GUIEditor_Label[3],"default-bold-small") GUIEditor_Button[3] = guiCreateButton(9,82,63,29,"Si",false,GUIEditor_Window[2]) GUIEditor_Button[4] = guiCreateButton(206,82,63,29,"No",false,GUIEditor_Window[2]) guiSetVisible( GUIEditor_Window[1], false) showCursor(false) guiSetInputMode("no_binds_when_editing") ------------------------------------ ---TheMarker------------------------ marker = createMarker ( 1654.16162, -1661.63123, 21.6, "cylinder", 2, 100, 0, 255, 100 ) createBlipAttachedTo ( marker, 45 ) function warp ( ) setElementPosition ( localPlayer, 1651, -1661.63123, 21.9 ) end addCommandHandler ( "setpos", warp ) ------------------------------------ ---TheFunctions--------------------- function markerHit ( hitPlayer ) if ( hitPlayer == localPlayer and source == marker ) then guiSetVisible ( GUIEditor_Window[1], true ) showCursor ( true ) removeEventHandler ( "onClientRender", root, rotateTempPed ) triggerServerEvent ( "cm", getLocalPlayer() ) setElementDimension( localPlayer, 2 ) ped = createPed ( tonumber ( guiGetText ( GUIEditor_Edit[1] ) ) or 0, 1654.16162, -1661.63123, 21.9 ) -- If no skin was given, it'll create it with CJ skin. if ( ped ) then addEventHandler ( "onClientRender", root, rotateTempPed ) setElementFrozen ( ped, true ) setElementDimension( ped, 2 ) setElementAlpha( localPlayer, 0 ) end end end addEventHandler ( "onClientMarkerHit", root, markerHit ) function botton ( ) if source == GUIEditor_Button[2] then originalPosition = { getElementPosition ( localPlayer ) } guiSetVisible( GUIEditor_Window[1], false) guiSetVisible( GUIEditor_Window[2], false) showCursor(false) setCameraTarget( localPlayer ) setElementDimension( localPlayer, 0 ) setElementFrozen ( localPlayer, false ) setElementPosition ( localPlayer, unpack ( originalPosition ) ) setElementAlpha ( localPlayer, 255 ) elseif source == GUIEditor_Button[1] then guiSetVisible( GUIEditor_Window[1], false) guiSetVisible( GUIEditor_Window[2], true) showCursor(true) elseif source == GUIEditor_Button[4] then guiSetVisible( GUIEditor_Window[1], true ) guiSetVisible( GUIEditor_Window[2], false ) showCursor(true) elseif source == GUIEditor_Button[3] then setCameraTarget( localPlayer ) guiSetVisible( GUIEditor_Window[1], false ) guiSetVisible( GUIEditor_Window[2], false ) showCursor(false) setElementDimension( localPlayer, 0 ) setElementAlpha( localPlayer, 255 ) local money = getPlayerMoney( localPlayer ) if ( money >= 15000 ) then triggerServerEvent("qtm", getLocalPlayer() ) setElementModel( localPlayer, tonumber ( guiGetText ( GUIEditor_Edit[1] ) ) ) else outputChatBox( " Para Comprarte este skin necesitas $15000 y tu dinero es ".. money .." " ) end end end addEventHandler ( "onClientGUIClick", root, botton ) addEventHandler ( "onClientGUIChanged", GUIEditor_Edit[1], function ( ) local skin = guiGetText ( source ) if ( isElement ( ped ) ) then setElementModel ( ped, tonumber ( skin ) or 0 ) end end ) function destruir ( matchingDimension ) if ( localPlayer and source == marker ) then if isElement ( ped ) then destroyElement ( ped ) removeEventHandler ( "onClientRender", root, rotateTempPed ) end end end addEventHandler ( "onClientMarkerLeave", root, destruir ) function rotateTempPed ( ) if isElement ( ped ) then -- If the ped exists rotation = rotation + 1 -- Increase the variable "rotation" by 1. if ( rotation > 359 ) then -- If the rotation is higher to 359 rotation = 0 -- Set the rotation back to 0. end setPedRotation ( ped, rotation ) -- Set the ped rotation to variable "rotation". end end
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is my second script "Simple Script" but for some people my script help
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and now root = getRootElement () function pedr () if source == ped then setPedRotation ( 180 ) end addEventHandler ( "onClientRender", root, pedr )
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it is good or doesnt ? root = getRootElement () function pedr () setPedRotation ( ped, 180 ) end addEventHandler ( "onClientRender", root, pedr )
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yeah , I want see when he is rotating
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I want See the ped rotating in 360 ° slowly
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Doesnt Work I dont view when the Ped is Rotating
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Thank you man very thank Now work 100%, now How I can set Rotation it Ped but I see slow
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for me doesnt Here an image
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I put a setTimer but Doesnt work again setTimer( playerSpawns, 2000, 1 )
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Doesnt work when I spawned With the system of 50P I dont spawn with the skin
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sv-side function a() camara = setCameraMatrix( source, 1654.2763671875, -1670.05078125, 21.4375, 1654.16162, -1661.63123, 21.9 ) setElementDimension( camara, 2 ) end addEvent("cm", true) addEventHandler("cm", root, a) function e( ) local money = getPlayerMoney ( source ) if (money >= 15000) then takePlayerMoney( source, 15000 ) else outputChatBox( " tu Dinero es "..money.." y necesitas $15000 para comprarte un skin " ) end end addEvent("qtm", true) addEventHandler("qtm", getRootElement(), e) function playerQuits () local playeraccount = getPlayerAccount ( source ) -- get the player's account if ( playeraccount ) and not isGuestAccount ( playeraccount ) then -- if the player is logged in local skin = getElementModel( source ) -- get skin accountdata setAccountData ( playeraccount, "skins", skin ) -- save current skin to account end end addEventHandler ( "onPlayerQuit", getRootElement ( ), playerQuits ) function playerLogin ( _, playeraccount ) -- player logs in if playeraccount then -- if account that he logged into, exists local skins = getAccountData ( playeraccount, "skins" ) -- get skin accountdata if skins then -- if he has skin accountdata setElementModel ( source, skins ) -- give him the skin end end end addEventHandler ( "onPlayerLogin", getRootElement(), playerLogin ) function playerSpawns () -- called when a player spawns local account = getPlayerAccount ( source ) -- get the player's account if account and not isGuestAccount ( account ) then -- if he's logged in on an account local skin = getAccountData ( playeraccount, "skins" ) -- get skin accountdata if skin then -- if he has skin accountdata setElementModel ( source, skin ) -- give him the skin end end end addEventHandler ( "onPlayerSpawn", getRootElement(), playerSpawns ) -- when player spawns, call playerSpawns function cl-side GUIEditor_Window = {} GUIEditor_Button = {} GUIEditor_Label = {} GUIEditor_Edit = {} GUIEditor_Window[1] = guiCreateWindow(0.3242,0.6933,0.3477,0.2316,"GUI Skins",true) GUIEditor_Label[1] = guiCreateLabel(101,28,214,18,"Aqui Pones la ID del skin que quieras",false,GUIEditor_Window[1]) guiLabelSetColor(GUIEditor_Label[1],255,255,0) guiSetFont(GUIEditor_Label[1],"default-bold-small") GUIEditor_Edit[1] = guiCreateEdit(21,25,75,30,"",false,GUIEditor_Window[1]) GUIEditor_Button[1] = guiCreateButton(21,66,111,32,"Comprar Skin",false,GUIEditor_Window[1]) GUIEditor_Button[2] = guiCreateButton(196,66,111,32,"Cancelar",false,GUIEditor_Window[1]) GUIEditor_Label[2] = guiCreateLabel(17,111,323,16,"El Costo de este Skin es el siguiente : 15000 ",false,GUIEditor_Window[1]) guiLabelSetColor(GUIEditor_Label[2],255,255,0) guiSetFont(GUIEditor_Label[2],"default-bold-small") GUIEditor_Window[2] = guiCreateWindow(0.3594,0.295,0.291,0.2167,"GUI Confirmacion de Cambio de Skin",true) guiWindowSetMovable(GUIEditor_Window[2],false) guiWindowSetSizable(GUIEditor_Window[2],false) GUIEditor_Label[3] = guiCreateLabel(39,26,207,14,"Seguro que quieres cambiar tu skin ?",false,GUIEditor_Window[2]) guiLabelSetColor(GUIEditor_Label[3],255,255,0) guiSetFont(GUIEditor_Label[3],"default-bold-small") GUIEditor_Button[3] = guiCreateButton(9,82,63,29,"Si",false,GUIEditor_Window[2]) GUIEditor_Button[4] = guiCreateButton(206,82,63,29,"No",false,GUIEditor_Window[2]) guiSetVisible( GUIEditor_Window[1], false) showCursor(false) ------------------------------------ ---TheMarker------------------------ marker = createMarker( 1654.16162, -1661.63123, 21.9, "cylinder", 2, 100, 0, 255, 100 ) createBlipAttachedTo( marker, 45 ) function warp() setElementPosition( localPlayer, 1651, -1661.63123, 21.9 ) end addCommandHandler("setpos", warp) ------------------------------------ ---TheFunctions--------------------- function markerHit ( hitPlayer ) if ( hitPlayer == localPlayer and source == marker ) then guiSetVisible ( GUIEditor_Window[1], true ) showCursor ( true ) triggerServerEvent ( "cm", getLocalPlayer() ) setElementDimension( localPlayer, 2 ) ped = createPed ( tonumber ( guiGetText ( GUIEditor_Edit[1] ) ) or 0, 1654.16162, -1661.63123, 21.9 ) -- If no skin was given, it'll create it with CJ skin. setPedSkin(ped, tonumber ( guiGetText ( GUIEditor_Edit[1] ) ) ) if ( ped ) then setElementFrozen ( ped, true ) setElementDimension( ped, 2 ) setElementAlpha( localPlayer, 0 ) end end end addEventHandler ( "onClientMarkerHit", root, markerHit ) local originalPosition = { } function botton() if source == GUIEditor_Button[2] then originalPosition = { getElementPosition ( localPlayer ) } guiSetVisible( GUIEditor_Window[1], false) guiSetVisible( GUIEditor_Window[2], false) showCursor(false) setCameraTarget( localPlayer ) setElementDimension( localPlayer, 0 ) setElementFrozen ( localPlayer, false ) setElementPosition ( localPlayer, unpack ( originalPosition ) ) setElementAlpha ( localPlayer, 255 ) elseif source == GUIEditor_Button[1] then guiSetVisible( GUIEditor_Window[1], false) guiSetVisible( GUIEditor_Window[2], true) showCursor(true) elseif source == GUIEditor_Button[4] then guiSetVisible( GUIEditor_Window[1], true ) guiSetVisible( GUIEditor_Window[2], false ) showCursor(true) elseif source == GUIEditor_Button[3] then setCameraTarget( localPlayer ) guiSetVisible( GUIEditor_Window[1], false ) guiSetVisible( GUIEditor_Window[2], false ) showCursor(false) setElementDimension( localPlayer, 0 ) setElementAlpha( localPlayer, 255 ) local money = getPlayerMoney( localPlayer ) if ( money >= 15000 ) then triggerServerEvent("qtm", getLocalPlayer() ) setElementModel( localPlayer, tonumber ( guiGetText ( GUIEditor_Edit[1] ) ) ) else outputChatBox( " Para Comprarte este skin necesitas $15000 y tu dinero es "..money.." " ) end end end addEventHandler ( "onClientGUIClick", root, botton ) function destruir ( matchingDimension ) if ( localPlayer and source == marker ) then if isElement(ped) then destroyElement(ped) end end end addEventHandler("onClientMarkerLeave", root, destruir) guiSetVisible( GUIEditor_Window[2], false) debugging ( My resource is called GUI4
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System of Trains made by me ElMota INFORMATION Here the Images SF LS LV Please enjoy ! Some Bugg Commented iT Script Made by ElMota
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doesnt work here the debugging my Resource call GUI4
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I want when the player spawn , he have the skin saved but I dont know how do it, please help me
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@tittle I have a problem with accounts data please say me what is bad in debugging I dont have errors cl-side GUIEditor_Window = {} GUIEditor_Button = {} GUIEditor_Label = {} GUIEditor_Edit = {} GUIEditor_Window[1] = guiCreateWindow(0.3242,0.6933,0.3477,0.2316,"GUI Skins",true) GUIEditor_Label[1] = guiCreateLabel(101,28,214,18,"Aqui Pones la ID del skin que quieras",false,GUIEditor_Window[1]) guiLabelSetColor(GUIEditor_Label[1],255,255,0) guiSetFont(GUIEditor_Label[1],"default-bold-small") GUIEditor_Edit[1] = guiCreateEdit(21,25,75,30,"",false,GUIEditor_Window[1]) GUIEditor_Button[1] = guiCreateButton(21,66,111,32,"Comprar Skin",false,GUIEditor_Window[1]) GUIEditor_Button[2] = guiCreateButton(196,66,111,32,"Cancelar",false,GUIEditor_Window[1]) GUIEditor_Label[2] = guiCreateLabel(17,111,323,16,"El Costo de este Skin es el siguiente : 15000 ",false,GUIEditor_Window[1]) guiLabelSetColor(GUIEditor_Label[2],255,255,0) guiSetFont(GUIEditor_Label[2],"default-bold-small") GUIEditor_Window[2] = guiCreateWindow(0.3594,0.295,0.291,0.2167,"GUI Confirmacion de Cambio de Skin",true) guiWindowSetMovable(GUIEditor_Window[2],false) guiWindowSetSizable(GUIEditor_Window[2],false) GUIEditor_Label[3] = guiCreateLabel(39,26,207,14,"Seguro que quieres cambiar tu skin ?",false,GUIEditor_Window[2]) guiLabelSetColor(GUIEditor_Label[3],255,255,0) guiSetFont(GUIEditor_Label[3],"default-bold-small") GUIEditor_Button[3] = guiCreateButton(9,82,63,29,"Si",false,GUIEditor_Window[2]) GUIEditor_Button[4] = guiCreateButton(206,82,63,29,"No",false,GUIEditor_Window[2]) guiSetVisible( GUIEditor_Window[1], false) showCursor(false) ------------------------------------ ---TheMarker------------------------ marker = createMarker( 1654.16162, -1661.63123, 21.9, "cylinder", 2, 100, 0, 255, 100 ) createBlipAttachedTo( marker, 45 ) function warp() setElementPosition( localPlayer, 1651, -1661.63123, 21.9 ) end addCommandHandler("setpos", warp) ------------------------------------ ---TheFunctions--------------------- function markerHit ( hitPlayer ) if ( hitPlayer == localPlayer and source == marker ) then guiSetVisible ( GUIEditor_Window[1], true ) showCursor ( true ) triggerServerEvent ( "cm", getLocalPlayer() ) setElementDimension( localPlayer, 2 ) ped = createPed ( tonumber ( guiGetText ( GUIEditor_Edit[1] ) ) or 0, 1654.16162, -1661.63123, 21.9 ) -- If no skin was given, it'll create it with CJ skin. setPedSkin(ped, tonumber ( guiGetText ( GUIEditor_Edit[1] ) ) ) if ( ped ) then setElementFrozen ( ped, true ) setElementDimension( ped, 2 ) setElementAlpha( localPlayer, 0 ) end end end addEventHandler ( "onClientMarkerHit", root, markerHit ) local originalPosition = { } function botton() if source == GUIEditor_Button[2] then originalPosition = { getElementPosition ( localPlayer ) } guiSetVisible( GUIEditor_Window[1], false) guiSetVisible( GUIEditor_Window[2], false) showCursor(false) setCameraTarget( localPlayer ) setElementDimension( localPlayer, 0 ) setElementFrozen ( localPlayer, false ) setElementPosition ( localPlayer, unpack ( originalPosition ) ) setElementAlpha ( localPlayer, 255 ) elseif source == GUIEditor_Button[1] then guiSetVisible( GUIEditor_Window[1], false) guiSetVisible( GUIEditor_Window[2], true) showCursor(true) elseif source == GUIEditor_Button[4] then guiSetVisible( GUIEditor_Window[1], true ) guiSetVisible( GUIEditor_Window[2], false ) showCursor(true) elseif source == GUIEditor_Button[3] then setCameraTarget( localPlayer ) guiSetVisible( GUIEditor_Window[1], false ) guiSetVisible( GUIEditor_Window[2], false ) showCursor(false) setElementDimension( localPlayer, 0 ) setElementAlpha( localPlayer, 255 ) local money = getPlayerMoney( localPlayer ) if ( money >= 15000 ) then triggerServerEvent("qtm", getLocalPlayer() ) setElementModel( localPlayer, tonumber ( guiGetText ( GUIEditor_Edit[1] ) ) ) else outputChatBox( " Para Comprarte este skin necesitas $15000 y tu dinero es "..money.." " ) end end end addEventHandler ( "onClientGUIClick", root, botton ) function destruir ( matchingDimension ) if ( localPlayer and source == marker ) then if isElement(ped) then destroyElement(ped) end end end addEventHandler("onClientMarkerLeave", root, destruir) guiSetVisible( GUIEditor_Window[2], false) sv-side function a() camara = setCameraMatrix( source, 1654.2763671875, -1670.05078125, 21.4375, 1654.16162, -1661.63123, 21.9 ) setElementDimension( camara, 2 ) end addEvent("cm", true) addEventHandler("cm", root, a) function e( ) local money = getPlayerMoney ( source ) if (money >= 15000) then takePlayerMoney( source, 15000 ) else outputChatBox( " tu Dinero es "..money.." y necesitas $15000 para comprarte un skin " ) end end addEvent("qtm", true) addEventHandler("qtm", getRootElement(), e) function onPlayerQuit ( ) local playeraccount = getPlayerAccount ( source ) if ( playeraccount ) and not isGuestAccount ( playeraccount ) then -- if the player is logged in local skin = getElementModel( source ) setAccountData ( playeraccount, "skins", skin ) end end function onPlayerLogin (_, playeraccount ) -- when a player logins, retrieve his money amount from his account data and set it if ( playeraccount ) then local skins = getAccountData ( playeraccount, "skins" ) -- make sure there was actually a value saved under this key (check if playermoney is not false). -- this will for example not be the case when a player plays the gametype for the first time if ( skins ) then setElementModel ( source ) end end end addEventHandler ( "onPlayerQuit", getRootElement ( ), onPlayerQuit ) addEventHandler ( "onPlayerLogin", getRootElement ( ), onPlayerLogin) function spawn() if spawnPlayer then getAccountData ( playeraccount, "skins" ) setElementModel ( source ) end end addEventHandler("onClientPlayerWasted", getRootElement ( ), spawn) please help me
